Player Matchup

Odin
Odin
BlazManz
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 70L
1,672 Elo+
Party 1
Anhur
Anhur
MlgTac0
Anhur
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 78L
1,672 Elo+
Party 1
Janus
Janus
impetuousHd
Janus
Level 107
God Stats
1W - 2L
1,231 SR
Queue Stats
5W - 6L
1,194 Elo+
Solo
Team Averages
Level 68
1,410 SR
1,512 Elo+

VS

Team Averages
Level 72
1,430 SR
1,372 Elo+
Nox
Nox
Shmeatpapi
Nox
Level 61
God Stats
5W - 12L
1,394 SR
Queue Stats
94W - 165L
1,354 Elo+
Party 2
Nemesis
Nemesis
trevah5
Nemesis
Level 98
God Stats
3W - 3L
1,464 SR
Queue Stats
97W - 123L
1,423 Elo+
Solo
Xing Tian
Xing Tian
warhead425
Xing Tian
Level 58
God Stats
17W - 33L
1,433 SR
Queue Stats
52W - 107L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
0 / 4 / 1
5,741
638
1,920
8,431
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
MlgTac0
Anhur
9
1 / 4 / 0
6,041
671
6,199
9,169
3,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 2 / 1
5,420
602
2,249
2,120
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,881
765
5,154
3,416
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
trevah5
Nemesis
12
6 / 0 / 3
7,570
841
7,031
7,766
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
warhead425
Xing Tian
12
1 / 1 / 6
7,507
834
3,574
10,188
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
10
10
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
0
4
1
0.13
L
Anhur
MlgTac0
Anhur
1
4
0
0.25
W
3
0
3
4.5
L
0
2
1
0.25
W
Nemesis
trevah5
Nemesis
6
0
3
7.5
W
Xing Tian
warhead425
Xing Tian
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,368
Damage
15,759
19,720
Taken
21,370
10,766
Mitigated
11,424
816
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
1,920
611
0
528
8,431
6,456
0
4,717
3,714
0
5,447
L
Anhur
MlgTac0
Anhur
6,199
4,243
0
280
9,169
3,581
0
3,200
5,969
0
20,703
W
5,154
342
0
298
3,416
1,376
1,197
628
2,760
20,527
0
L
2,249
284
0
8
2,120
729
0
903
1,217
6,690
0
W
Nemesis
trevah5
Nemesis
7,031
3,334
0
2,469
7,766
2,640
1,006
877
6,815
0
34,565
W
Xing Tian
warhead425
Xing Tian
3,574
410
0
3,043
10,188
7,408
217
967
9,049
7,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,202
Gold Earned
21,958
50
Minions Killed
101
0
Camps Cleared
8
361,982
Distance Traveled
537,152
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,741
638
5
1
0
134,191
1
L
Anhur
6,041
671
25
3
0
140,455
0
W
Nox
6,881
765
38
4
0
169,515
0
L
Janus
5,420
602
20
2
0
87,336
0
W
Nemesis
7,570
841
55
6
8
194,170
1
W
Xing Tian
7,507
834
8
1
0
173,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role