Player Matchup

Nemesis
Nemesis
Mystro_77
Nemesis
Level 143
God Stats
11W - 14L
1,439 SR
Queue Stats
332W - 347L
1,423 Elo+
Solo
Ra
Ra
StaysBlazed420
Ra
Level 141
God Stats
2W - 2L
1,221 SR
Queue Stats
180W - 193L
1,454 Elo+
Solo
Izanami
Izanami
fbplayer88
Izanami
Level 109
God Stats
13W - 7L
1,608 SR
Queue Stats
124W - 143L
1,490 Elo+
Solo
Thor
Thor
isaa_hh
Thor
Level 39
God Stats
3W - 2L
1,449 SR
Queue Stats
151W - 172L
1,475 Elo+
Solo
Khepri
Khepri
tres_grudado
Khepri
Level 143
God Stats
127W - 102L
1,560 SR
Queue Stats
540W - 628L
1,416 Elo+
Solo
Team Averages
Level 115
1,455 SR
1,452 Elo+

VS

Team Averages
Level 49
1,488 SR
1,336 Elo+
Jormungandr
Jormungandr
Plundermemebooty
Jormungandr
Level 44
God Stats
3W - 1L
1,645 SR
Queue Stats
158W - 147L
1,424 Elo+
Solo
Nike
Nike
Royd_Vrau_Nelas
Nike
Level 46
God Stats
2W - 7L
1,304 SR
Queue Stats
8W - 14L
1,271 Elo+
Solo
Horus
Horus
ShawShank_Og
Horus
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
kingjereyallday
Bellona
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 27L
1,080 Elo+
Solo
Anhur
Anhur
snappyTONY
Anhur
Level 81
God Stats
28W - 32L
1,490 SR
Queue Stats
234W - 239L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mystro_77
Nemesis
14
1 / 1 / 2
8,182
545
3,744
12,361
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 4
8,647
576
11,993
9,667
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
fbplayer88
Izanami
14
3 / 1 / 2
8,350
557
8,972
7,971
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
isaa_hh
Thor
13
3 / 1 / 6
7,828
522
7,211
12,097
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
11
0 / 0 / 7
7,580
505
2,787
6,175
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Plundermemebooty
Jormungandr
14
1 / 2 / 0
8,537
569
7,624
10,014
7,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 1
6,830
455
5,369
13,028
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 2
6,895
460
4,063
13,724
11,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 3 / 0
7,167
478
1,969
10,255
6,931
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
11
1 / 1 / 2
6,742
449
4,040
9,053
2,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Mystro_77
Nemesis
1
1
2
2
L
Jormungandr
Plundermemebooty
Jormungandr
1
2
0
0.5
L
1
4
1
0.38
L
0
3
2
0.33
W
6
1
4
8
W
Izanami
fbplayer88
Izanami
3
1
2
4
W
Thor
isaa_hh
Thor
3
1
6
6
L
1
3
0
0.33
L
Anhur
1
1
2
2
W
Khepri
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,707
Damage
23,065
48,271
Taken
56,074
25,374
Mitigated
34,310
17,483
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Mystro_77
Nemesis
3,744
1,200
0
3,617
12,361
6,271
1,374
4,960
7,401
0
63,096
L
Jormungandr
Plundermemebooty
Jormungandr
7,624
4,598
0
2,466
10,014
7,553
1,160
3,375
6,639
70,079
0
L
5,369
610
0
1,971
13,028
5,204
0
2,755
10,273
0
50,077
L
4,063
2,490
572
4,588
13,724
11,673
0
6,111
7,613
0
25,866
W
11,993
1,552
925
2,459
9,667
4,450
244
1,246
8,421
60,258
0
W
Izanami
fbplayer88
Izanami
8,972
6,717
0
2,893
7,971
2,891
1,911
72
7,899
0
79,385
W
Thor
isaa_hh
Thor
7,211
1,173
0
6,686
12,097
5,563
0
1,299
10,798
0
57,771
L
1,969
377
0
861
10,255
6,931
430
824
9,431
0
36,660
L
Anhur
4,040
1,394
0
1,607
9,053
2,949
1,014
1,715
7,338
0
38,498
W
Khepri
2,787
89
0
903
6,175
6,199
308
47
6,128
16,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,587
Gold Earned
36,171
490
Minions Killed
358
0
Camps Cleared
0
1,447,516
Distance Traveled
1,380,072
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,182
545
130
9
0
284,927
0
L
Jormungandr
8,537
569
118
8
0
249,665
1
L
Nike
6,830
455
78
5
0
309,893
2
L
Horus
6,895
460
30
2
0
275,560
2
W
Ra
8,647
576
93
6
0
297,336
1
W
Izanami
8,350
557
144
10
0
265,899
0
W
Thor
7,828
522
98
7
0
294,446
1
L
Bellona
7,167
478
66
4
0
287,142
4
L
Anhur
6,742
449
66
4
0
257,812
0
W
Khepri
7,580
505
25
2
0
304,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role