Player Matchup

Amaterasu
Amaterasu
BloodB1aze
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,766 Elo+
Party 1
Da Ji
Da Ji
LordOlivor
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,766 Elo+
Party 1
Tiamat
Tiamat
Rabbn
Tiamat
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,766 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,766 Elo+

VS

Team Averages
Level 96
1,648 SR
1,457 Elo+
Ratatoskr
Ratatoskr
BabelGhost
Ratatoskr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,497 Elo+
Party 2
Agni
Agni
Temita14
Agni
Level 106
God Stats
1W - 1L
1,528 SR
Queue Stats
72W - 91L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
xXNASOXx
Gilgamesh
Level 154
God Stats
2W - 0L
1,916 SR
Queue Stats
28W - 21L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BloodB1aze
Amaterasu
19
7 / 7 / 5
15,322
730
20,316
33,898
37,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
18
4 / 11 / 8
13,837
659
16,961
25,716
12,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Rabbn
Tiamat
18
3 / 6 / 10
13,682
652
25,192
27,265
20,387
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BabelGhost
Ratatoskr
20
11 / 3 / 12
15,976
761
23,392
28,409
25,172
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
19
4 / 8 / 16
14,816
706
26,098
22,645
9,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
xXNASOXx
Gilgamesh
20
9 / 3 / 10
15,651
745
23,458
24,061
24,027
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
14
Kills
24
24
Deaths
14
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BabelGhost
Ratatoskr
11
3
12
5.67
L
Amaterasu
BloodB1aze
Amaterasu
7
7
5
1.36
L
Da Ji
4
11
8
0.73
L
Tiamat
Rabbn
Tiamat
3
6
10
1.33
W
Agni
4
8
16
1.5
W
Gilgamesh
xXNASOXx
Gilgamesh
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,469
Damage
72,948
86,879
Taken
75,115
70,771
Mitigated
58,593
12,155
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BabelGhost
Ratatoskr
23,392
8,616
0
8,625
28,409
25,172
521
9,627
18,782
0
59,390
L
Amaterasu
BloodB1aze
Amaterasu
20,316
7,320
773
3,844
33,898
37,389
0
11,766
22,132
0
45,013
L
Da Ji
16,961
4,461
0
824
25,716
12,995
0
7,397
18,319
0
51,016
L
Tiamat
Rabbn
Tiamat
25,192
1,298
447
6,267
27,265
20,387
0
7,381
19,884
65,360
0
W
Agni
26,098
3,202
74
3,151
22,645
9,394
1,130
7,578
15,067
76,038
0
W
Gilgamesh
xXNASOXx
Gilgamesh
23,458
7,682
0
1,914
24,061
24,027
896
8,966
15,095
0
62,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,841
Gold Earned
46,443
198
Minions Killed
247
6
Camps Cleared
12
1,068,294
Distance Traveled
1,191,489
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
15,976
761
71
3
4
429,491
2
L
Amaterasu
15,322
730
53
3
2
386,015
0
L
Da Ji
13,837
659
73
3
4
333,488
0
L
Tiamat
13,682
652
72
3
0
348,791
1
W
Agni
14,816
706
105
5
3
345,474
3
W
Gilgamesh
15,651
745
71
3
5
416,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role