Player Matchup

Horus
Horus
Berrie23
Horus
Level 64
God Stats
16W - 19L
1,601 SR
Queue Stats
351W - 294L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
KSI_NINJA-CC
Danzaburou
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 45L
1,503 Elo+
Party 1
Artio
Artio
Shovelheadtko
Artio
Level 92
God Stats
3W - 1L
1,754 SR
Queue Stats
257W - 230L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
Shynto
Nu Wa
Level 146
God Stats
23W - 16L
1,533 SR
Queue Stats
659W - 649L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
Taelu
Jing Wei
Level 160
God Stats
214W - 111L
1,744 SR
Queue Stats
322W - 242L
1,615 Elo+
Party 1
Team Averages
Level 114
1,626 SR
1,579 Elo+

VS

Team Averages
Level 147
1,590 SR
1,609 Elo+
Ymir
Ymir
Boudine123
Ymir
Level 152
God Stats
4W - 8L
1,432 SR
Queue Stats
390W - 327L
1,632 Elo+
Party 2
Cliodhna
Cliodhna
Frogmachina
Cliodhna
Level 135
God Stats
4W - 1L
1,641 SR
Queue Stats
306W - 300L
1,574 Elo+
Solo
Cupid
Cupid
OnlyCartoon
Cupid
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
109W - 88L
1,594 Elo+
Party 2
Loki
Loki
Sogyal
Loki
Level 160
God Stats
9W - 5L
1,653 SR
Queue Stats
441W - 324L
1,599 Elo+
Party 2
Anubis
Anubis
Wildrocks
Anubis
Level 158
God Stats
3W - 0L
1,726 SR
Queue Stats
37W - 28L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Berrie23
Horus
11
0 / 2 / 2
7,154
447
4,530
13,787
8,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
KSI_NINJA-CC
Danzaburou
11
0 / 6 / 2
6,544
409
5,926
12,642
4,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 1
7,635
477
7,848
19,157
21,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Shynto
Nu Wa
14
1 / 5 / 5
8,359
522
8,024
9,894
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Taelu
Jing Wei
16
6 / 4 / 0
9,270
579
11,799
13,469
6,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 10
8,872
555
5,008
11,951
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
Frogmachina
Cliodhna
16
1 / 1 / 0
9,576
599
11,236
19,046
11,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 1 / 5
8,548
534
11,744
10,728
4,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Sogyal
Loki
14
5 / 2 / 4
8,593
537
12,723
12,030
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Wildrocks
Anubis
15
6 / 3 / 1
8,947
559
10,011
10,212
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
19
19
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
Berrie23
Horus
0
2
2
0.5
W
1
1
10
6
W
Cliodhna
Frogmachina
Cliodhna
1
1
0
1
L
Danzaburou
KSI_NINJA-CC
Danzaburou
0
6
2
0.17
W
6
1
5
8.5
L
0
2
1
0.25
L
Nu Wa
Shynto
Nu Wa
1
5
5
0.7
W
Loki
Sogyal
Loki
5
2
4
3.5
L
Jing Wei
Taelu
Jing Wei
6
4
0
1.5
W
Anubis
Wildrocks
Anubis
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,127
Damage
50,722
68,949
Taken
63,967
45,025
Mitigated
37,542
22,048
Healing
26,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Berrie23
Horus
4,530
2,213
2,121
4,576
13,787
8,454
53
3,587
10,200
0
24,251
W
5,008
1,007
0
2,161
11,951
12,251
426
2,044
9,907
22,678
0
W
Cliodhna
Frogmachina
Cliodhna
11,236
2,824
0
10,539
19,046
11,233
0
7,661
11,385
0
94,073
L
Danzaburou
KSI_NINJA-CC
Danzaburou
5,926
1,626
0
2,455
12,642
4,966
585
1,660
10,982
0
39,971
W
11,744
6,829
1,063
5,227
10,728
4,131
1,658
1,767
8,961
0
62,715
L
7,848
2,155
0
8,485
19,157
21,519
0
1,779
17,378
54,042
0
L
Nu Wa
Shynto
Nu Wa
8,024
1,824
0
1,280
9,894
3,548
31
4,257
5,637
62,622
0
W
Loki
Sogyal
Loki
12,723
3,820
0
3,149
12,030
4,519
0
2,070
9,960
0
62,390
L
Jing Wei
Taelu
Jing Wei
11,799
7,503
0
3,131
13,469
6,538
1,288
3,736
9,733
0
71,157
W
Anubis
Wildrocks
Anubis
10,011
235
0
4,374
10,212
5,408
0
2,330
7,882
78,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
44,536
424
Minions Killed
529
0
Camps Cleared
0
1,559,389
Distance Traveled
1,560,342
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,154
447
45
3
0
308,674
2
W
Ymir
8,872
555
33
2
0
315,648
3
W
Cliodhna
9,576
599
156
10
0
314,061
0
L
Danzaburou
6,544
409
64
4
0
288,930
1
W
Cupid
8,548
534
112
7
0
310,528
2
L
Artio
7,635
477
89
6
0
325,226
1
L
Nu Wa
8,359
522
107
7
0
292,402
9
W
Loki
8,593
537
104
7
0
353,519
2
L
Jing Wei
9,270
579
119
7
0
344,157
1
W
Anubis
8,947
559
124
8
0
266,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role