Player Matchup

Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
Ciel Senpai4245
Ne Zha
Silver II
Level 128
God Stats
6W - 1L
1,737 SR
Queue Stats
53W - 53L
948 MMR
Solo
Xing Tian
Xing Tian
Silver II
ShockW7ve
Xing Tian
Silver II
Level 159
God Stats
81W - 71L
1,565 SR
Queue Stats
896W - 884L
1,095 MMR
Solo
Danzaburou
Danzaburou
Silver II
VonWYAA
Danzaburou
Silver II
Level 100
God Stats
10W - 13L
1,474 SR
Queue Stats
182W - 182L
897 MMR
Solo
Sylvanus
Sylvanus
Silver III
wolfieloyal
Sylvanus
Silver III
Level 160
God Stats
158W - 146L
1,532 SR
Queue Stats
929W - 947L
920 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,562 SR
1,072 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,517 SR
999 MMR
Kali
Kali
Silver III
DARKSIDE1144
Kali
Silver III
Level 147
God Stats
1W - 5L
1,571 SR
Queue Stats
346W - 348L
984 MMR
Solo
Thoth
Thoth
Silver II
Holorunt
Thoth
Silver II
Level 142
God Stats
1W - 12L
1,119 SR
Queue Stats
213W - 220L
1,043 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
TugOnAPug
Baron Samedi
Silver III
Level 103
God Stats
5W - 6L
1,506 SR
Queue Stats
112W - 127L
886 MMR
Solo
Skadi
Skadi
Silver II
gmoney22595
Skadi
Silver II
Level 147
God Stats
4W - 5L
1,649 SR
Queue Stats
424W - 431L
1,031 MMR
Solo
Arachne
Arachne
Silver I
oMgShark
Arachne
Silver I
Level 122
God Stats
4W - 2L
1,740 SR
Queue Stats
343W - 362L
1,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
5
0 / 0 / 0
2,933
587
345
2,402
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
1 / 0 / 0
3,427
685
628
2,926
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ShockW7ve
Xing Tian
6
0 / 0 / 1
3,417
683
1,285
3,846
1,781
Danzaburou
VonWYAA
Danzaburou
5
1 / 0 / 1
3,723
745
2,057
1,366
426
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
wolfieloyal
Sylvanus
5
1 / 0 / 1
3,348
670
1,700
1,559
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bans
PoseidonBastetJormungandrBakasura

VS

Bans
LancelotMercuryHadesChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,230
646
1,401
2,655
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thoth
Holorunt
Thoth
6
0 / 0 / 0
3,484
697
1,140
824
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
TugOnAPug
Baron Samedi
5
0 / 1 / 0
3,103
621
1,143
2,932
985
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

3
0 / 1 / 0
2,769
554
623
2,275
395
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
oMgShark
Arachne
5
0 / 0 / 0
3,182
636
226
2,547
985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
W
1
0
0
1
L
0
1
0
0
L
Thoth
Holorunt
Thoth
0
0
0
0
W
Xing Tian
ShockW7ve
Xing Tian
0
0
1
0.5
L
Baron Samedi
TugOnAPug
Baron Samedi
0
1
0
0
W
Danzaburou
VonWYAA
Danzaburou
1
0
1
1.5
L
0
1
0
0
L
Arachne
oMgShark
Arachne
0
0
0
0
W
Sylvanus
wolfieloyal
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,015
Damage
4,533
12,099
Taken
11,233
5,276
Mitigated
3,696
6,745
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
345
0
0
1,374
2,402
1,433
0
711
1,509
14,394
0
W
628
194
0
1,729
2,926
808
0
225
2,679
0
11,308
L
1,401
538
0
442
2,655
1,112
0
924
1,731
0
14,202
L
Thoth
Holorunt
Thoth
1,140
133
0
373
824
219
0
230
594
17,942
0
W
Xing Tian
ShockW7ve
Xing Tian
1,285
94
0
1,745
3,846
1,781
0
0
3,846
14,853
0
L
Baron Samedi
TugOnAPug
Baron Samedi
1,143
354
47
644
2,932
985
0
763
2,169
8,853
0
W
Danzaburou
VonWYAA
Danzaburou
2,057
1,141
0
505
1,366
426
26
616
750
0
13,472
L
623
304
0
810
2,275
395
0
559
1,716
0
6,851
L
Arachne
oMgShark
Arachne
226
180
0
1,360
2,547
985
0
476
2,071
0
14,286
W
Sylvanus
wolfieloyal
Sylvanus
1,700
769
497
895
1,559
828
0
527
1,032
8,745
3,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,848
Gold Earned
15,768
143
Minions Killed
122
0
Camps Cleared
0
444,152
Distance Traveled
430,201
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
2,933
587
23
5
0
91,820
0
W
Ne Zha
3,427
685
41
8
0
96,110
1
L
Kali
3,230
646
25
5
0
101,712
0
L
Thoth
3,484
697
34
7
0
82,489
0
W
Xing Tian
3,417
683
25
5
0
85,125
2
L
Baron Samedi
3,103
621
12
2
0
81,660
2
W
Danzaburou
3,723
745
29
6
0
75,565
2
L
Skadi
2,769
554
20
4
0
47,708
1
L
Arachne
3,182
636
31
6
0
116,632
1
W
Sylvanus
3,348
670
25
5
0
95,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role