Player Matchup

Pele
Pele
 
Pele
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
RsNAlpha
Anubis
Level 64
God Stats
77W - 97L
1,405 SR
Queue Stats
93W - 137L
1,350 Elo+
Party 1
Ymir
Ymir
RsNGolf
Ymir
Level 104
God Stats
71W - 78L
1,561 SR
Queue Stats
275W - 345L
1,389 Elo+
Party 1
Medusa
Medusa
Sensala
Medusa
Level 18
God Stats
10W - 12L
1,407 SR
Queue Stats
17W - 31L
1,293 Elo+
Party 1
Izanami
Izanami
krava131213
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,345 Elo+
Solo
Team Averages
Level 69
1,474 SR
1,376 Elo+

VS

Team Averages
Level 76
1,566 SR
1,466 Elo+
Mulan
Mulan
CosmoRules09
Mulan
Level 85
God Stats
12W - 4L
1,500 SR
Queue Stats
282W - 221L
1,603 Elo+
Party 2
Sun Wukong
Sun Wukong
JWolf27
Sun Wukong
Level 12
God Stats
5W - 2L
1,445 SR
Queue Stats
16W - 12L
1,364 Elo+
Party 2
Rama
Rama
Kingjocke
Rama
Level 41
God Stats
5W - 6L
1,435 SR
Queue Stats
43W - 54L
1,477 Elo+
Solo
Kukulkan
Kukulkan
MBoodhoo
Kukulkan
Level 101
God Stats
9W - 2L
1,883 SR
Queue Stats
334W - 304L
1,527 Elo+
Party 2
Ganesha
Ganesha
olejek66
Ganesha
Level 142
God Stats
23W - 22L
1,567 SR
Queue Stats
184W - 232L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 5 / 1
8,611
507
8,587
16,503
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
RsNAlpha
Anubis
13
2 / 7 / 3
8,524
501
10,672
13,686
6,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
RsNGolf
Ymir
16
4 / 2 / 1
10,392
611
11,894
13,382
7,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Sensala
Medusa
11
1 / 4 / 1
7,006
412
7,708
11,203
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
krava131213
Izanami
11
0 / 4 / 0
7,124
419
5,109
8,690
2,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 3
11,423
672
19,882
19,717
10,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
JWolf27
Sun Wukong
14
0 / 4 / 0
8,349
491
3,315
15,744
8,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
15
5 / 2 / 4
9,462
557
9,807
13,195
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
MBoodhoo
Kukulkan
15
2 / 1 / 9
9,714
571
7,636
9,539
3,939
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
olejek66
Ganesha
13
0 / 3 / 10
8,682
511
3,526
13,259
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
11
Kills
22
22
Deaths
11
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
5
1
0.9
W
15
1
3
16.5
W
Sun Wukong
JWolf27
Sun Wukong
0
4
0
0
W
Rama
5
2
4
3.5
W
Kukulkan
MBoodhoo
Kukulkan
2
1
9
6.5
L
Anubis
RsNAlpha
Anubis
2
7
3
0.5
L
Ymir
RsNGolf
Ymir
4
2
1
2.25
L
Medusa
Sensala
Medusa
1
4
1
0.38
L
Izanami
krava131213
Izanami
0
4
0
0
W
Ganesha
olejek66
Ganesha
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,970
Damage
44,166
63,464
Taken
71,454
24,906
Mitigated
39,750
10,554
Healing
24,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,587
3,448
0
965
16,503
5,374
0
1,691
14,812
0
61,514
W
19,882
4,474
0
11,673
19,717
10,620
0
6,648
13,069
0
112,951
W
Sun Wukong
JWolf27
Sun Wukong
3,315
324
0
5,111
15,744
8,226
753
10,749
4,995
0
54,406
W
Rama
9,807
7,940
0
4,219
13,195
5,122
282
1,775
11,420
0
92,129
W
Kukulkan
MBoodhoo
Kukulkan
7,636
1,027
0
1,906
9,539
3,939
861
3,893
5,646
73,011
0
L
Anubis
RsNAlpha
Anubis
10,672
652
0
3,241
13,686
6,243
200
4,130
9,556
38,592
0
L
Ymir
RsNGolf
Ymir
11,894
4,359
0
3,792
13,382
7,402
532
1,364
12,018
64,956
0
L
Medusa
Sensala
Medusa
7,708
3,655
0
1,306
11,203
3,259
0
2,200
9,003
0
38,996
L
Izanami
krava131213
Izanami
5,109
3,696
161
1,089
8,690
2,628
0
1,777
6,913
0
48,867
W
Ganesha
olejek66
Ganesha
3,526
462
0
1,373
13,259
11,843
0
238
13,021
22,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,657
Gold Earned
47,630
406
Minions Killed
513
0
Camps Cleared
0
1,492,291
Distance Traveled
1,531,268
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,611
507
89
5
0
324,837
3
W
Mulan
11,423
672
149
9
0
353,163
7
W
Sun Wukong
8,349
491
74
4
0
242,537
0
W
Rama
9,462
557
163
10
0
292,112
8
W
Kukulkan
9,714
571
118
7
0
331,638
5
L
Anubis
8,524
501
62
4
0
280,257
3
L
Ymir
10,392
611
117
7
0
299,169
7
L
Medusa
7,006
412
55
3
0
262,655
5
L
Izanami
7,124
419
83
5
0
325,373
7
W
Ganesha
8,682
511
9
1
0
311,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role