Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ImTruu
Skadi
Level 85
God Stats
3W - 3L
1,212 SR
Queue Stats
392W - 419L
1,430 Elo+
Solo
Chaac
Chaac
KingNoSleep7
Chaac
Level 37
God Stats
6W - 9L
1,359 SR
Queue Stats
39W - 42L
1,472 Elo+
Solo
Raijin
Raijin
Nysstul
Raijin
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 133L
1,377 Elo+
Solo
Da Ji
Da Ji
tkdluke
Da Ji
Level 125
God Stats
10W - 11L
1,465 SR
Queue Stats
438W - 469L
1,373 Elo+
Solo
Team Averages
Level 88
1,407 SR
1,430 Elo+

VS

Team Averages
Level 104
1,498 SR
1,407 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
B1G-SKEET-
Da Ji
Level 141
God Stats
15W - 13L
1,491 SR
Queue Stats
210W - 217L
1,421 Elo+
Party 1
Ymir
Ymir
Da__Bark
Ymir
Level 29
God Stats
74W - 70L
1,544 SR
Queue Stats
84W - 89L
1,433 Elo+
Party 1
Artemis
Artemis
DandyMan016
Artemis
Level 86
God Stats
14W - 20L
1,484 SR
Queue Stats
109W - 122L
1,412 Elo+
Solo
Thoth
Thoth
I-CHRISTUS-I
Thoth
Level 123
God Stats
0W - 1L
1,471 SR
Queue Stats
1W - 5L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 0 / 5
7,657
547
2,865
6,204
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
ImTruu
Skadi
13
9 / 2 / 1
8,289
592
10,138
7,442
2,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 1
8,055
575
5,227
11,973
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
Nysstul
Raijin
12
2 / 2 / 3
7,786
556
5,539
7,540
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
tkdluke
Da Ji
13
4 / 1 / 4
8,299
593
8,758
11,616
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 4 / 0
7,366
526
6,468
11,034
13,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
14
4 / 3 / 2
8,577
613
7,019
10,458
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
0 / 4 / 2
6,385
456
3,419
11,908
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
DandyMan016
Artemis
10
0 / 6 / 0
5,787
413
2,527
9,137
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 1
5,735
410
2,167
5,896
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
20
Kills
6
6
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
5
3.5
L
Cabrakan
 
Cabrakan
2
4
0
0.5
L
Da Ji
4
3
2
1.67
L
Ymir
0
4
2
0.25
L
Artemis
DandyMan016
Artemis
0
6
0
0
L
0
3
1
0.17
W
Skadi
ImTruu
Skadi
9
2
1
4.75
W
4
1
1
4.5
W
Raijin
Nysstul
Raijin
2
2
3
1.75
W
Da Ji
tkdluke
Da Ji
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,527
Damage
21,600
44,775
Taken
48,433
26,813
Mitigated
31,228
14,173
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,865
1,446
89
1,558
6,204
6,592
442
771
5,386
25,546
0
L
Cabrakan
 
Cabrakan
6,468
861
0
1,065
11,034
13,494
0
649
9,877
39,270
0
L
Da Ji
7,019
1,778
0
3,864
10,458
4,107
0
1,287
9,139
0
53,173
L
Ymir
3,419
739
109
1,723
11,908
8,633
156
1,111
10,797
19,411
0
L
Artemis
DandyMan016
Artemis
2,527
1,480
0
467
9,137
2,976
405
970
8,127
0
34,042
L
2,167
190
0
770
5,896
2,018
0
4,387
1,509
26,135
0
W
Skadi
ImTruu
Skadi
10,138
5,208
0
620
7,442
2,862
1,190
2,514
4,928
0
56,549
W
5,227
950
0
4,059
11,973
9,130
618
4,917
6,538
0
44,896
W
Raijin
Nysstul
Raijin
5,539
971
0
823
7,540
3,224
1,457
1,639
5,901
57,176
0
W
Da Ji
tkdluke
Da Ji
8,758
2,835
0
7,024
11,616
5,005
0
1,550
9,968
0
70,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
33,850
398
Minions Killed
319
0
Camps Cleared
0
1,300,182
Distance Traveled
1,139,031
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,657
547
37
3
0
268,123
3
L
Cabrakan
7,366
526
83
6
0
226,012
5
L
Da Ji
8,577
613
109
8
0
262,431
1
L
Ymir
6,385
456
20
1
0
254,645
2
L
Artemis
5,787
413
69
5
0
225,041
3
L
Thoth
5,735
410
38
3
0
170,902
1
W
Skadi
8,289
592
78
6
0
191,420
5
W
Chaac
8,055
575
73
5
0
277,955
3
W
Raijin
7,786
556
97
7
0
243,843
2
W
Da Ji
8,299
593
113
8
0
318,841
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role