Player Matchup

Shiva
Shiva
 
Shiva
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Amunaptrum
Neith
Level 141
God Stats
0W - 2L
1,321 SR
Queue Stats
125W - 126L
1,532 Elo+
Party 2
Geb
Geb
MisterKing43
Geb
Level 129
God Stats
0W - 3L
1,264 SR
Queue Stats
84W - 80L
1,480 Elo+
Party 1
Merlin
Merlin
Mаrcus
Merlin
Level 97
God Stats
1W - 5L
1,493 SR
Queue Stats
151W - 157L
1,506 Elo+
Party 2
Raijin
Raijin
Scoom92
Raijin
Level 130
God Stats
0W - 1L
1,729 SR
Queue Stats
10W - 14L
1,394 Elo+
Party 1
Team Averages
Level 115
1,462 SR
1,482 Elo+

VS

Team Averages
Level 111
1,459 SR
1,512 Elo+
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BlackKyurem
Neith
Level 78
God Stats
7W - 5L
1,270 SR
Queue Stats
155W - 161L
1,423 Elo+
Solo
King Arthur
King Arthur
FanFanTV
King Arthur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 99L
1,548 Elo+
Solo
Olorun
Olorun
SimarglFox
Olorun
Level 128
God Stats
2W - 1L
1,528 SR
Queue Stats
45W - 31L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 3 / 3
7,957
663
8,048
9,398
6,074
Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
16
3 / 1 / 4
8,882
740
7,628
5,249
2,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 6
8,194
683
5,218
13,157
14,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Merlin
Mаrcus
Merlin
17
0 / 2 / 5
9,025
752
7,691
6,871
3,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
Scoom92
Raijin
13
1 / 4 / 5
7,613
634
8,489
8,273
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
5 / 1 / 5
9,035
753
11,152
6,658
3,101
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
 
Susano
16
5 / 2 / 5
8,995
750
8,772
11,787
5,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 8
8,458
705
7,025
7,033
3,563
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
FanFanTV
King Arthur
13
0 / 4 / 5
7,357
613
3,065
12,181
10,240
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
SimarglFox
Olorun
16
1 / 1 / 9
8,413
701
4,652
7,643
4,152
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
8
Kills
12
12
Deaths
8
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
3
3
1.83
W
Agni
 
Agni
5
1
5
7.5
W
Susano
 
Susano
5
2
5
3.75
L
Neith
3
1
4
5
W
1
0
8
5
W
King Arthur
FanFanTV
King Arthur
0
4
5
0.63
L
0
2
6
1.5
L
Merlin
Mаrcus
Merlin
0
2
5
1.25
L
Raijin
Scoom92
Raijin
1
4
5
0.88
W
Olorun
SimarglFox
Olorun
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,074
Damage
34,666
42,948
Taken
45,302
30,627
Mitigated
26,615
13,395
Healing
24,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,048
1,327
2,878
1,056
9,398
6,074
0
4,457
4,941
0
10,450
W
Agni
 
Agni
11,152
461
2,088
2,199
6,658
3,101
660
3,764
2,744
26,655
0
W
Susano
 
Susano
8,772
621
2,946
3,824
11,787
5,559
0
2,850
8,909
0
17,922
L
Neith
7,628
2,916
937
1,934
5,249
2,386
774
2,843
2,406
0
16,995
W
7,025
2,060
378
1,828
7,033
3,563
535
4,721
2,106
0
20,099
W
King Arthur
FanFanTV
King Arthur
3,065
382
846
928
12,181
10,240
0
4,219
7,829
0
6,571
L
5,218
481
923
2,367
13,157
14,589
0
3,249
9,908
10,856
0
L
Merlin
Mаrcus
Merlin
7,691
403
1,216
1,063
6,871
3,704
100
2,101
4,770
40,748
0
L
Raijin
Scoom92
Raijin
8,489
352
488
533
8,273
3,874
0
3,154
5,119
11,779
0
W
Olorun
SimarglFox
Olorun
4,652
1,804
5,968
3,371
7,643
4,152
638
5,075
2,316
15,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
42,258
132
Minions Killed
116
0
Camps Cleared
0
990,032
Distance Traveled
1,149,385
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,957
663
8
1
0
225,622
1
W
Agni
9,035
753
30
3
0
226,146
3
W
Susano
8,995
750
14
1
0
234,358
1
L
Neith
8,882
740
30
3
0
225,011
2
W
Neith
8,458
705
39
3
0
227,846
3
W
King Arthur
7,357
613
10
1
0
225,795
1
L
Geb
8,194
683
9
1
0
186,090
3
L
Merlin
9,025
752
71
6
0
213,081
2
L
Raijin
7,613
634
14
1
0
140,228
0
W
Olorun
8,413
701
23
2
0
235,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role