Player Matchup

Sol
Sol
Hezke
Sol
Level 96
God Stats
1W - 8L
1,104 SR
Queue Stats
44W - 57L
1,405 Elo+
Solo
Ganesha
Ganesha
caustiq
Ganesha
Level 150
God Stats
8W - 5L
1,617 SR
Queue Stats
202W - 116L
1,566 Elo+
Party 1
Cupid
Cupid
stivpikken
Cupid
Level 157
God Stats
0W - 1L
1,600 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 1
Team Averages
Level 134
1,440 SR
1,557 Elo+

VS

Team Averages
Level 119
1,447 SR
1,483 Elo+
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ElDIosMaño96
Anubis
Level 125
God Stats
4W - 12L
1,341 SR
Queue Stats
53W - 121L
1,290 Elo+
Party 2
Jing Wei
Jing Wei
TheSoppyCup
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hezke
Sol
13
2 / 5 / 6
9,003
643
11,072
11,303
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
caustiq
Ganesha
13
1 / 3 / 7
9,737
696
6,452
16,695
20,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
13
5 / 5 / 2
9,388
671
15,575
14,067
6,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 0 / 7
10,449
746
10,604
12,558
11,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 4 / 8
9,781
699
12,258
11,409
6,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
TheSoppyCup
Jing Wei
15
6 / 4 / 6
10,459
747
14,279
13,017
5,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
8
Kills
13
13
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
7
8.5
W
2
4
8
1.5
L
Sol
Hezke
Sol
2
5
6
1
W
Jing Wei
TheSoppyCup
Jing Wei
6
4
6
2.25
L
Ganesha
caustiq
Ganesha
1
3
7
1.5
L
Cupid
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,099
Damage
37,141
42,065
Taken
36,984
32,536
Mitigated
23,975
8,720
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,604
1,661
0
1,377
12,558
11,425
534
5,993
6,565
0
24,621
W
12,258
909
0
4,732
11,409
6,649
144
5,502
5,907
35,615
0
L
Sol
Hezke
Sol
11,072
4,226
52
1,450
11,303
6,037
0
3,007
8,192
28,841
3,082
W
Jing Wei
TheSoppyCup
Jing Wei
14,279
9,918
169
2,564
13,017
5,901
1,777
4,879
8,138
0
42,762
L
Ganesha
caustiq
Ganesha
6,452
537
0
3,253
16,695
20,188
0
4,194
12,094
21,197
0
L
Cupid
15,575
7,882
617
3,348
14,067
6,311
0
5,333
8,532
0
39,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,128
Gold Earned
30,689
126
Minions Killed
137
6
Camps Cleared
5
690,347
Distance Traveled
685,848
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,449
746
26
2
1
260,807
1
W
Anubis
9,781
699
59
4
3
193,013
2
L
Sol
9,003
643
57
4
2
226,788
2
W
Jing Wei
10,459
747
52
4
1
232,028
1
L
Ganesha
9,737
696
6
0
0
246,681
4
L
Cupid
9,388
671
63
5
4
216,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role