Player Matchup

Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Chrisan
Neith
Level 49
God Stats
21W - 14L
1,829 SR
Queue Stats
101W - 96L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
GuardianG4
Erlang Shen
Level 33
God Stats
11W - 8L
1,500 SR
Queue Stats
144W - 127L
1,540 Elo+
Party 3
Khepri
Khepri
Mirrinbelde
Khepri
Level 145
God Stats
50W - 42L
1,579 SR
Queue Stats
167W - 161L
1,543 Elo+
Party 3
Zeus
Zeus
Tameless
Zeus
Level 36
God Stats
7W - 8L
1,811 SR
Queue Stats
16W - 18L
1,754 Elo+
Solo
Team Averages
Level 62
1,644 SR
1,565 Elo+

VS

Team Averages
Level 44
1,471 SR
1,362 Elo+
Osiris
Osiris
Marrisad
Osiris
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,328 Elo+
Party 1
Aphrodite
Aphrodite
Marryn
Aphrodite
Level 107
God Stats
14W - 10L
1,607 SR
Queue Stats
57W - 52L
1,486 Elo+
Party 2
Loki
Loki
XxXNoiZeXxX
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,185 Elo+
Party 1
Nu Wa
Nu Wa
derda12
Nu Wa
Level 24
God Stats
15W - 11L
1,586 SR
Queue Stats
53W - 49L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
raamoona
Cabrakan
Level 27
God Stats
0W - 2L
1,160 SR
Queue Stats
3W - 12L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 1 / 14
11,689
1,063
17,025
17,578
8,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Chrisan
Neith
18
14 / 0 / 6
14,231
1,294
28,349
7,699
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
GuardianG4
Erlang Shen
18
4 / 3 / 11
11,293
1,027
8,952
13,993
14,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
18
2 / 1 / 9
12,462
1,133
7,660
14,118
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
17
1 / 1 / 14
11,016
1,001
19,479
9,312
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

239

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Marrisad
Osiris
16
0 / 9 / 4
10,287
935
12,107
27,997
26,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Aphrodite
Marryn
Aphrodite
17
0 / 1 / 5
10,568
961
13,485
10,732
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 6 / 0
12,174
1,107
11,499
15,058
6,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
derda12
Nu Wa
16
1 / 2 / 3
10,691
972
14,869
6,754
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
raamoona
Cabrakan
16
0 / 5 / 3
10,143
922
7,523
25,337
36,855
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
23
Kills
6
6
Deaths
23
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
14
9
W
Neith
Chrisan
Neith
14
0
6
17
W
Erlang Shen
GuardianG4
Erlang Shen
4
3
11
3.17
L
Osiris
Marrisad
Osiris
0
9
4
0.22
L
Aphrodite
Marryn
Aphrodite
0
1
5
2.5
W
Khepri
2
1
9
6.5
W
Zeus
1
1
14
8
L
5
6
0
0.83
L
Nu Wa
derda12
Nu Wa
1
2
3
1.25
L
Cabrakan
raamoona
Cabrakan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,465
Damage
59,483
62,700
Taken
85,878
49,655
Mitigated
77,847
11,884
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,025
9,684
0
5,426
17,578
8,101
0
11,163
6,415
50,933
0
W
Neith
Chrisan
Neith
28,349
13,864
0
2,590
7,699
4,835
0
3,505
4,194
0
57,568
W
Erlang Shen
GuardianG4
Erlang Shen
8,952
4,297
0
2,776
13,993
14,187
0
7,529
6,464
0
18,091
L
Osiris
Marrisad
Osiris
12,107
4,542
0
1,770
27,997
26,820
0
14,611
13,114
0
27,712
L
Aphrodite
Marryn
Aphrodite
13,485
1,120
7,912
5,667
10,732
5,772
0
7,460
3,106
33,070
0
W
Khepri
7,660
895
0
1,092
14,118
17,675
0
9,353
4,765
18,067
0
W
Zeus
19,479
2,032
0
0
9,312
4,857
0
4,327
4,985
43,236
0
L
11,499
3,343
0
149
15,058
6,104
0
5,368
9,621
0
38,507
L
Nu Wa
derda12
Nu Wa
14,869
3,677
0
0
6,754
2,296
0
2,362
4,358
35,627
0
L
Cabrakan
raamoona
Cabrakan
7,523
1,279
111
96
25,337
36,855
0
14,363
10,794
13,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,691
Gold Earned
53,863
223
Minions Killed
209
9
Camps Cleared
7
1,051,630
Distance Traveled
1,131,531
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,689
1,063
71
6
1
212,832
1
W
Neith
14,231
1,294
57
5
6
212,133
1
W
Erlang Shen
11,293
1,027
29
3
2
216,002
0
L
Osiris
10,287
935
42
4
2
227,606
0
L
Aphrodite
10,568
961
51
5
0
234,545
0
W
Khepri
12,462
1,133
16
1
0
187,036
3
W
Zeus
11,016
1,001
50
5
0
223,627
1
L
Loki
12,174
1,107
57
5
3
229,159
0
L
Nu Wa
10,691
972
38
3
1
207,344
0
L
Cabrakan
10,143
922
21
2
1
232,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role