Player Matchup

Hercules
Hercules
ReitClan
Hercules
Level 77
God Stats
1W - 0L
1,193 SR
Queue Stats
8W - 8L
1,423 Elo+
Party 2
Raijin
Raijin
Rockzize
Raijin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,430 Elo+
Party 2
Anhur
Anhur
Vareloide
Anhur
Level 102
God Stats
1W - 1L
1,328 SR
Queue Stats
4W - 7L
1,345 Elo+
Party 2
Team Averages
Level 101
1,340 SR
1,399 Elo+

VS

Team Averages
Level 50
1,492 SR
1,244 Elo+
Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ANOMALYCK
Chang'e
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
DLordX
Cthulhu
Level 27
God Stats
0W - 2L
1,475 SR
Queue Stats
0W - 11L
972 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ReitClan
Hercules
12
3 / 0 / 9
8,293
829
8,690
13,866
13,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Rockzize
Raijin
13
4 / 0 / 8
8,035
804
9,530
5,014
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Vareloide
Anhur
13
5 / 0 / 6
8,365
837
8,393
5,472
2,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 0
5,962
596
3,956
7,954
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
ANOMALYCK
Chang'e
10
0 / 4 / 0
5,988
599
4,724
9,667
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
DLordX
Cthulhu
9
0 / 5 / 0
5,967
597
5,397
13,261
10,814
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
L
Chang'e
ANOMALYCK
Chang'e
0
4
0
0
L
Cthulhu
DLordX
Cthulhu
0
5
0
0
W
Hercules
ReitClan
Hercules
3
0
9
7.5
W
Raijin
Rockzize
Raijin
4
0
8
8
W
Anhur
Vareloide
Anhur
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,613
Damage
14,077
24,352
Taken
30,882
18,624
Mitigated
17,021
5,696
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,956
963
0
1,128
7,954
3,204
0
1,491
6,277
0
13,716
L
Chang'e
ANOMALYCK
Chang'e
4,724
674
1,195
2,846
9,667
3,003
0
2,660
6,761
17,340
0
L
Cthulhu
DLordX
Cthulhu
5,397
592
0
150
13,261
10,814
0
4,528
8,239
18,603
0
W
Hercules
ReitClan
Hercules
8,690
2,016
615
3,481
13,866
13,683
380
6,058
7,808
0
21,729
W
Raijin
Rockzize
Raijin
9,530
950
0
824
5,014
2,462
790
2,668
2,346
22,815
0
W
Anhur
Vareloide
Anhur
8,393
4,181
0
776
5,472
2,479
1,237
1,882
3,590
0
31,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,693
Gold Earned
17,917
127
Minions Killed
73
8
Camps Cleared
1
605,519
Distance Traveled
542,676
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,962
596
21
2
1
181,974
2
L
Chang'e
5,988
599
38
4
0
180,500
3
L
Cthulhu
5,967
597
14
1
0
180,202
2
W
Hercules
8,293
829
20
2
1
228,193
2
W
Raijin
8,035
804
45
5
3
188,907
2
W
Anhur
8,365
837
62
6
4
188,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role