Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Demifallen
Xing Tian
Level 160
God Stats
1W - 1L
1,707 SR
Queue Stats
371W - 276L
1,580 Elo+
Party 1
Ao Kuang
Ao Kuang
OshunFR
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
Titan_Deimi1
King Arthur
Level 41
God Stats
9W - 8L
1,562 SR
Queue Stats
338W - 235L
1,571 Elo+
Party 1
Yu Huang
Yu Huang
xPassio
Yu Huang
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 116L
1,460 Elo+
Party 3
Team Averages
Level 87
1,554 SR
1,522 Elo+

VS

Team Averages
Level 90
1,598 SR
1,523 Elo+
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Charanpreet001
Bacchus
Level 140
God Stats
21W - 13L
1,630 SR
Queue Stats
195W - 168L
1,537 Elo+
Party 2
Ra
Ra
Mr Voicenotes
Ra
Level 135
God Stats
6W - 6L
1,610 SR
Queue Stats
107W - 81L
1,638 Elo+
Party 2
Apollo
Apollo
NigelGerrit
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,475 Elo+
Party 2
Chang'e
Chang'e
SophHarvey96
Chang'e
Level 16
God Stats
14W - 4L
1,750 SR
Queue Stats
25W - 14L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 0 / 0
6,860
490
6,433
8,715
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Demifallen
Xing Tian
9
1 / 2 / 0
6,292
449
4,572
11,364
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
OshunFR
Ao Kuang
10
0 / 4 / 2
5,787
413
4,094
13,193
5,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Titan_Deimi1
King Arthur
12
0 / 0 / 0
6,435
460
4,281
12,271
9,478
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
xPassio
Yu Huang
10
0 / 5 / 1
5,596
400
6,429
8,487
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 1 / 5
7,024
502
7,414
10,903
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 3
7,443
532
5,234
8,048
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 1 / 3
8,777
627
8,218
9,516
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
1 / 1 / 0
8,383
599
4,991
7,705
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SophHarvey96
Chang'e
13
0 / 0 / 2
8,202
586
8,482
6,588
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
11
11
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
0
1
W
Awilix
 
Awilix
1
1
5
3.5
W
2
0
3
3.5
L
Xing Tian
Demifallen
Xing Tian
1
2
0
0.5
W
7
1
3
8.5
W
Apollo
1
1
0
1
L
Ao Kuang
OshunFR
Ao Kuang
0
4
2
0.25
W
Chang'e
SophHarvey96
Chang'e
0
0
2
1
L
King Arthur
Titan_Deimi1
King Arthur
0
0
0
0
L
Yu Huang
xPassio
Yu Huang
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,809
Damage
34,339
54,030
Taken
42,760
30,776
Mitigated
23,786
13,016
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,433
3,896
0
4,069
8,715
3,116
0
1,792
6,923
0
59,792
W
Awilix
 
Awilix
7,414
3,504
0
4,407
10,903
4,578
0
4,305
6,598
0
39,865
W
5,234
900
756
2,117
8,048
7,892
89
2,692
5,356
21,662
0
L
Xing Tian
Demifallen
Xing Tian
4,572
453
0
1,412
11,364
8,689
0
4,716
6,648
16,710
0
W
8,218
1,231
1,769
3,400
9,516
4,898
126
6,098
3,418
76,463
0
W
Apollo
4,991
3,798
0
2,080
7,705
2,709
1,546
896
6,809
0
73,692
L
Ao Kuang
OshunFR
Ao Kuang
4,094
803
0
3,160
13,193
5,701
0
2,716
10,477
34,291
0
W
Chang'e
SophHarvey96
Chang'e
8,482
381
760
4,550
6,588
3,709
119
1,104
5,484
65,851
0
L
King Arthur
Titan_Deimi1
King Arthur
4,281
573
0
3,875
12,271
9,478
0
7,569
4,702
0
53,374
L
Yu Huang
xPassio
Yu Huang
6,429
471
0
500
8,487
3,792
0
5,141
3,346
46,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
39,829
327
Minions Killed
500
0
Camps Cleared
0
1,313,612
Distance Traveled
1,384,870
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,860
490
105
8
0
255,206
6
W
Awilix
7,024
502
79
6
0
317,848
1
W
Bacchus
7,443
532
30
2
0
299,729
6
L
Xing Tian
6,292
449
17
1
0
264,555
5
W
Ra
8,777
627
132
9
0
277,596
1
W
Apollo
8,383
599
132
9
0
230,227
6
L
Ao Kuang
5,787
413
49
4
0
271,822
5
W
Chang'e
8,202
586
127
9
0
259,470
8
L
King Arthur
6,435
460
90
6
0
274,658
2
L
Yu Huang
5,596
400
66
5
0
247,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role