Player Matchup

Da Ji
Da Ji
Krutsatus
Da Ji
Level 118
God Stats
3W - 4L
1,397 SR
Queue Stats
496W - 491L
1,466 Elo+
Party 1
Medusa
Medusa
Petychel
Medusa
Level 90
God Stats
2W - 3L
1,469 SR
Queue Stats
308W - 360L
1,431 Elo+
Party 1
Thanatos
Thanatos
biskvitHawck
Thanatos
Level 89
God Stats
9W - 10L
1,378 SR
Queue Stats
294W - 316L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
bybyka777
Nu Wa
Level 63
God Stats
15W - 22L
1,331 SR
Queue Stats
193W - 227L
1,371 Elo+
Party 1
Bellona
Bellona
zeliaBDX
Bellona
Level 64
God Stats
1W - 0L
1,279 SR
Queue Stats
11W - 26L
1,393 Elo+
Solo
Team Averages
Level 85
1,371 SR
1,423 Elo+

VS

Team Averages
Level 98
1,445 SR
1,501 Elo+
Jormungandr
Jormungandr
CReativitySZN
Jormungandr
Level 129
God Stats
0W - 2L
1,319 SR
Queue Stats
305W - 267L
1,485 Elo+
Party 2
Nemesis
Nemesis
DarkAvalon76
Nemesis
Level 125
God Stats
3W - 5L
1,294 SR
Queue Stats
447W - 450L
1,513 Elo+
Party 3
Ra
Ra
Hydroxsic
Ra
Level 87
God Stats
24W - 23L
1,568 SR
Queue Stats
183W - 196L
1,483 Elo+
Party 3
Khepri
Khepri
ST3APrince
Khepri
Level 99
God Stats
6W - 7L
1,492 SR
Queue Stats
347W - 324L
1,486 Elo+
Party 2
Izanami
Izanami
adz2gamey
Izanami
Level 49
God Stats
6W - 5L
1,554 SR
Queue Stats
101W - 69L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Krutsatus
Da Ji
18
15 / 1 / 5
11,391
600
17,524
16,872
7,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Petychel
Medusa
16
2 / 1 / 6
9,846
518
10,468
13,739
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
biskvitHawck
Thanatos
16
4 / 3 / 6
9,448
497
12,714
16,835
10,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
bybyka777
Nu Wa
14
0 / 4 / 5
8,311
437
8,400
11,600
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
zeliaBDX
Bellona
14
0 / 1 / 9
7,776
409
8,011
19,340
13,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CReativitySZN
Jormungandr
15
3 / 3 / 4
10,215
538
18,417
16,446
10,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
DarkAvalon76
Nemesis
15
3 / 6 / 1
9,342
492
9,442
17,969
10,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 3 / 2
9,738
513
9,988
14,434
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
ST3APrince
Khepri
13
1 / 5 / 7
8,711
458
4,996
18,541
23,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
adz2gamey
Izanami
17
1 / 4 / 1
10,148
534
9,527
13,107
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
21
Kills
10
10
Deaths
21
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CReativitySZN
Jormungandr
3
3
4
1.67
L
Nemesis
DarkAvalon76
Nemesis
3
6
1
0.58
L
2
3
2
1
W
Da Ji
Krutsatus
Da Ji
15
1
5
17.5
W
Medusa
Petychel
Medusa
2
1
6
5
L
Khepri
ST3APrince
Khepri
1
5
7
0.9
L
Izanami
adz2gamey
Izanami
1
4
1
0.38
W
Thanatos
biskvitHawck
Thanatos
4
3
6
2.33
W
Nu Wa
bybyka777
Nu Wa
0
4
5
0.63
W
Bellona
zeliaBDX
Bellona
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,117
Damage
52,370
78,386
Taken
80,497
41,002
Mitigated
57,370
34,452
Healing
19,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CReativitySZN
Jormungandr
18,417
6,480
0
2,805
16,446
10,959
0
1,188
15,258
82,459
0
L
Nemesis
DarkAvalon76
Nemesis
9,442
2,864
0
5,285
17,969
10,739
0
228
17,741
0
78,584
L
9,988
409
427
5,188
14,434
6,163
0
3,735
10,699
95,502
0
W
Da Ji
Krutsatus
Da Ji
17,524
4,838
0
4,864
16,872
7,549
0
4,771
12,101
0
84,678
W
Medusa
Petychel
Medusa
10,468
5,703
0
5,468
13,739
4,751
1,498
3,153
10,586
0
94,019
L
Khepri
ST3APrince
Khepri
4,996
449
0
1,193
18,541
23,856
0
2,680
15,861
23,230
0
L
Izanami
adz2gamey
Izanami
9,527
5,412
0
4,584
13,107
5,653
1,626
569
12,538
0
103,576
W
Thanatos
biskvitHawck
Thanatos
12,714
2,099
0
13,944
16,835
10,549
678
9,054
7,781
0
53,729
W
Nu Wa
bybyka777
Nu Wa
8,400
2,769
0
3,132
11,600
4,642
70
8,820
2,780
60,080
0
W
Bellona
zeliaBDX
Bellona
8,011
1,964
538
6,506
19,340
13,511
380
7,603
11,737
0
41,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
48,154
525
Minions Killed
617
0
Camps Cleared
0
1,812,701
Distance Traveled
1,748,206
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,215
538
140
7
0
335,816
6
L
Nemesis
9,342
492
120
6
0
365,217
5
L
Ra
9,738
513
155
8
0
359,846
6
W
Da Ji
11,391
600
132
7
0
435,163
0
W
Medusa
9,846
518
146
8
0
344,040
3
L
Khepri
8,711
458
36
2
0
365,431
3
L
Izanami
10,148
534
166
9
0
321,896
7
W
Thanatos
9,448
497
82
4
0
357,090
4
W
Nu Wa
8,311
437
109
6
0
293,400
0
W
Bellona
7,776
409
56
3
0
383,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role