Player Matchup

Sun Wukong
Sun Wukong
Bowisbeast17
Sun Wukong
Level 86
God Stats
1W - 2L
1,252 SR
Queue Stats
50W - 59L
1,445 Elo+
Solo
Charybdis
Charybdis
Shyyreaper3
Charybdis
Level 81
God Stats
2W - 0L
1,337 SR
Queue Stats
16W - 20L
1,434 Elo+
Solo
Merlin
Merlin
TankRangers
Merlin
Level 90
God Stats
19W - 19L
1,410 SR
Queue Stats
279W - 315L
1,545 Elo+
Solo
Team Averages
Level 86
1,333 SR
1,475 Elo+

VS

Team Averages
Level 70
1,493 SR
1,479 Elo+
Raijin
Raijin
 
Raijin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
NubiaCLB
Fafnir
Level 40
God Stats
0W - 2L
1,303 SR
Queue Stats
180W - 200L
1,487 Elo+
Solo
Fenrir
Fenrir
TheFiushonGamer
Fenrir
Level 103
God Stats
0W - 6L
1,677 SR
Queue Stats
18W - 27L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bowisbeast17
Sun Wukong
12
1 / 0 / 6
7,043
704
7,545
10,684
5,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Shyyreaper3
Charybdis
11
2 / 3 / 3
6,975
698
7,541
7,259
3,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
12
5 / 1 / 3
7,690
769
9,416
5,600
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 1 / 1
6,714
671
8,114
9,565
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
NubiaCLB
Fafnir
10
1 / 3 / 1
6,917
692
3,568
11,031
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 4 / 1
6,168
617
2,968
10,504
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
4
4
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
1
1
2.5
W
Sun Wukong
Bowisbeast17
Sun Wukong
1
0
6
4
L
Fafnir
NubiaCLB
Fafnir
1
3
1
0.5
W
Charybdis
Shyyreaper3
Charybdis
2
3
3
1.17
W
Merlin
5
1
3
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,502
Damage
14,650
23,543
Taken
31,100
10,944
Mitigated
19,506
5,392
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,114
670
0
2,130
9,565
3,776
0
2,836
6,431
29,828
0
W
Sun Wukong
Bowisbeast17
Sun Wukong
7,545
1,157
0
3,270
10,684
5,649
0
5,283
5,401
0
21,175
L
Fafnir
NubiaCLB
Fafnir
3,568
394
0
4,155
11,031
11,199
0
3,541
7,012
9,956
0
W
Charybdis
Shyyreaper3
Charybdis
7,541
4,953
0
697
7,259
3,004
692
4,184
3,075
0
20,535
W
Merlin
9,416
769
0
1,425
5,600
2,291
47
2,766
2,834
25,081
0
L
2,968
693
0
1,298
10,504
4,531
0
2,212
8,002
0
9,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,708
Gold Earned
19,799
114
Minions Killed
80
6
Camps Cleared
3
563,522
Distance Traveled
521,362
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,714
671
50
5
1
158,379
0
W
Sun Wukong
7,043
704
34
3
3
216,130
0
L
Fafnir
6,917
692
15
2
0
173,489
1
W
Charybdis
6,975
698
38
4
2
159,620
2
W
Merlin
7,690
769
42
4
1
187,772
4
L
Fenrir
6,168
617
15
2
2
189,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role