Player Matchup

Ravana
Ravana
 
Ravana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Scooby_DaddyD00
Nike
Level 122
God Stats
3W - 0L
1,756 SR
Queue Stats
265W - 294L
1,490 Elo+
Solo
Sol
Sol
crisdragonrider
Sol
Level 147
God Stats
8W - 1L
1,778 SR
Queue Stats
216W - 208L
1,569 Elo+
Solo
Athena
Athena
oAkame-_-
Athena
Level 67
God Stats
1W - 2L
1,734 SR
Queue Stats
20W - 26L
1,282 Elo+
Solo
Team Averages
Level 114
1,654 SR
1,468 Elo+

VS

Team Averages
Level 131
1,662 SR
1,538 Elo+
Arachne
Arachne
ADAB Tom
Arachne
Level 105
God Stats
3W - 9L
1,308 SR
Queue Stats
152W - 121L
1,507 Elo+
Party 2
Hera
Hera
KingKakarat
Hera
Level 105
God Stats
0W - 1L
1,683 SR
Queue Stats
41W - 45L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
Lord x Tupac
Danzaburou
Level 145
God Stats
1W - 1L
1,777 SR
Queue Stats
273W - 262L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
SavageEvolved
Sun Wukong
Level 154
God Stats
2W - 3L
1,633 SR
Queue Stats
333W - 260L
1,543 Elo+
Party 1
Ares
Ares
ShadowReed24
Ares
Level 145
God Stats
5W - 1L
1,908 SR
Queue Stats
202W - 144L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 1 / 1
8,023
573
11,197
6,430
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
 
Xbalanque
12
0 / 2 / 1
7,237
517
7,247
7,830
2,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 0 / 7
9,029
645
6,282
9,567
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
3 / 0 / 5
8,698
621
7,002
7,609
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Athena
oAkame-_-
Athena
10
2 / 0 / 3
7,321
523
4,508
13,122
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ADAB Tom
Arachne
12
3 / 4 / 0
7,035
503
6,542
13,373
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 1
5,639
403
4,137
5,144
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Lord x Tupac
Danzaburou
12
0 / 1 / 0
6,996
500
4,102
10,099
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
SavageEvolved
Sun Wukong
9
0 / 0 / 2
5,662
404
3,685
11,134
8,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 0
6,392
457
3,832
15,381
10,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
3
3
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
1
3.5
W
Xbalanque
 
Xbalanque
0
2
1
0.25
L
Arachne
ADAB Tom
Arachne
3
4
0
0.75
L
0
4
1
0.13
L
Danzaburou
Lord x Tupac
Danzaburou
0
1
0
0
L
Sun Wukong
SavageEvolved
Sun Wukong
0
0
2
1
W
5
0
7
8.5
L
0
4
0
0
W
3
0
5
5.5
W
Athena
oAkame-_-
Athena
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,236
Damage
22,298
44,558
Taken
55,131
24,666
Mitigated
29,295
16,383
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,197
3,853
0
4,215
6,430
4,717
1,074
2,150
4,116
0
54,881
W
Xbalanque
 
Xbalanque
7,247
1,703
0
930
7,830
2,883
505
58
7,772
0
56,286
L
Arachne
ADAB Tom
Arachne
6,542
5,321
0
1,566
13,373
5,053
0
1,813
11,477
0
48,159
L
4,137
1,112
0
350
5,144
2,024
0
2,987
2,157
30,806
0
L
Danzaburou
Lord x Tupac
Danzaburou
4,102
1,227
0
3,728
10,099
3,796
0
2,282
7,817
0
57,140
L
Sun Wukong
SavageEvolved
Sun Wukong
3,685
661
267
1,060
11,134
8,276
0
3,148
7,986
0
28,317
W
6,282
1,166
0
4,694
9,567
4,486
0
2,248
7,204
0
69,149
L
3,832
445
0
3,890
15,381
10,146
0
1,280
13,512
38,845
0
W
7,002
2,460
0
4,673
7,609
3,145
2,233
1,979
5,449
73,989
0
W
Athena
oAkame-_-
Athena
4,508
1,224
0
1,871
13,122
9,435
51
1,566
11,488
18,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
31,724
474
Minions Killed
351
0
Camps Cleared
0
1,420,749
Distance Traveled
1,221,065
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,023
573
96
7
0
253,832
0
W
Xbalanque
7,237
517
99
7
0
265,936
1
L
Arachne
7,035
503
80
6
0
309,918
1
L
Hera
5,639
403
52
4
0
171,656
5
L
Danzaburou
6,996
500
106
8
0
240,872
4
L
Sun Wukong
5,662
404
36
3
0
286,386
4
W
Nike
9,029
645
121
9
0
331,525
0
L
Ares
6,392
457
77
6
0
212,233
2
W
Sol
8,698
621
140
10
0
269,946
4
W
Athena
7,321
523
18
1
0
299,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role