Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Flyngmidget123
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 72L
1,389 Elo+
Solo
Rama
Rama
Mr_SheikyBurro
Rama
Level 124
God Stats
1W - 0L
1,217 SR
Queue Stats
24W - 17L
1,463 Elo+
Solo
Kukulkan
Kukulkan
SabrinaNagai
Kukulkan
Level 29
God Stats
3W - 0L
1,577 SR
Queue Stats
50W - 93L
1,314 Elo+
Solo
Bastet
Bastet
x 13 does 52
Bastet
Level 139
God Stats
4W - 5L
1,578 SR
Queue Stats
329W - 351L
1,403 Elo+
Solo
Team Averages
Level 96
1,474 SR
1,414 Elo+

VS

Team Averages
Level 66
1,446 SR
1,396 Elo+
Camazotz
Camazotz
LilOfCrack
Camazotz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
MrSpicyJack
Khepri
Level 104
God Stats
0W - 2L
1,620 SR
Queue Stats
79W - 54L
1,387 Elo+
Solo
Hachiman
Hachiman
Quistmas
Hachiman
Level 76
God Stats
9W - 5L
1,557 SR
Queue Stats
519W - 539L
1,345 Elo+
Solo
Thanatos
Thanatos
Rebeljohny
Thanatos
Level 86
God Stats
5W - 10L
1,355 SR
Queue Stats
532W - 520L
1,446 Elo+
Solo
Da Ji
Da Ji
Xz0nedS
Da Ji
Level 40
God Stats
0W - 1L
1,200 SR
Queue Stats
34W - 63L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
4 / 1 / 20
12,451
692
10,865
9,047
5,597
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
4 / 4 / 21
13,094
727
13,051
32,032
57,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
15 / 2 / 15
14,760
820
33,933
21,317
12,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SabrinaNagai
Kukulkan
19
5 / 2 / 16
12,234
680
20,857
8,132
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
19
3 / 3 / 22
11,861
659
20,041
17,864
10,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
LilOfCrack
Camazotz
17
0 / 7 / 7
10,795
600
8,109
24,185
14,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
20
0 / 2 / 8
10,985
610
7,946
22,253
29,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Quistmas
Hachiman
20
4 / 3 / 6
12,708
706
27,740
16,129
11,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Rebeljohny
Thanatos
20
8 / 5 / 3
12,877
715
14,686
16,612
10,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Xz0nedS
Da Ji
13
0 / 14 / 4
9,804
545
11,199
28,671
20,336
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
40
31
Kills
12
12
Deaths
31
94
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
20
14
W
4
4
21
3.63
L
Camazotz
LilOfCrack
Camazotz
0
7
7
0.5
L
Khepri
0
2
8
2
W
15
2
15
11.25
L
Hachiman
Quistmas
Hachiman
4
3
6
2.33
L
Thanatos
Rebeljohny
Thanatos
8
5
3
1.9
W
Kukulkan
SabrinaNagai
Kukulkan
5
2
16
6.5
L
Da Ji
Xz0nedS
Da Ji
0
14
4
0.14
W
Bastet
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,747
Damage
69,680
88,392
Taken
107,850
90,530
Mitigated
86,071
32,447
Healing
34,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,865
7,330
4,256
1,428
9,047
5,597
3,002
648
8,399
0
48,015
W
13,051
1,136
2,428
9,418
32,032
57,814
127
1,847
30,185
19,841
0
L
Camazotz
LilOfCrack
Camazotz
8,109
1,229
0
4,795
24,185
14,764
1,897
7,316
16,869
0
18,138
L
Khepri
7,946
317
2,415
5,737
22,253
29,134
438
7,087
15,166
20,330
0
W
33,933
22,526
1,740
7,405
21,317
12,743
4,048
3,364
17,953
0
59,718
L
Hachiman
Quistmas
Hachiman
27,740
15,696
1,693
4,042
16,129
11,175
3,149
4,485
11,644
0
61,906
L
Thanatos
Rebeljohny
Thanatos
14,686
1,675
1,981
10,366
16,612
10,662
2,401
5,796
10,816
0
24,403
W
Kukulkan
SabrinaNagai
Kukulkan
20,857
1,466
200
160
8,132
4,373
683
849
7,283
41,991
0
L
Da Ji
Xz0nedS
Da Ji
11,199
1,801
602
2,455
28,671
20,336
479
9,224
19,447
0
18,385
W
Bastet
20,041
1,867
2,009
3,403
17,864
10,003
392
1,238
16,626
0
29,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,400
Gold Earned
57,169
198
Minions Killed
178
0
Camps Cleared
0
1,649,899
Distance Traveled
1,691,594
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,451
692
77
4
0
341,354
5
W
Sobek
13,094
727
16
1
0
330,910
0
L
Camazotz
10,795
600
27
2
0
348,399
0
L
Khepri
10,985
610
17
1
0
359,254
0
W
Rama
14,760
820
57
3
0
316,415
1
L
Hachiman
12,708
706
99
6
0
311,520
0
L
Thanatos
12,877
715
21
1
0
391,841
0
W
Kukulkan
12,234
680
25
1
0
253,874
0
L
Da Ji
9,804
545
14
1
0
280,580
6
W
Bastet
11,861
659
23
1
0
407,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role