Player Matchup

Jormungandr
Jormungandr
An Actual OG
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,460 Elo+
Solo
Hachiman
Hachiman
Cqpt
Hachiman
Level 35
God Stats
1W - 2L
1,151 SR
Queue Stats
7W - 14L
1,298 Elo+
Solo
Jing Wei
Jing Wei
JJ_jackie
Jing Wei
Level 40
God Stats
1W - 1L
1,577 SR
Queue Stats
45W - 53L
1,483 Elo+
Party 2
He Bo
He Bo
JamminQjaf
He Bo
Level 122
God Stats
0W - 1L
1,250 SR
Queue Stats
278W - 263L
1,506 Elo+
Party 2
Fenrir
Fenrir
ToxicPancake1G
Fenrir
Level 37
God Stats
0W - 1L
1,193 SR
Queue Stats
19W - 26L
1,463 Elo+
Solo
Team Averages
Level 55
1,334 SR
1,442 Elo+

VS

Team Averages
Level 104
1,524 SR
1,455 Elo+
Awilix
Awilix
Big0rangeNati0n
Awilix
Level 88
God Stats
2W - 0L
1,763 SR
Queue Stats
117W - 100L
1,515 Elo+
Party 3
Ah Puch
Ah Puch
CaptainRawlo
Ah Puch
Level 89
God Stats
3W - 2L
1,187 SR
Queue Stats
28W - 24L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
Mavos Kazarian
Sun Wukong
Level 121
God Stats
6W - 0L
1,480 SR
Queue Stats
41W - 24L
1,515 Elo+
Party 1
Apollo
Apollo
RckyRaccoon
Apollo
Level 108
God Stats
7W - 3L
1,501 SR
Queue Stats
77W - 69L
1,502 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SprayOzium
Kumbhakarna
Level 114
God Stats
2W - 1L
1,688 SR
Queue Stats
73W - 82L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
An Actual OG
Jormungandr
14
1 / 8 / 5
9,688
440
8,884
22,596
29,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Cqpt
Hachiman
13
0 / 6 / 2
7,827
356
5,834
14,587
5,782
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
JJ_jackie
Jing Wei
13
0 / 7 / 2
8,387
381
4,930
23,513
8,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
18
8 / 7 / 0
11,447
520
14,715
16,718
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 6 / 1
8,783
399
3,528
16,762
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 8
13,458
612
19,576
16,555
8,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
CaptainRawlo
Ah Puch
17
3 / 3 / 6
11,010
500
12,612
10,650
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mavos Kazarian
Sun Wukong
17
7 / 0 / 9
11,793
536
16,483
22,763
19,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
17
7 / 4 / 5
11,446
520
16,097
16,911
7,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SprayOzium
Kumbhakarna
16
2 / 1 / 16
10,322
469
5,319
14,188
16,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
9
Kills
33
34
Deaths
9
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
An Actual OG
Jormungandr
1
8
5
0.44
W
14
1
8
18
W
Ah Puch
CaptainRawlo
Ah Puch
3
3
6
2
L
Hachiman
Cqpt
Hachiman
0
6
2
0.17
L
Jing Wei
JJ_jackie
Jing Wei
0
7
2
0.14
L
He Bo
8
7
0
1.14
W
Sun Wukong
Mavos Kazarian
Sun Wukong
7
0
9
11.5
W
Apollo
7
4
5
2.38
W
Kumbhakarna
SprayOzium
Kumbhakarna
2
1
16
10
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,891
Damage
70,087
94,176
Taken
81,067
57,870
Mitigated
55,697
13,964
Healing
31,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
An Actual OG
Jormungandr
8,884
3,099
0
743
22,596
29,090
0
2,576
19,763
47,394
0
W
19,576
7,716
0
8,110
16,555
8,542
0
3,208
13,347
0
142,939
W
Ah Puch
CaptainRawlo
Ah Puch
12,612
1,399
411
1,767
10,650
4,245
1,948
4,715
5,935
77,666
0
L
Hachiman
Cqpt
Hachiman
5,834
3,664
0
3,075
14,587
5,782
783
1,668
12,876
0
41,985
L
Jing Wei
JJ_jackie
Jing Wei
4,930
3,013
0
3,982
23,513
8,924
1,404
8,139
15,146
0
53,856
L
He Bo
14,715
981
0
2,752
16,718
7,032
0
4,177
12,374
86,293
0
W
Sun Wukong
Mavos Kazarian
Sun Wukong
16,483
4,105
0
11,425
22,763
19,355
173
5,013
17,750
0
76,271
W
Apollo
16,097
11,740
0
5,482
16,911
7,404
2,883
7,964
8,947
0
86,948
W
Kumbhakarna
SprayOzium
Kumbhakarna
5,319
858
1,055
2,924
14,188
16,151
84
4,840
9,348
36,376
0
L
3,528
1,104
0
3,412
16,762
7,042
2,061
1,371
15,001
0
53,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,132
Gold Earned
58,029
428
Minions Killed
564
0
Camps Cleared
0
1,818,832
Distance Traveled
2,150,458
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,688
440
62
3
0
316,341
0
W
Awilix
13,458
612
165
8
0
509,268
6
W
Ah Puch
11,010
500
118
5
0
380,451
2
L
Hachiman
7,827
356
73
3
0
332,850
6
L
Jing Wei
8,387
381
99
5
0
379,635
0
L
He Bo
11,447
520
110
5
0
389,369
5
W
Sun Wukong
11,793
536
114
5
0
465,711
2
W
Apollo
11,446
520
123
6
0
361,472
8
W
Kumbhakarna
10,322
469
44
2
0
433,556
12
L
Fenrir
8,783
399
84
4
0
400,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role