Player Matchup

Lancelot
Lancelot
Ditchyyy
Lancelot
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,788 Elo+
Party 2
Merlin
Merlin
Druidious9092
Merlin
Level 77
God Stats
15W - 32L
1,352 SR
Queue Stats
81W - 88L
1,506 Elo+
Party 1
Medusa
Medusa
GodlySmooth
Medusa
Level 110
God Stats
5W - 5L
1,653 SR
Queue Stats
111W - 111L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
Ia tweek
Cthulhu
Level 129
God Stats
1W - 4L
1,469 SR
Queue Stats
135W - 112L
1,545 Elo+
Party 2
Hades
Hades
liltosmoothh
Hades
Level 144
God Stats
0W - 1L
1,765 SR
Queue Stats
6W - 2L
1,835 Elo+
Party 1
Team Averages
Level 105
1,548 SR
1,647 Elo+

VS

Team Averages
Level 102
1,577 SR
1,463 Elo+
Kumbhakarna
Kumbhakarna
Bowser1997
Kumbhakarna
Level 86
God Stats
11W - 5L
1,652 SR
Queue Stats
152W - 152L
1,497 Elo+
Solo
Kali
Kali
Donutpower9717
Kali
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,397 Elo+
Solo
Chiron
Chiron
PadrePizzo
Chiron
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,418 Elo+
Solo
Merlin
Merlin
White-Lamb-Aries
Merlin
Level 121
God Stats
20W - 23L
1,654 SR
Queue Stats
415W - 453L
1,502 Elo+
Solo
Nu Wa
Nu Wa
destroythefuture
Nu Wa
Level 103
God Stats
115W - 92L
1,580 SR
Queue Stats
214W - 239L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ditchyyy
Lancelot
13
0 / 4 / 4
7,510
939
3,071
7,143
3,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 2 / 5
8,688
1,086
10,884
7,798
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
2 / 2 / 5
8,296
1,037
7,692
10,465
4,679
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ia tweek
Cthulhu
13
3 / 2 / 4
8,796
1,100
11,126
10,022
6,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 2 / 7
8,036
1,005
10,235
11,621
6,009
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

269

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bowser1997
Kumbhakarna
14
0 / 3 / 10
8,839
1,105
4,258
13,441
12,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 3 / 5
8,727
1,091
5,055
10,302
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
PadrePizzo
Chiron
14
3 / 0 / 9
9,141
1,143
11,215
5,522
2,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 8
8,844
1,106
11,148
9,638
6,935
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 1 / 7
9,583
1,198
12,760
6,273
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
8
Kills
12
12
Deaths
8
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bowser1997
Kumbhakarna
0
3
10
1.67
L
Lancelot
Ditchyyy
Lancelot
0
4
4
0.5
W
3
3
5
1.83
L
3
2
5
2.75
L
Medusa
2
2
5
2.25
L
Cthulhu
Ia tweek
Cthulhu
3
2
4
2.5
W
Chiron
PadrePizzo
Chiron
3
0
9
7.5
W
1
1
8
5
W
5
1
7
8.5
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,008
Damage
44,436
47,049
Taken
45,176
23,716
Mitigated
29,903
6,982
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bowser1997
Kumbhakarna
4,258
763
0
887
13,441
12,486
0
9,391
3,800
8,953
0
L
Lancelot
Ditchyyy
Lancelot
3,071
869
0
0
7,143
3,131
0
4,677
2,466
0
5,256
W
5,055
2,828
0
750
10,302
5,373
0
6,054
4,108
0
15,616
L
10,884
1,125
655
411
7,798
3,449
0
5,202
2,596
25,027
0
L
Medusa
7,692
3,507
0
845
10,465
4,679
0
6,458
4,007
0
21,293
L
Cthulhu
Ia tweek
Cthulhu
11,126
45
190
0
10,022
6,448
0
6,122
3,900
34,650
0
W
Chiron
PadrePizzo
Chiron
11,215
2,234
1,468
1,069
5,522
2,402
0
4,471
893
0
34,539
W
11,148
1,494
0
932
9,638
6,935
0
6,940
2,478
19,259
0
W
12,760
4,568
0
0
6,273
2,707
0
4,489
1,652
31,994
0
L
10,235
1,400
736
4,145
11,621
6,009
0
5,707
5,914
33,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
45,134
169
Minions Killed
161
5
Camps Cleared
6
691,444
Distance Traveled
788,941
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,839
1,105
10
1
0
164,744
2
L
Lancelot
7,510
939
4
1
1
100,438
0
W
Kali
8,727
1,091
26
3
4
172,020
0
L
Merlin
8,688
1,086
33
4
3
145,190
0
L
Medusa
8,296
1,037
15
2
0
144,012
1
L
Cthulhu
8,796
1,100
55
7
0
166,158
0
W
Chiron
9,141
1,143
69
9
0
157,455
3
W
Merlin
8,844
1,106
18
2
2
139,156
1
W
Nu Wa
9,583
1,198
38
5
0
155,566
4
L
Hades
8,036
1,005
62
8
1
135,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role