Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
TatersinGravy12
Anhur
Level 106
God Stats
17W - 21L
1,337 SR
Queue Stats
416W - 463L
1,444 Elo+
Party 3
Raijin
Raijin
Zer0Po1ntz
Raijin
Level 108
God Stats
3W - 4L
1,455 SR
Queue Stats
364W - 389L
1,349 Elo+
Party 3
Bacchus
Bacchus
ZootdProphet
Bacchus
Level 51
God Stats
13W - 8L
1,616 SR
Queue Stats
110W - 142L
1,431 Elo+
Party 3
Ao Kuang
Ao Kuang
zaneman843
Ao Kuang
Level 69
God Stats
12W - 6L
1,314 SR
Queue Stats
88W - 109L
1,370 Elo+
Party 2
Team Averages
Level 85
1,444 SR
1,419 Elo+

VS

Team Averages
Level 84
1,498 SR
1,414 Elo+
Skadi
Skadi
C00KI--EZ
Skadi
Level 109
God Stats
5W - 7L
1,403 SR
Queue Stats
322W - 366L
1,363 Elo+
Solo
Pele
Pele
Fall3n Fof808
Pele
Level 91
God Stats
20W - 18L
1,563 SR
Queue Stats
273W - 316L
1,444 Elo+
Party 1
King Arthur
King Arthur
HeavilyDoubt
King Arthur
Level 86
God Stats
19W - 21L
1,538 SR
Queue Stats
132W - 159L
1,462 Elo+
Party 1
Athena
Athena
Lakerman32248
Athena
Level 108
God Stats
4W - 2L
1,416 SR
Queue Stats
29W - 32L
1,370 Elo+
Party 1
Ullr
Ullr
richtbh
Ullr
Level 28
God Stats
28W - 35L
1,571 SR
Queue Stats
74W - 90L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
2 / 2 / 1
9,469
498
11,288
16,098
17,251
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 1
9,178
483
8,234
10,809
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Zer0Po1ntz
Raijin
15
3 / 4 / 0
9,584
504
11,525
16,338
7,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ZootdProphet
Bacchus
13
1 / 3 / 2
8,552
450
7,630
15,589
19,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
zaneman843
Ao Kuang
15
2 / 3 / 3
9,076
478
7,247
18,385
7,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
C00KI--EZ
Skadi
16
4 / 4 / 2
10,332
544
10,709
13,097
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 4 / 5
10,614
559
11,504
16,175
6,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
HeavilyDoubt
King Arthur
17
1 / 1 / 1
10,698
563
14,419
21,216
18,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 4
9,243
486
4,023
15,692
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
richtbh
Ullr
18
3 / 2 / 3
11,214
590
12,290
16,210
8,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
11
Kills
13
13
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
2
1
1.25
W
Skadi
C00KI--EZ
Skadi
4
4
2
1.25
W
4
4
5
1.63
W
King Arthur
HeavilyDoubt
King Arthur
1
1
1
1.5
W
1
0
4
3
L
3
1
1
3.5
L
Raijin
Zer0Po1ntz
Raijin
3
4
0
0.75
L
Bacchus
ZootdProphet
Bacchus
1
3
2
0.67
W
Ullr
richtbh
Ullr
3
2
3
2.25
L
Ao Kuang
zaneman843
Ao Kuang
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,924
Damage
52,945
77,219
Taken
82,390
55,907
Mitigated
52,749
25,729
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
11,288
2,119
0
5,233
16,098
17,251
604
208
15,890
0
74,624
W
Skadi
C00KI--EZ
Skadi
10,709
5,131
0
3,202
13,097
4,717
411
5,122
7,975
0
72,749
W
11,504
3,241
0
1,591
16,175
6,963
949
6,041
10,134
0
95,529
W
King Arthur
HeavilyDoubt
King Arthur
14,419
2,666
0
12,423
21,216
18,534
18
1,794
19,422
0
83,860
W
4,023
1,278
0
2,580
15,692
14,389
0
4,632
11,060
40,288
0
L
8,234
2,972
317
3,802
10,809
4,383
630
970
9,839
0
76,440
L
Raijin
Zer0Po1ntz
Raijin
11,525
1,101
40
4,650
16,338
7,444
1,470
130
16,208
77,589
0
L
Bacchus
ZootdProphet
Bacchus
7,630
917
253
2,380
15,589
19,050
198
1,521
14,068
24,750
0
W
Ullr
richtbh
Ullr
12,290
7,241
0
1,734
16,210
8,146
1,422
9,499
6,711
0
106,794
L
Ao Kuang
zaneman843
Ao Kuang
7,247
1,220
57
8,997
18,385
7,779
798
1,194
17,191
53,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,859
Gold Earned
52,101
492
Minions Killed
599
0
Camps Cleared
0
1,799,469
Distance Traveled
1,901,146
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,469
498
131
7
0
351,542
12
W
Skadi
10,332
544
113
6
0
345,043
2
W
Pele
10,614
559
135
7
0
414,989
2
W
King Arthur
10,698
563
141
7
0
352,846
0
W
Athena
9,243
486
60
3
0
406,109
7
L
Anhur
9,178
483
119
6
0
350,481
0
L
Raijin
9,584
504
118
6
0
308,063
4
L
Bacchus
8,552
450
28
1
0
393,478
3
W
Ullr
11,214
590
150
8
0
382,159
5
L
Ao Kuang
9,076
478
96
5
0
395,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role