Player Matchup

Lancelot
Lancelot
KingKakarat
Lancelot
Level 105
God Stats
7W - 8L
1,616 SR
Queue Stats
41W - 45L
1,539 Elo+
Party 1
Janus
Janus
ProdigyIgnited
Janus
Level 104
God Stats
2W - 3L
1,689 SR
Queue Stats
99W - 86L
1,583 Elo+
Party 1
Horus
Horus
RockChalk3
Horus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 86L
1,579 Elo+
Solo
Artemis
Artemis
SavageEvolved
Artemis
Level 154
God Stats
3W - 2L
1,896 SR
Queue Stats
333W - 260L
1,554 Elo+
Party 1
Aphrodite
Aphrodite
ShadowReed24
Aphrodite
Level 145
God Stats
2W - 4L
1,673 SR
Queue Stats
202W - 144L
1,571 Elo+
Party 1
Team Averages
Level 123
1,675 SR
1,565 Elo+

VS

Team Averages
Level 134
1,554 SR
1,504 Elo+
Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FloppyBadger96
Janus
Level 122
God Stats
3W - 3L
1,843 SR
Queue Stats
182W - 182L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Prime-_-Zero
Cthulhu
Level 159
God Stats
3W - 1L
1,695 SR
Queue Stats
153W - 146L
1,569 Elo+
Party 2
Anhur
Anhur
SnwBaII
Anhur
Level 117
God Stats
2W - 2L
1,644 SR
Queue Stats
87W - 100L
1,446 Elo+
Solo
Thor
Thor
dragonblazer105
Thor
Level 126
God Stats
1W - 6L
1,086 SR
Queue Stats
113W - 126L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KingKakarat
Lancelot
12
1 / 3 / 2
6,827
488
5,171
11,656
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 5 / 0
6,402
457
3,353
8,562
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
11
3 / 2 / 2
7,421
530
5,757
12,476
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
13
2 / 2 / 4
7,795
557
6,769
9,073
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ShadowReed24
Aphrodite
13
0 / 2 / 0
7,524
537
5,967
13,145
5,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 0 / 1
9,075
648
12,962
12,571
7,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 5
7,079
506
6,951
6,357
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Prime-_-Zero
Cthulhu
12
6 / 1 / 3
7,521
537
7,961
9,259
8,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
SnwBaII
Anhur
14
2 / 2 / 2
8,024
573
4,603
7,980
2,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 1 / 7
7,829
559
4,484
10,769
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
14
14
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
1
3.5
W
0
4
5
0.63
L
Lancelot
KingKakarat
Lancelot
1
3
2
0.67
W
Cthulhu
Prime-_-Zero
Cthulhu
6
1
3
7.5
L
2
5
0
0.4
L
Horus
3
2
2
2
L
Artemis
2
2
4
2
L
Aphrodite
ShadowReed24
Aphrodite
0
2
0
0
W
Anhur
SnwBaII
Anhur
2
2
2
1.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,017
Damage
36,961
54,912
Taken
46,936
27,590
Mitigated
25,557
19,844
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,962
2,595
127
7,128
12,571
7,831
334
4,567
7,677
0
81,843
W
6,951
170
0
970
6,357
2,226
35
1,929
4,219
46,989
0
L
Lancelot
KingKakarat
Lancelot
5,171
1,222
0
3,748
11,656
4,946
0
2,812
8,776
0
50,074
W
Cthulhu
Prime-_-Zero
Cthulhu
7,961
704
779
2,165
9,259
8,515
0
460
8,769
30,298
0
L
3,353
82
0
134
8,562
2,825
188
5,132
3,180
34,162
0
L
Horus
5,757
3,087
1,165
3,114
12,476
10,957
0
4,364
7,902
0
24,273
L
Artemis
6,769
2,645
0
4,396
9,073
3,034
0
1,915
7,112
0
52,708
L
Aphrodite
ShadowReed24
Aphrodite
5,967
1,373
287
7,000
13,145
5,828
0
115
13,030
53,549
0
W
Anhur
SnwBaII
Anhur
4,603
2,178
0
2,350
7,980
2,595
997
0
7,980
0
57,011
W
4,484
1,260
0
0
10,769
4,390
0
1,654
8,971
0
48,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
39,528
393
Minions Killed
454
0
Camps Cleared
0
1,294,778
Distance Traveled
1,411,117
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,075
648
132
9
0
285,467
5
W
Janus
7,079
506
80
6
0
264,688
1
L
Lancelot
6,827
488
78
6
0
313,490
5
W
Cthulhu
7,521
537
50
4
0
285,349
1
L
Janus
6,402
457
78
6
0
254,880
0
L
Horus
7,421
530
35
3
0
298,852
5
L
Artemis
7,795
557
72
5
0
220,330
5
L
Aphrodite
7,524
537
130
9
0
207,226
3
W
Anhur
8,024
573
111
8
0
263,871
6
W
Thor
7,829
559
81
6
0
311,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role