Player Matchup

Kuzenbo
Kuzenbo
AlekThunder
Kuzenbo
Level 151
God Stats
0W - 2L
1,320 SR
Queue Stats
8W - 11L
1,468 Elo+
Party 2
Mercury
Mercury
GeekaNsmite
Mercury
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 205L
1,552 Elo+
Solo
Fenrir
Fenrir
TheOneKev
Fenrir
Level 150
God Stats
1W - 2L
1,269 SR
Queue Stats
264W - 242L
1,511 Elo+
Solo
Vulcan
Vulcan
TobsenTobsucht
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,155 Elo+
Party 2
Ravana
Ravana
conradonius
Ravana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,587 Elo+
Party 2
Team Averages
Level 135
1,418 SR
1,455 Elo+

VS

Team Averages
Level 109
1,564 SR
1,558 Elo+
Bellona
Bellona
 
Bellona
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FTruby
Izanami
Level 67
God Stats
5W - 1L
1,694 SR
Queue Stats
161W - 159L
1,542 Elo+
Solo
Thoth
Thoth
Kamidzuschi
Thoth
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 182L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
Mamory
Ne Zha
Level 144
God Stats
12W - 8L
1,554 SR
Queue Stats
485W - 421L
1,604 Elo+
Party 1
Kuzenbo
Kuzenbo
MrVedich
Kuzenbo
Level 139
God Stats
4W - 3L
1,573 SR
Queue Stats
67W - 67L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlekThunder
Kuzenbo
20
3 / 5 / 23
13,275
664
12,692
36,382
52,311
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
GeekaNsmite
Mercury
20
10 / 9 / 11
14,627
731
18,476
25,085
13,672
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
TheOneKev
Fenrir
19
7 / 11 / 15
13,386
669
17,619
27,082
23,210
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 7 / 15
14,657
733
30,992
18,479
10,602
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
20
5 / 6 / 21
14,188
709
25,455
29,670
27,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
5 / 6 / 19
13,836
692
11,393
26,975
27,834
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Izanami
FTruby
Izanami
20
10 / 9 / 18
15,939
797
30,479
24,293
12,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 7 / 21
14,636
732
21,837
18,847
9,608
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Mamory
Ne Zha
20
7 / 6 / 18
13,517
676
28,792
20,505
12,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MrVedich
Kuzenbo
20
7 / 7 / 18
13,627
681
18,057
32,212
56,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
131
34
Kills
37
38
Deaths
35
85
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
6
19
2.42
L
Kuzenbo
AlekThunder
Kuzenbo
3
5
23
2.9
W
Izanami
FTruby
Izanami
10
9
18
2.11
L
Mercury
GeekaNsmite
Mercury
10
9
11
1.72
W
8
7
21
2.64
W
Ne Zha
Mamory
Ne Zha
7
6
18
2.67
W
Kuzenbo
MrVedich
Kuzenbo
7
7
18
2.29
L
Fenrir
TheOneKev
Fenrir
7
11
15
1.32
L
9
7
15
2.36
L
Ravana
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,234
Damage
110,558
136,698
Taken
122,832
127,340
Mitigated
119,908
35,757
Healing
35,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,393
2,284
4,581
4,810
26,975
27,834
922
8,719
17,968
1,841
21,110
L
Kuzenbo
AlekThunder
Kuzenbo
12,692
3,631
441
7,975
36,382
52,311
841
11,104
25,278
28,164
0
W
Izanami
FTruby
Izanami
30,479
14,970
1,360
4,709
24,293
12,953
4,120
7,568
16,541
0
76,110
L
Mercury
GeekaNsmite
Mercury
18,476
8,552
2,395
5,268
25,085
13,672
1,005
6,247
18,838
0
37,062
W
21,837
1,922
164
2,068
18,847
9,608
1,940
7,269
11,416
38,767
0
W
Ne Zha
Mamory
Ne Zha
28,792
4,613
0
5,660
20,505
12,719
2,220
7,766
12,663
0
55,129
W
Kuzenbo
MrVedich
Kuzenbo
18,057
3,923
3,298
8,922
32,212
56,794
690
12,362
19,606
36,935
0
L
Fenrir
TheOneKev
Fenrir
17,619
2,745
2,468
3,633
27,082
23,210
856
8,780
18,302
0
24,450
L
30,992
4,763
651
744
18,479
10,602
1,129
6,991
11,488
63,910
0
L
Ravana
25,455
3,789
2,085
10,097
29,670
27,545
978
7,127
22,543
0
51,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,133
Gold Earned
71,555
202
Minions Killed
236
0
Camps Cleared
0
1,655,544
Distance Traveled
1,636,280
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,836
692
18
1
0
367,774
0
L
Kuzenbo
13,275
664
12
1
0
351,275
0
W
Izanami
15,939
797
96
5
0
270,756
2
L
Mercury
14,627
731
44
2
0
331,266
1
W
Thoth
14,636
732
44
2
0
304,142
0
W
Ne Zha
13,517
676
54
3
0
335,403
2
W
Kuzenbo
13,627
681
24
1
0
358,205
0
L
Fenrir
13,386
669
11
1
0
291,000
3
L
Vulcan
14,657
733
66
3
0
344,658
0
L
Ravana
14,188
709
69
3
0
337,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role