Player Matchup

Khepri
Khepri
BB-Jano
Khepri
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,232 Elo+
Party 2
Chang'e
Chang'e
Crok_Ton_Cousin
Chang'e
Level 68
God Stats
9W - 18L
1,252 SR
Queue Stats
22W - 60L
1,191 Elo+
Party 2
Anubis
Anubis
HakStach
Anubis
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 81L
1,191 Elo+
Party 2
Team Averages
Level 50
1,417 SR
1,205 Elo+

VS

Team Averages
Level 151
1,423 SR
1,460 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Jaiban-Flyl
The Morrigan
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 133L
1,416 Elo+
Party 1
Tyr
Tyr
eldelchras
Tyr
Level 153
God Stats
2W - 2L
1,268 SR
Queue Stats
109W - 115L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BB-Jano
Khepri
16
3 / 6 / 7
12,680
634
6,073
21,181
23,311
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 5 / 8
13,422
671
18,269
18,775
13,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
HakStach
Anubis
18
5 / 7 / 5
13,261
663
11,566
16,518
18,001
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 6 / 10
13,317
666
11,105
20,040
16,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Jaiban-Flyl
The Morrigan
18
7 / 4 / 11
14,187
709
23,598
13,647
9,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 3 / 11
13,853
693
16,316
22,626
27,491
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
13
Kills
18
18
Deaths
13
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
6
10
1.83
L
Khepri
BB-Jano
Khepri
3
6
7
1.08
L
5
5
8
1.8
L
Anubis
HakStach
Anubis
5
7
5
1.07
W
The Morrigan
Jaiban-Flyl
The Morrigan
7
4
11
3.13
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,908
Damage
51,019
56,474
Taken
56,313
55,127
Mitigated
53,866
13,791
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,105
1,989
0
5,000
20,040
16,887
1,504
12,862
7,178
0
30,187
L
Khepri
BB-Jano
Khepri
6,073
2,132
794
546
21,181
23,311
0
10,341
10,610
24,832
0
L
18,269
2,546
4,331
5,895
18,775
13,815
48
7,068
11,496
58,234
0
L
Anubis
HakStach
Anubis
11,566
2,248
451
1,774
16,518
18,001
0
6,329
9,865
60,576
0
W
The Morrigan
Jaiban-Flyl
The Morrigan
23,598
4,215
0
1,689
13,647
9,488
972
8,758
4,868
75,766
0
W
16,316
3,797
0
5,850
22,626
27,491
832
15,255
7,371
0
53,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,363
Gold Earned
41,357
186
Minions Killed
190
3
Camps Cleared
13
908,507
Distance Traveled
994,425
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,317
666
29
1
4
327,861
0
L
Khepri
12,680
634
25
1
2
319,329
7
L
Chang'e
13,422
671
80
4
0
306,053
4
L
Anubis
13,261
663
81
4
1
283,125
2
W
The Morrigan
14,187
709
97
5
6
297,091
0
W
Tyr
13,853
693
64
3
3
369,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role