Player Matchup

Yu Huang
Yu Huang
FrentSanchez
Yu Huang
Level 64
God Stats
0W - 2L
1,223 SR
Queue Stats
67W - 97L
1,433 Elo+
Party 2
Bacchus
Bacchus
LUISIRRI9
Bacchus
Level 67
God Stats
1W - 2L
1,482 SR
Queue Stats
100W - 130L
1,491 Elo+
Party 2
Neith
Neith
LeMightyOak22
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,471 Elo+
Solo
Chaac
Chaac
Mister Papz
Chaac
Level 48
God Stats
0W - 2L
1,411 SR
Queue Stats
8W - 17L
1,376 Elo+
Party 2
Chiron
Chiron
raulitox31
Chiron
Level 119
God Stats
0W - 1L
1,200 SR
Queue Stats
178W - 191L
1,485 Elo+
Solo
Team Averages
Level 73
1,363 SR
1,451 Elo+

VS

Team Averages
Level 125
1,535 SR
1,495 Elo+
Olorun
Olorun
Acc90
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 260L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
Deadman-1408
Heimdallr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 263L
1,492 Elo+
Party 1
Chang'e
Chang'e
TheKinkyPoro
Chang'e
Level 120
God Stats
38W - 51L
1,352 SR
Queue Stats
310W - 452L
1,462 Elo+
Party 1
Atlas
Atlas
crimson-blade-x
Atlas
Level 144
God Stats
26W - 20L
1,624 SR
Queue Stats
147W - 198L
1,492 Elo+
Party 1
Shiva
Shiva
lorenzoooo
Shiva
Level 68
God Stats
8W - 6L
1,701 SR
Queue Stats
58W - 46L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FrentSanchez
Yu Huang
18
1 / 6 / 3
11,145
697
8,928
18,989
8,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
LUISIRRI9
Bacchus
17
2 / 5 / 12
10,945
684
12,716
22,715
29,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 6 / 7
11,443
715
13,319
17,854
8,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 2 / 8
12,085
755
17,402
23,921
25,607
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
raulitox31
Chiron
18
2 / 3 / 8
10,933
683
22,878
14,154
6,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Acc90
Olorun
20
5 / 3 / 9
12,725
795
23,686
18,916
11,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Deadman-1408
Heimdallr
19
6 / 4 / 8
12,042
753
17,323
20,913
11,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
TheKinkyPoro
Chang'e
18
1 / 6 / 5
10,912
682
8,987
15,665
6,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 3 / 11
12,901
806
23,161
26,031
26,466
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
18
2 / 1 / 11
11,246
703
11,367
17,853
17,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
66
17
Kills
22
22
Deaths
17
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Olorun
Acc90
Olorun
5
3
9
3.17
W
Heimdallr
Deadman-1408
Heimdallr
6
4
8
2.5
L
Yu Huang
FrentSanchez
Yu Huang
1
6
3
0.42
L
Bacchus
LUISIRRI9
Bacchus
2
5
12
1.6
L
4
6
7
1.25
L
8
2
8
6
W
Chang'e
TheKinkyPoro
Chang'e
1
6
5
0.58
W
8
3
11
4.5
W
Shiva
2
1
11
7.5
L
Chiron
raulitox31
Chiron
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,243
Damage
84,524
97,633
Taken
99,378
78,681
Mitigated
73,653
20,632
Healing
37,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Acc90
Olorun
23,686
13,244
2,777
9,637
18,916
11,923
2,376
5,654
13,088
59,688
7,316
W
Heimdallr
Deadman-1408
Heimdallr
17,323
6,771
82
6,900
20,913
11,196
894
3,958
16,867
0
50,422
L
Yu Huang
FrentSanchez
Yu Huang
8,928
615
0
2,332
18,989
8,420
1,769
12,073
6,304
43,401
0
L
Bacchus
LUISIRRI9
Bacchus
12,716
995
464
1,230
22,715
29,331
0
10,659
11,198
25,234
0
L
13,319
6,218
0
3,679
17,854
8,527
0
7,703
9,609
0
32,530
L
17,402
1,540
0
6,039
23,921
25,607
0
11,299
11,968
0
39,076
W
Chang'e
TheKinkyPoro
Chang'e
8,987
997
4,063
3,334
15,665
6,845
817
4,160
11,287
28,912
0
W
23,161
7,434
427
7,259
26,031
26,466
989
3,993
21,792
43,563
0
W
Shiva
11,367
1,732
336
2,365
17,853
17,223
62
3,037
14,700
0
28,286
L
Chiron
raulitox31
Chiron
22,878
5,552
2,235
4,653
14,154
6,796
294
8,238
5,588
0
58,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,551
Gold Earned
59,826
259
Minions Killed
286
0
Camps Cleared
0
1,541,013
Distance Traveled
1,529,361
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,725
795
95
6
0
266,471
3
W
Heimdallr
12,042
753
66
4
0
316,224
4
L
Yu Huang
11,145
697
96
6
0
273,034
1
L
Bacchus
10,945
684
18
1
0
345,078
0
L
Neith
11,443
715
33
2
0
326,300
1
L
Chaac
12,085
755
50
3
0
326,878
0
W
Chang'e
10,912
682
46
3
0
280,831
4
W
Atlas
12,901
806
43
3
0
350,547
0
W
Shiva
11,246
703
36
2
0
315,288
0
L
Chiron
10,933
683
62
4
0
269,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role