Player Matchup

Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Kazumuser
Achilles
Level 57
God Stats
33W - 21L
1,669 SR
Queue Stats
209W - 241L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Stackabob
Baron Samedi
Level 150
God Stats
71W - 64L
1,497 SR
Queue Stats
339W - 366L
1,399 Elo+
Solo
Nu Wa
Nu Wa
auuro_95
Nu Wa
Level 69
God Stats
75W - 81L
1,481 SR
Queue Stats
324W - 399L
1,388 Elo+
Party 1
Team Averages
Level 98
1,529 SR
1,438 Elo+

VS

Team Averages
Level 56
1,500 SR
1,402 Elo+
Nemesis
Nemesis
 
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
JerreGaming
Xbalanque
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 128L
1,406 Elo+
Solo
Guan Yu
Guan Yu
NiewinnyJohnny
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,298 Elo+
Party 2
Sol
Sol
P4ND4A4
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,393 Elo+
Party 2
Khepri
Khepri
VelzG
Khepri
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
5 / 1 / 2
6,484
648
6,355
7,274
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
 
Hel
9
1 / 0 / 1
4,806
481
910
2,574
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Kazumuser
Achilles
10
5 / 0 / 2
6,406
641
7,783
8,616
6,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Stackabob
Baron Samedi
8
0 / 1 / 0
5,031
503
844
4,025
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
auuro_95
Nu Wa
10
1 / 0 / 2
5,913
591
1,477
3,380
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 2 / 0
5,603
560
2,491
7,777
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
JerreGaming
Xbalanque
8
0 / 1 / 0
4,939
494
1,341
3,172
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 5 / 0
5,077
508
3,302
8,473
5,406
Sol
10
0 / 3 / 1
5,715
572
3,175
5,326
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
VelzG
Khepri
8
0 / 1 / 0
5,207
521
1,169
3,861
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
12
Kills
2
2
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
2
6
W
Hel
 
Hel
1
0
1
1.5
L
Nemesis
 
Nemesis
1
2
0
0.5
L
Xbalanque
JerreGaming
Xbalanque
0
1
0
0
W
Achilles
Kazumuser
Achilles
5
0
2
6
L
1
5
0
0.2
L
Sol
0
3
1
0.17
W
Baron Samedi
Stackabob
Baron Samedi
0
1
0
0
L
Khepri
VelzG
Khepri
0
1
0
0
W
Nu Wa
auuro_95
Nu Wa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,369
Damage
11,478
25,869
Taken
28,609
13,685
Mitigated
13,140
8,290
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,355
4,506
0
2,980
7,274
3,312
0
1,335
5,939
0
40,787
W
Hel
 
Hel
910
283
81
807
2,574
796
0
576
1,998
11,929
0
L
Nemesis
 
Nemesis
2,491
873
0
560
7,777
2,568
0
76
7,701
0
42,688
L
Xbalanque
JerreGaming
Xbalanque
1,341
304
0
929
3,172
1,257
1,164
727
2,355
0
22,584
W
Achilles
Kazumuser
Achilles
7,783
2,126
0
1,965
8,616
6,864
0
591
8,025
0
32,359
L
3,302
1,121
0
1,183
8,473
5,406
0
350
8,100
0
16,643
L
Sol
3,175
1,079
0
1,686
5,326
1,646
104
1,174
4,152
36,130
0
W
Baron Samedi
Stackabob
Baron Samedi
844
23
44
1,705
4,025
1,512
624
517
3,508
21,678
0
L
Khepri
VelzG
Khepri
1,169
0
0
1,042
3,861
2,263
0
713
3,070
15,292
0
W
Nu Wa
auuro_95
Nu Wa
1,477
519
116
592
3,380
1,201
28
1,325
2,055
31,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,640
Gold Earned
26,541
268
Minions Killed
269
0
Camps Cleared
0
987,610
Distance Traveled
940,302
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,484
648
75
8
0
252,725
1
W
Hel
4,806
481
21
2
0
169,737
4
L
Nemesis
5,603
560
79
8
0
222,057
4
L
Xbalanque
4,939
494
48
5
0
168,339
1
W
Achilles
6,406
641
59
6
0
213,279
4
L
Guan Yu
5,077
508
35
4
0
180,466
0
L
Sol
5,715
572
82
8
0
181,094
4
W
Baron Samedi
5,031
503
52
5
0
168,954
0
L
Khepri
5,207
521
25
3
0
188,346
2
W
Nu Wa
5,913
591
61
6
0
182,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role