Player Matchup

Gilgamesh
Gilgamesh
DoomMainHere
Gilgamesh
Level 65
God Stats
29W - 26L
1,651 SR
Queue Stats
308W - 284L
1,515 Elo+
Solo
Scylla
Scylla
Lilo_StitchEmUp
Scylla
Level 111
God Stats
2W - 5L
1,404 SR
Queue Stats
221W - 211L
1,508 Elo+
Solo
Odin
Odin
NoxCaelumVII
Odin
Level 105
God Stats
26W - 22L
1,686 SR
Queue Stats
89W - 85L
1,562 Elo+
Solo
Danzaburou
Danzaburou
Visiionzz l
Danzaburou
Level 83
God Stats
1W - 4L
1,604 SR
Queue Stats
116W - 106L
1,595 Elo+
Solo
Poseidon
Poseidon
moornrg
Poseidon
Level 83
God Stats
26W - 28L
1,487 SR
Queue Stats
538W - 557L
1,480 Elo+
Solo
Team Averages
Level 89
1,566 SR
1,532 Elo+

VS

Team Averages
Level 115
1,606 SR
1,536 Elo+
Pele
Pele
GotenksKazekage
Pele
Level 67
God Stats
3W - 13L
1,343 SR
Queue Stats
374W - 422L
1,474 Elo+
Solo
Lancelot
Lancelot
KingKakarat
Lancelot
Level 105
God Stats
7W - 8L
1,575 SR
Queue Stats
41W - 45L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
ProdigyIgnited
Cthulhu
Level 104
God Stats
2W - 0L
1,784 SR
Queue Stats
99W - 86L
1,574 Elo+
Party 1
Apollo
Apollo
SavageEvolved
Apollo
Level 154
God Stats
7W - 4L
1,653 SR
Queue Stats
333W - 260L
1,543 Elo+
Party 1
Anubis
Anubis
ShadowReed24
Anubis
Level 145
God Stats
5W - 2L
1,673 SR
Queue Stats
202W - 144L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoomMainHere
Gilgamesh
15
4 / 2 / 0
9,267
579
8,704
14,829
13,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 3 / 0
8,167
510
7,942
8,694
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 1
6,131
383
2,249
6,321
2,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Visiionzz l
Danzaburou
14
1 / 4 / 1
8,512
532
7,857
11,158
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
moornrg
Poseidon
13
1 / 2 / 3
7,772
486
6,324
11,301
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,916
495
7,022
13,186
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Lancelot
KingKakarat
Lancelot
14
2 / 2 / 0
8,666
542
9,116
10,463
10,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 1 / 2
7,639
477
4,950
10,832
11,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 3
8,355
522
5,754
10,940
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
14
5 / 2 / 2
8,689
543
11,745
13,500
7,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
11
Kills
12
12
Deaths
11
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DoomMainHere
Gilgamesh
4
2
0
2
W
2
5
3
0.7
W
Lancelot
KingKakarat
Lancelot
2
2
0
1
L
4
3
0
1.33
L
1
1
1
1.5
W
2
1
2
3
W
1
1
3
2.5
W
Anubis
5
2
2
3
L
Danzaburou
Visiionzz l
Danzaburou
1
4
1
0.38
L
Poseidon
moornrg
Poseidon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,076
Damage
38,587
52,303
Taken
58,921
26,147
Mitigated
39,040
14,303
Healing
17,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DoomMainHere
Gilgamesh
8,704
2,694
0
2,912
14,829
13,603
0
2,001
12,828
0
66,931
W
7,022
2,593
0
1,666
13,186
5,314
0
4,018
9,168
0
52,835
W
Lancelot
KingKakarat
Lancelot
9,116
1,333
0
2,242
10,463
10,538
0
1,721
8,742
0
61,210
L
7,942
891
0
1,900
8,694
2,473
0
5,379
3,315
53,623
0
L
2,249
490
1,010
1,419
6,321
2,672
0
1,762
4,559
0
10,932
W
4,950
443
493
1,458
10,832
11,782
0
0
10,832
28,880
0
W
5,754
2,889
0
4,058
10,940
3,554
1,328
72
10,868
0
76,349
W
Anubis
11,745
995
0
7,375
13,500
7,852
0
8,455
5,045
66,183
0
L
Danzaburou
Visiionzz l
Danzaburou
7,857
3,556
0
3,154
11,158
3,684
0
3,579
7,579
0
73,800
L
Poseidon
moornrg
Poseidon
6,324
1,112
0
3,908
11,301
3,715
0
3,974
7,327
61,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,849
Gold Earned
41,265
476
Minions Killed
493
0
Camps Cleared
0
1,429,806
Distance Traveled
1,574,693
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,267
579
141
9
0
323,069
6
W
Pele
7,916
495
80
5
0
349,770
1
W
Lancelot
8,666
542
122
8
0
318,560
8
L
Scylla
8,167
510
81
5
0
286,509
6
L
Odin
6,131
383
19
1
0
171,262
2
W
Cthulhu
7,639
477
52
3
0
308,306
1
W
Apollo
8,355
522
134
8
0
314,223
7
W
Anubis
8,689
543
105
7
0
283,834
4
L
Danzaburou
8,512
532
131
8
0
294,420
4
L
Poseidon
7,772
486
104
7
0
354,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role