Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
MorpheuS_KG
Odin
Level 43
God Stats
4W - 8L
1,355 SR
Queue Stats
7W - 14L
1,394 Elo+
Solo
Izanami
Izanami
ta_tudo_bem
Izanami
Level 39
God Stats
2W - 1L
1,665 SR
Queue Stats
29W - 26L
1,502 Elo+
Party 1
Team Averages
Level 40
1,507 SR
1,465 Elo+

VS

Team Averages
Level 120
1,591 SR
1,546 Elo+
Vulcan
Vulcan
HeroesXK
Vulcan
Level 78
God Stats
41W - 34L
1,568 SR
Queue Stats
392W - 361L
1,555 Elo+
Party 2
Chaac
Chaac
Narcotik III
Chaac
Level 154
God Stats
4W - 2L
1,588 SR
Queue Stats
836W - 756L
1,529 Elo+
Party 2
Ullr
Ullr
v IFlaccus
Ullr
Level 129
God Stats
68W - 62L
1,617 SR
Queue Stats
465W - 424L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
3 / 3 / 3
10,004
667
12,457
13,341
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 4
10,022
668
5,411
20,293
15,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ta_tudo_bem
Izanami
14
3 / 1 / 1
9,369
625
14,291
12,209
5,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HeroesXK
Vulcan
15
2 / 2 / 4
9,802
653
14,828
7,821
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 4 / 3
9,576
638
12,400
21,320
15,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 1 / 4
10,335
689
14,150
9,537
4,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
6
6
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
3
3
1.5
W
Vulcan
HeroesXK
Vulcan
2
2
4
2
L
1
2
4
1.5
W
2
4
3
0.88
L
Izanami
ta_tudo_bem
Izanami
3
1
1
3.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,159
Damage
41,378
45,843
Taken
38,678
27,303
Mitigated
22,224
4,654
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,457
7,144
0
2,478
13,341
5,928
0
4,231
8,701
52,132
0
W
Vulcan
HeroesXK
Vulcan
14,828
5,324
0
400
7,821
3,020
182
3,718
4,103
49,485
0
L
5,411
1,342
0
1,646
20,293
15,691
59
8,506
11,499
0
24,705
W
12,400
1,367
0
4,277
21,320
15,148
54
5,437
15,883
0
33,658
L
Izanami
ta_tudo_bem
Izanami
14,291
7,716
0
530
12,209
5,684
0
2,748
9,209
0
38,763
W
14,150
4,141
0
310
9,537
4,056
428
3,663
5,874
0
46,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
29,713
196
Minions Killed
207
7
Camps Cleared
7
860,795
Distance Traveled
822,859
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,004
667
91
6
3
315,680
4
W
Vulcan
9,802
653
77
5
3
289,728
1
L
Odin
10,022
668
43
3
1
290,423
1
W
Chaac
9,576
638
38
3
2
259,783
5
L
Izanami
9,369
625
62
4
3
254,692
3
W
Ullr
10,335
689
92
6
2
273,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role