Player Matchup

Medusa
Medusa
KwAw
Medusa
Level 57
God Stats
3W - 0L
1,833 SR
Queue Stats
89W - 84L
1,508 Elo+
Party 1
Geb
Geb
MrCryptic
Geb
Level 48
God Stats
1W - 1L
1,212 SR
Queue Stats
58W - 66L
1,480 Elo+
Party 1
Mulan
Mulan
SHAXXQ8
Mulan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 74L
1,564 Elo+
Party 1
Nox
Nox
extended
Nox
Level 68
God Stats
2W - 2L
1,204 SR
Queue Stats
45W - 41L
1,438 Elo+
Party 1
Anhur
Anhur
qinvader8
Anhur
Level 117
God Stats
3W - 5L
1,284 SR
Queue Stats
299W - 257L
1,524 Elo+
Party 1
Team Averages
Level 72
1,407 SR
1,503 Elo+

VS

Team Averages
Level 133
1,594 SR
1,470 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ComPiQ
Kali
Level 153
God Stats
4W - 4L
1,654 SR
Queue Stats
416W - 424L
1,448 Elo+
Solo
Neith
Neith
Moradis
Neith
Level 148
God Stats
0W - 6L
1,767 SR
Queue Stats
324W - 325L
1,455 Elo+
Solo
Rama
Rama
The_Happy_Eskimo
Rama
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 84L
1,443 Elo+
Solo
Vulcan
Vulcan
aRaAra0
Vulcan
Level 103
God Stats
0W - 3L
1,547 SR
Queue Stats
88W - 83L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KwAw
Medusa
20
8 / 2 / 14
12,075
755
21,028
16,975
10,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 3 / 22
10,732
671
10,861
22,945
29,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
SHAXXQ8
Mulan
19
5 / 4 / 18
11,889
743
27,802
29,517
32,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 4 / 14
12,553
785
15,165
18,355
11,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
qinvader8
Anhur
17
4 / 2 / 12
10,664
667
13,158
16,991
9,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 4 / 8
10,329
646
12,794
30,878
42,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kali
ComPiQ
Kali
16
2 / 6 / 10
10,934
683
5,804
20,517
22,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Moradis
Neith
17
3 / 5 / 5
10,365
648
19,820
17,839
10,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 7
10,366
648
13,718
16,918
9,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
aRaAra0
Vulcan
19
6 / 7 / 5
11,957
747
27,853
18,555
10,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
27
Kills
15
15
Deaths
27
80
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
8
1.5
L
Kali
ComPiQ
Kali
2
6
10
1.17
W
Medusa
KwAw
Medusa
8
2
14
7.5
L
Neith
Moradis
Neith
3
5
5
1.1
W
1
3
22
4
W
Mulan
SHAXXQ8
Mulan
5
4
18
3.5
L
2
5
7
1.1
L
Vulcan
aRaAra0
Vulcan
6
7
5
1.21
W
9
4
14
4
W
Anhur
qinvader8
Anhur
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,014
Damage
79,989
104,783
Taken
104,707
92,269
Mitigated
95,472
41,579
Healing
31,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,794
3,274
940
10,852
30,878
42,456
30
6,542
23,869
0
18,476
L
Kali
ComPiQ
Kali
5,804
2,241
1,229
5,097
20,517
22,267
589
4,444
15,871
0
12,621
W
Medusa
KwAw
Medusa
21,028
10,597
4,226
5,722
16,975
10,100
2,776
4,644
12,223
0
50,982
L
Neith
Moradis
Neith
19,820
6,124
663
3,273
17,839
10,945
1,961
3,885
13,653
0
38,591
W
10,861
626
2,599
2,700
22,945
29,187
151
8,624
14,141
23,044
0
W
Mulan
SHAXXQ8
Mulan
27,802
3,670
1,928
13,046
29,517
32,214
1,591
4,737
24,464
0
44,393
L
13,718
9,199
1,149
2,885
16,918
9,346
2,494
3,935
12,826
0
26,332
L
Vulcan
aRaAra0
Vulcan
27,853
10,708
2,367
2,560
18,555
10,458
763
7,220
11,058
50,574
0
W
15,165
905
2,437
3,087
18,355
11,608
1,565
4,807
13,326
29,541
0
W
Anhur
qinvader8
Anhur
13,158
7,091
2,672
3,162
16,991
9,160
2,745
5,041
11,718
0
27,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,913
Gold Earned
53,951
158
Minions Killed
153
0
Camps Cleared
0
1,576,866
Distance Traveled
1,289,091
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,329
646
12
1
0
279,009
5
L
Kali
10,934
683
8
1
0
230,092
3
W
Medusa
12,075
755
52
3
0
337,264
5
L
Neith
10,365
648
38
2
0
262,528
1
W
Geb
10,732
671
15
1
0
334,477
0
W
Mulan
11,889
743
25
2
0
309,380
0
L
Rama
10,366
648
31
2
0
235,204
0
L
Vulcan
11,957
747
64
4
0
282,258
0
W
Nox
12,553
785
39
2
0
292,266
0
W
Anhur
10,664
667
27
2
0
303,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role