Player Matchup

Thor
Thor
 
Thor
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DevoBlack
Chronos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,331 Elo+
Solo
Jormungandr
Jormungandr
Mizuki21
Jormungandr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 80L
1,515 Elo+
Solo
Ne Zha
Ne Zha
Vielraven
Ne Zha
Level 75
God Stats
3W - 1L
1,733 SR
Queue Stats
11W - 17L
1,419 Elo+
Party 1
King Arthur
King Arthur
Wybie16
King Arthur
Level 16
God Stats
0W - 5L
1,190 SR
Queue Stats
4W - 8L
1,329 Elo+
Party 1
Team Averages
Level 50
1,485 SR
1,419 Elo+

VS

Team Averages
Level 79
1,624 SR
1,613 Elo+
Neith
Neith
GustabloPlayz
Neith
Level 66
God Stats
14W - 14L
1,460 SR
Queue Stats
424W - 465L
1,446 Elo+
Solo
Agni
Agni
Liqp777
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,692 Elo+
Party 2
Zhong Kui
Zhong Kui
Weeblet420
Zhong Kui
Level 101
God Stats
3W - 1L
1,731 SR
Queue Stats
76W - 69L
1,604 Elo+
Party 2
Gilgamesh
Gilgamesh
curtbro
Gilgamesh
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 151L
1,609 Elo+
Party 2
Vamana
Vamana
thatdonutkid
Vamana
Level 126
God Stats
5W - 1L
1,928 SR
Queue Stats
161W - 114L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 4 / 0
6,240
480
4,742
13,177
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
DevoBlack
Chronos
10
1 / 5 / 1
6,072
467
3,553
9,691
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Mizuki21
Jormungandr
10
0 / 6 / 1
6,279
483
6,241
11,807
5,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Vielraven
Ne Zha
8
1 / 3 / 2
6,007
462
4,322
12,032
8,168
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Wybie16
King Arthur
8
0 / 4 / 0
5,369
413
5,083
14,043
10,847
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,589
584
8,056
6,960
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Liqp777
Agni
13
7 / 1 / 9
8,436
649
7,008
9,576
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Weeblet420
Zhong Kui
13
7 / 0 / 8
8,308
639
11,887
9,171
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
curtbro
Gilgamesh
10
1 / 1 / 10
7,140
549
6,011
12,488
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
14
1 / 0 / 4
8,520
655
11,157
10,253
6,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
21
22
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
0
0.25
L
Chronos
DevoBlack
Chronos
1
5
1
0.3
W
5
1
2
6
W
Agni
Liqp777
Agni
7
1
9
11.5
L
Jormungandr
Mizuki21
Jormungandr
0
6
1
0.08
L
Ne Zha
Vielraven
Ne Zha
1
3
2
0.67
W
Zhong Kui
Weeblet420
Zhong Kui
7
0
8
11
L
King Arthur
Wybie16
King Arthur
0
4
0
0
W
Gilgamesh
curtbro
Gilgamesh
1
1
10
6
W
Vamana
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,941
Damage
44,119
60,750
Taken
48,448
34,662
Mitigated
27,647
6,384
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,742
734
0
2,436
13,177
5,624
0
4,850
8,327
0
31,903
L
Chronos
DevoBlack
Chronos
3,553
1,250
0
486
9,691
4,280
0
6,028
3,663
43,573
0
W
8,056
4,057
0
2,411
6,960
2,777
816
3,065
3,895
0
43,193
W
Agni
Liqp777
Agni
7,008
713
0
833
9,576
3,517
908
1,740
7,836
59,476
0
L
Jormungandr
Mizuki21
Jormungandr
6,241
2,979
0
370
11,807
5,743
0
711
11,096
45,075
0
L
Ne Zha
Vielraven
Ne Zha
4,322
1,203
0
1,772
12,032
8,168
0
3,838
7,144
0
16,662
W
Zhong Kui
Weeblet420
Zhong Kui
11,887
1,197
0
4,395
9,171
5,737
1,072
1,183
7,988
53,505
0
L
King Arthur
Wybie16
King Arthur
5,083
1,089
0
1,320
14,043
10,847
0
3,468
10,575
0
27,285
W
Gilgamesh
curtbro
Gilgamesh
6,011
2,074
0
2,511
12,488
8,857
0
3,662
8,826
0
24,710
W
Vamana
11,157
6,394
0
2,753
10,253
6,759
1,102
144
10,109
0
85,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
39,993
250
Minions Killed
442
0
Camps Cleared
0
1,236,870
Distance Traveled
1,326,391
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,240
480
55
4
0
277,061
0
L
Chronos
6,072
467
63
5
0
226,502
4
W
Neith
7,589
584
73
6
0
245,637
2
W
Agni
8,436
649
94
7
0
266,637
4
L
Jormungandr
6,279
483
72
6
0
218,910
2
L
Ne Zha
6,007
462
13
1
0
263,121
7
W
Zhong Kui
8,308
639
86
7
0
259,040
3
L
King Arthur
5,369
413
47
4
0
251,276
3
W
Gilgamesh
7,140
549
38
3
0
268,979
3
W
Vamana
8,520
655
151
12
0
286,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role