Player Matchup

Chernobog
Chernobog
King of Karma
Chernobog
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 40L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
Mosaku17
Danzaburou
Level 27
God Stats
7W - 6L
1,335 SR
Queue Stats
119W - 157L
1,417 Elo+
Solo
Cabrakan
Cabrakan
Resttin32
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
blue19993980
Sylvanus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 46L
1,352 Elo+
Solo
Chaac
Chaac
xGoDofDeSpAiRx
Chaac
Level 143
God Stats
2W - 0L
1,597 SR
Queue Stats
58W - 51L
1,509 Elo+
Party 1
Team Averages
Level 69
1,486 SR
1,452 Elo+

VS

Team Averages
Level 31
1,502 SR
1,496 Elo+
Horus
Horus
AliceJadeBuns
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,626 Elo+
Party 2
He Bo
He Bo
ArcticAnarchy907
He Bo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,683 Elo+
Party 2
Pele
Pele
Brunub
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,477 Elo+
Solo
Loki
Loki
Thiccgoomba
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,233 Elo+
Solo
Ares
Ares
saoko405003149
Ares
Level 29
God Stats
2W - 5L
1,512 SR
Queue Stats
178W - 202L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
King of Karma
Chernobog
19
12 / 2 / 23
12,019
801
28,519
16,738
10,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Mosaku17
Danzaburou
20
12 / 1 / 23
13,311
887
20,831
15,268
9,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Resttin32
Cabrakan
17
1 / 4 / 29
11,258
751
8,628
24,569
33,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
blue19993980
Sylvanus
17
2 / 3 / 25
10,062
671
15,318
21,442
15,569
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
12 / 5 / 21
12,559
837
26,142
34,809
36,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 10
10,475
698
8,566
26,533
28,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 11 / 4
8,051
537
10,634
16,388
7,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Brunub
Pele
16
0 / 8 / 6
8,718
581
15,178
22,696
12,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
7 / 7 / 2
10,871
725
21,267
16,773
9,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 6 / 9
12,432
829
24,479
25,227
36,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
46
39
Kills
15
15
Deaths
39
121
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
7
10
1
L
0
11
4
0.18
L
Pele
Brunub
Pele
0
8
6
0.38
W
Chernobog
King of Karma
Chernobog
12
2
23
11.75
W
Danzaburou
Mosaku17
Danzaburou
12
1
23
23.5
W
Cabrakan
Resttin32
Cabrakan
1
4
29
3.88
L
7
7
2
1.14
W
Sylvanus
blue19993980
Sylvanus
2
3
25
4.83
L
6
6
9
1.75
W
12
5
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,438
Damage
80,124
112,826
Taken
107,617
105,150
Mitigated
95,926
50,786
Healing
22,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,566
3,639
5,562
6,494
26,533
28,893
0
4,703
21,830
0
13,785
L
10,634
2,000
0
32
16,388
7,821
300
3,985
12,403
15,758
0
L
Pele
Brunub
Pele
15,178
3,279
1,092
4,225
22,696
12,988
552
5,625
17,071
0
26,607
W
Chernobog
King of Karma
Chernobog
28,519
17,434
1,323
4,466
16,738
10,083
5,097
5,114
11,424
0
45,973
W
Danzaburou
Mosaku17
Danzaburou
20,831
8,389
3,537
3,899
15,268
9,004
2,509
3,945
11,221
0
48,184
W
Cabrakan
Resttin32
Cabrakan
8,628
901
284
2,846
24,569
33,877
717
9,339
14,722
13,813
0
L
21,267
3,296
372
697
16,773
9,687
868
3,277
13,496
0
42,459
W
Sylvanus
blue19993980
Sylvanus
15,318
1,804
12,306
6,227
21,442
15,569
1,065
8,549
12,455
24,634
0
L
24,479
1,122
661
3,243
25,227
36,537
226
6,356
18,871
35,579
0
W
26,142
6,097
1,076
14,822
34,809
36,617
115
6,514
27,891
0
41,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,209
Gold Earned
50,547
152
Minions Killed
133
0
Camps Cleared
0
1,269,522
Distance Traveled
1,155,757
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,475
698
11
1
0
254,597
5
L
He Bo
8,051
537
21
1
0
204,799
1
L
Pele
8,718
581
25
2
0
229,510
2
W
Chernobog
12,019
801
38
3
0
233,034
0
W
Danzaburou
13,311
887
61
4
0
267,199
1
W
Cabrakan
11,258
751
6
0
0
242,572
0
L
Loki
10,871
725
51
3
0
224,843
2
W
Sylvanus
10,062
671
17
1
0
253,269
0
L
Ares
12,432
829
25
2
0
242,008
1
W
Chaac
12,559
837
30
2
0
273,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role