Player Matchup

Odin
Odin
JONPArtner
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,508 Elo+
Party 2
Neith
Neith
dankor214
Neith
Level 105
God Stats
1W - 0L
1,620 SR
Queue Stats
6W - 3L
1,583 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
imanol16
Ah Muzen Cab
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,520 Elo+
Party 2
Scylla
Scylla
iribitxu55
Scylla
Level 148
God Stats
1W - 0L
1,324 SR
Queue Stats
8W - 8L
1,602 Elo+
Party 2
Olorun
Olorun
thepaboloshow
Olorun
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,539 Elo+
Party 2
Team Averages
Level 116
1,489 SR
1,551 Elo+

VS

Team Averages
Level 107
1,497 SR
1,459 Elo+
Tsukuyomi
Tsukuyomi
MaksWarrior
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,441 Elo+
Party 1
Merlin
Merlin
Sil3nt guy
Merlin
Level 140
God Stats
2W - 4L
1,801 SR
Queue Stats
78W - 92L
1,455 Elo+
Party 3
Hercules
Hercules
Thiefvd
Hercules
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
306W - 315L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tsharre
Kumbhakarna
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,437 Elo+
Party 1
Olorun
Olorun
silencesaii
Olorun
Level 147
God Stats
0W - 3L
1,186 SR
Queue Stats
58W - 67L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 20
15,647
559
22,018
48,969
45,864
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
dankor214
Neith
20
2 / 11 / 20
15,550
555
28,590
31,330
16,438
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
imanol16
Ah Muzen Cab
20
10 / 5 / 13
17,898
639
59,370
35,275
18,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
iribitxu55
Scylla
20
10 / 5 / 20
18,171
649
48,394
19,911
9,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
10 / 10 / 17
17,937
641
28,572
34,763
19,323
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MaksWarrior
Tsukuyomi
20
10 / 12 / 10
16,556
591
36,760
38,890
20,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Sil3nt guy
Merlin
20
7 / 5 / 16
19,090
682
33,889
25,457
14,631
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
Thiefvd
Hercules
20
6 / 5 / 23
17,605
629
26,627
55,521
67,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
Tsharre
Kumbhakarna
20
2 / 7 / 21
16,619
594
12,888
49,767
80,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
20
11 / 5 / 19
19,220
686
43,300
42,972
29,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
125
34
Kills
36
37
Deaths
34
90
Assists
89
Player
Kills
Deaths
Assists
KDA
W
2
6
20
2
L
Tsukuyomi
MaksWarrior
Tsukuyomi
10
12
10
1.25
L
Merlin
Sil3nt guy
Merlin
7
5
16
3
L
Hercules
Thiefvd
Hercules
6
5
23
3.5
L
Kumbhakarna
Tsharre
Kumbhakarna
2
7
21
1.79
W
Neith
dankor214
Neith
2
11
20
1.09
W
Ah Muzen Cab
imanol16
Ah Muzen Cab
10
5
13
3.3
W
Scylla
iribitxu55
Scylla
10
5
20
4
L
Olorun
11
5
19
4.1
W
10
10
17
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,944
Damage
153,464
170,248
Taken
212,607
109,806
Mitigated
212,393
71,570
Healing
84,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,018
2,394
2,607
16,624
48,969
45,864
998
26,821
22,148
0
38,400
L
Tsukuyomi
MaksWarrior
Tsukuyomi
36,760
7,221
570
7,861
38,890
20,965
221
15,326
23,564
0
56,502
L
Merlin
Sil3nt guy
Merlin
33,889
1,726
1,063
2,764
25,457
14,631
381
8,503
16,954
82,109
0
L
Hercules
Thiefvd
Hercules
26,627
3,877
4,403
20,388
55,521
67,282
1,606
15,299
40,222
1,102
46,176
L
Kumbhakarna
Tsharre
Kumbhakarna
12,888
947
2,110
7,076
49,767
80,245
413
20,485
29,282
19,317
0
W
Neith
dankor214
Neith
28,590
4,650
739
8,771
31,330
16,438
942
18,432
12,898
0
55,565
W
Ah Muzen Cab
imanol16
Ah Muzen Cab
59,370
25,532
2,632
15,259
35,275
18,505
3,055
16,450
18,825
0
114,294
W
Scylla
iribitxu55
Scylla
48,394
2,909
1,327
4,096
19,911
9,676
2,310
9,466
10,445
89,875
0
L
Olorun
43,300
20,400
15,904
22,315
42,972
29,270
5,519
17,353
25,619
99,785
0
W
28,572
13,001
6,460
13,055
34,763
19,323
3,664
19,996
14,767
46,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,203
Gold Earned
89,090
282
Minions Killed
344
0
Camps Cleared
0
2,374,362
Distance Traveled
2,459,185
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,647
559
30
1
0
542,492
4
L
Tsukuyomi
16,556
591
30
1
0
483,590
0
L
Merlin
19,090
682
101
4
0
475,849
1
L
Hercules
17,605
629
51
2
0
565,770
6
L
Kumbhakarna
16,619
594
22
1
0
499,099
0
W
Neith
15,550
555
58
2
0
385,001
2
W
Ah Muzen Cab
17,898
639
96
3
0
493,837
2
W
Scylla
18,171
649
76
3
0
502,721
2
L
Olorun
19,220
686
140
5
0
434,877
0
W
Olorun
17,937
641
22
1
0
450,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role