Player Matchup

Hachiman
Hachiman
DarthMaq
Hachiman
Level 159
God Stats
4W - 1L
1,751 SR
Queue Stats
436W - 215L
1,820 Elo+
Party 2
Hercules
Hercules
PeltOfMyEnemies
Hercules
Level 92
God Stats
9W - 4L
1,751 SR
Queue Stats
219W - 146L
1,625 Elo+
Party 2
Yu Huang
Yu Huang
SpareKoochiePlz
Yu Huang
Level 125
God Stats
26W - 13L
1,610 SR
Queue Stats
167W - 78L
1,790 Elo+
Party 2
Team Averages
Level 125
1,704 SR
1,745 Elo+

VS

Team Averages
Level 59
1,597 SR
1,494 Elo+
Neith
Neith
I amjewman55
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,318 Elo+
Party 1
Sol
Sol
clueless1337
Sol
Level 105
God Stats
44W - 39L
1,629 SR
Queue Stats
448W - 307L
1,767 Elo+
Solo
Horus
Horus
jokersmoney
Horus
Level 58
God Stats
1W - 1L
1,662 SR
Queue Stats
28W - 39L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarthMaq
Hachiman
14
10 / 0 / 13
9,424
942
19,292
13,153
5,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
12
4 / 4 / 14
8,808
881
5,305
14,981
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
14
10 / 0 / 14
9,499
950
17,485
4,651
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,333
633
5,002
12,449
4,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 9 / 0
6,596
660
11,783
13,907
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 8 / 3
6,469
647
7,142
20,332
13,184
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
24
Kills
4
4
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DarthMaq
Hachiman
10
0
13
16.5
L
1
7
1
0.21
W
Hercules
4
4
14
2.75
W
Yu Huang
10
0
14
17
L
2
9
0
0.22
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,082
Damage
23,927
32,785
Taken
46,688
19,265
Mitigated
23,391
9,063
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DarthMaq
Hachiman
19,292
12,955
0
3,681
13,153
5,556
1,114
5,188
7,965
0
57,943
L
5,002
1,987
0
428
12,449
4,731
0
3,384
8,797
0
11,775
W
Hercules
5,305
1,617
0
5,132
14,981
11,503
244
3,511
10,465
0
9,946
W
Yu Huang
17,485
2,767
0
250
4,651
2,206
579
1,774
2,877
30,907
0
L
11,783
5,092
0
3,266
13,907
5,476
0
6,241
7,307
26,246
2,676
L
7,142
3,276
585
3,801
20,332
13,184
0
6,883
13,099
0
12,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
19,398
125
Minions Killed
51
10
Camps Cleared
0
552,805
Distance Traveled
483,916
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,424
942
79
8
8
182,909
2
L
Neith
6,333
633
5
1
0
160,415
0
W
Hercules
8,808
881
7
1
0
179,329
3
W
Yu Huang
9,499
950
39
4
2
190,567
3
L
Sol
6,596
660
42
4
0
153,484
2
L
Horus
6,469
647
4
0
0
170,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role