Player Matchup

Olorun
Olorun
NewDreadHead
Olorun
Level 122
God Stats
2W - 2L
1,376 SR
Queue Stats
209W - 220L
1,402 Elo+
Party 3
Ares
Ares
SoulFlare23
Ares
Level 45
God Stats
20W - 25L
1,433 SR
Queue Stats
181W - 226L
1,344 Elo+
Party 2
Amaterasu
Amaterasu
VaultSlaya76
Amaterasu
Level 24
God Stats
5W - 4L
1,504 SR
Queue Stats
72W - 108L
1,349 Elo+
Party 2
Nemesis
Nemesis
Wil_Gaming32
Nemesis
Level 67
God Stats
4W - 4L
1,501 SR
Queue Stats
289W - 327L
1,381 Elo+
Party 2
Baron Samedi
Baron Samedi
sheIuvsjay-
Baron Samedi
Level 29
God Stats
11W - 3L
1,631 SR
Queue Stats
52W - 55L
1,353 Elo+
Party 3
Team Averages
Level 57
1,489 SR
1,366 Elo+

VS

Team Averages
Level 47
1,484 SR
1,328 Elo+
Zeus
Zeus
MonoSensei
Zeus
Level 59
God Stats
32W - 33L
1,448 SR
Queue Stats
167W - 200L
1,279 Elo+
Solo
Terra
Terra
Nibiskio
Terra
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 98L
1,247 Elo+
Party 1
Tyr
Tyr
TirelessFighter
Tyr
Level 22
God Stats
4W - 15L
1,114 SR
Queue Stats
14W - 53L
1,035 Elo+
Party 1
Thor
Thor
Zz EDuARZ Zz
Thor
Level 46
God Stats
0W - 1L
1,756 SR
Queue Stats
32W - 41L
1,442 Elo+
Solo
Neith
Neith
hucklebillyfenn
Neith
Level 45
God Stats
1W - 3L
1,602 SR
Queue Stats
2W - 3L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
5 / 0 / 4
7,778
486
9,811
8,796
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 8
8,188
512
5,941
6,723
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
VaultSlaya76
Amaterasu
14
0 / 0 / 0
8,343
521
10,061
12,329
10,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Wil_Gaming32
Nemesis
14
3 / 1 / 2
8,216
514
1,599
12,574
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
sheIuvsjay-
Baron Samedi
12
1 / 1 / 4
7,770
486
4,493
6,388
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,937
184
0
0
0
Terra
Nibiskio
Terra
13
1 / 0 / 0
6,958
435
5,411
13,078
11,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 0
5,374
336
1,830
10,678
6,420
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 2
7,626
477
7,474
10,741
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 0
6,207
388
6,294
11,298
4,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
2
2
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Olorun
5
0
4
7
L
Terra
Nibiskio
Terra
1
0
0
1
W
1
0
8
5
L
0
5
0
0
W
Amaterasu
VaultSlaya76
Amaterasu
0
0
0
0
W
Nemesis
Wil_Gaming32
Nemesis
3
1
2
4
L
0
1
2
1
L
1
4
0
0.25
W
Baron Samedi
sheIuvsjay-
Baron Samedi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,905
Damage
21,009
46,810
Taken
45,795
30,477
Mitigated
27,396
18,100
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
9,811
6,048
804
4,357
8,796
5,293
1,320
0
8,796
51,907
11,150
L
Terra
Nibiskio
Terra
5,411
2,692
92
4,955
13,078
11,791
273
0
12,078
30,426
0
W
5,941
528
0
2,168
6,723
6,259
0
0
6,723
25,376
0
L
1,830
92
0
288
10,678
6,420
20
7,661
3,017
0
13,304
W
Amaterasu
VaultSlaya76
Amaterasu
10,061
4,907
0
5,833
12,329
10,704
729
5,145
7,184
0
63,237
W
Nemesis
Wil_Gaming32
Nemesis
1,599
320
0
3,940
12,574
4,877
540
266
12,308
0
71,133
L
7,474
1,324
0
4,268
10,741
4,776
0
4,508
6,163
0
65,478
L
6,294
2,364
0
3,995
11,298
4,409
0
6,527
4,771
0
37,870
W
Baron Samedi
sheIuvsjay-
Baron Samedi
4,493
340
133
865
6,388
3,344
827
0
6,388
44,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,295
Gold Earned
29,102
426
Minions Killed
227
0
Camps Cleared
0
1,482,994
Distance Traveled
1,173,028
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
2,937
184
0
0
0
0
0
W
Olorun
7,778
486
89
6
0
250,902
2
L
Terra
6,958
435
42
3
0
299,674
0
W
Ares
8,188
512
31
2
0
305,217
5
L
Tyr
5,374
336
19
1
0
290,215
0
W
Amaterasu
8,343
521
110
7
0
303,729
0
W
Nemesis
8,216
514
121
8
0
363,993
0
L
Thor
7,626
477
107
7
0
316,910
2
L
Neith
6,207
388
59
4
0
266,229
3
W
Baron Samedi
7,770
486
75
5
0
259,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role