Player Matchup

Bastet
Bastet
 
Bastet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Demuschev
Horus
Level 103
God Stats
2W - 3L
1,590 SR
Queue Stats
15W - 20L
1,304 Elo+
Solo
Hera
Hera
gohanamon15
Hera
Level 160
God Stats
26W - 13L
1,672 SR
Queue Stats
434W - 327L
1,660 Elo+
Party 1
Team Averages
Level 138
1,587 SR
1,488 Elo+

VS

Team Averages
Level 53
1,473 SR
1,414 Elo+
Sun Wukong
Sun Wukong
Lovelynoob3
Sun Wukong
Level 55
God Stats
0W - 1L
1,473 SR
Queue Stats
57W - 68L
1,414 Elo+
Solo
Olorun
Olorun
RLD_MarheusCrazy
Olorun
Level 38
God Stats
3W - 3L
1,647 SR
Queue Stats
58W - 89L
1,379 Elo+
Solo
Arachne
Arachne
the_kelly_jelly
Arachne
Level 67
God Stats
0W - 2L
1,299 SR
Queue Stats
8W - 8L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 1 / 9
9,157
763
11,701
8,231
3,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Demuschev
Horus
14
4 / 1 / 9
9,091
758
8,416
15,257
15,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 2 / 8
9,305
775
13,379
7,552
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lovelynoob3
Sun Wukong
12
3 / 4 / 0
7,975
665
9,483
15,852
10,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 7 / 0
7,008
584
5,068
11,802
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 3
8,349
696
8,787
11,888
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
4
4
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
9
10.5
W
Horus
Demuschev
Horus
4
1
9
8.5
L
Sun Wukong
Lovelynoob3
Sun Wukong
3
4
0
0.75
L
0
7
0
0
W
6
2
8
5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,496
Damage
23,338
31,040
Taken
39,542
22,498
Mitigated
23,214
13,267
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,701
3,504
0
1,659
8,231
3,918
0
565
7,666
0
29,765
W
Horus
Demuschev
Horus
8,416
5,172
3,435
7,673
15,257
15,374
33
2,483
12,774
0
23,512
L
Sun Wukong
Lovelynoob3
Sun Wukong
9,483
1,899
0
2,248
15,852
10,805
0
5,338
10,514
0
24,258
L
5,068
1,702
603
1,731
11,802
5,761
0
4,285
7,517
24,050
2,026
W
13,379
2,747
0
500
7,552
3,206
17
1,657
5,895
48,118
0
L
8,787
5,190
0
1,950
11,888
6,648
0
4,211
7,677
0
31,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,553
Gold Earned
23,332
157
Minions Killed
128
8
Camps Cleared
4
705,072
Distance Traveled
588,173
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,157
763
42
4
1
244,406
2
W
Horus
9,091
758
34
3
3
240,460
0
L
Sun Wukong
7,975
665
32
3
0
224,639
3
L
Olorun
7,008
584
49
4
1
169,638
0
W
Hera
9,305
775
81
7
4
220,206
2
L
Arachne
8,349
696
47
4
3
193,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role