Player Matchup

Rama
Rama
BackcampGoblin21
Rama
Level 13
God Stats
0W - 2L
1,266 SR
Queue Stats
8W - 10L
1,372 Elo+
Party 3
Bellona
Bellona
MajiN_babyyy
Bellona
Level 54
God Stats
1W - 4L
1,141 SR
Queue Stats
116W - 96L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MoukZER
Tsukuyomi
Level 42
God Stats
1W - 4L
1,359 SR
Queue Stats
128W - 105L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
Naes8
Nu Wa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
Pestollo
Cabrakan
Level 144
God Stats
2W - 1L
1,567 SR
Queue Stats
231W - 229L
1,499 Elo+
Party 3
Team Averages
Level 55
1,366 SR
1,449 Elo+

VS

Team Averages
Level 68
1,499 SR
1,388 Elo+
Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Kingjocke
Hades
Level 41
God Stats
4W - 5L
1,625 SR
Queue Stats
43W - 54L
1,463 Elo+
Solo
Ratatoskr
Ratatoskr
RsNAlpha
Ratatoskr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 137L
1,335 Elo+
Party 2
Ymir
Ymir
RsNGolf
Ymir
Level 104
God Stats
71W - 78L
1,545 SR
Queue Stats
275W - 345L
1,375 Elo+
Party 2
Medusa
Medusa
Sensala
Medusa
Level 18
God Stats
10W - 12L
1,324 SR
Queue Stats
17W - 31L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
7,982
499
7,904
11,022
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MajiN_babyyy
Bellona
14
2 / 4 / 0
8,445
528
11,954
16,589
15,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
MoukZER
Tsukuyomi
12
1 / 5 / 2
7,328
458
7,233
14,870
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Naes8
Nu Wa
13
1 / 3 / 1
7,963
498
4,593
7,247
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Pestollo
Cabrakan
11
1 / 4 / 5
7,472
467
4,657
15,076
19,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
13 / 0 / 3
9,953
622
17,641
17,157
10,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
Kingjocke
Hades
15
2 / 1 / 2
8,858
554
7,953
9,907
6,213
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ratatoskr
RsNAlpha
Ratatoskr
11
0 / 6 / 3
6,864
429
2,284
11,503
5,417
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
RsNGolf
Ymir
13
1 / 2 / 5
8,017
501
7,686
11,639
6,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Sensala
Medusa
11
4 / 0 / 1
7,207
450
5,545
6,606
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
20
21
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
0
3
14.5
L
4
5
3
1.1
W
Hades
Kingjocke
Hades
2
1
2
3
L
Bellona
MajiN_babyyy
Bellona
2
4
0
0.5
L
Tsukuyomi
MoukZER
Tsukuyomi
1
5
2
0.4
L
Nu Wa
Naes8
Nu Wa
1
3
1
0.5
L
Cabrakan
Pestollo
Cabrakan
1
4
5
0.88
W
Ratatoskr
RsNAlpha
Ratatoskr
0
6
3
0.25
W
Ymir
RsNGolf
Ymir
1
2
5
1.75
W
Medusa
Sensala
Medusa
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,341
Damage
41,109
64,804
Taken
56,812
47,885
Mitigated
31,161
14,616
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,641
13,005
0
6,048
17,157
10,580
1,839
2,511
14,646
0
66,780
L
7,904
6,129
0
440
11,022
4,016
0
1,313
9,709
0
60,624
W
Hades
Kingjocke
Hades
7,953
1,234
107
6,215
9,907
6,213
0
3,174
6,733
85,380
0
L
Bellona
MajiN_babyyy
Bellona
11,954
5,922
0
4,918
16,589
15,526
762
5,828
10,761
0
67,039
L
Tsukuyomi
MoukZER
Tsukuyomi
7,233
2,187
0
5,498
14,870
5,504
0
1,596
13,274
0
52,000
L
Nu Wa
Naes8
Nu Wa
4,593
1,317
0
497
7,247
3,117
9
5,233
2,014
51,246
0
L
Cabrakan
Pestollo
Cabrakan
4,657
564
391
2,872
15,076
19,722
0
1,669
13,407
31,636
0
W
Ratatoskr
RsNAlpha
Ratatoskr
2,284
244
0
1,342
11,503
5,417
312
1,607
9,896
0
23,116
W
Ymir
RsNGolf
Ymir
7,686
3,037
0
3,143
11,639
6,772
812
628
11,011
42,734
0
W
Medusa
Sensala
Medusa
5,545
3,037
0
1,660
6,606
2,179
0
1,330
5,276
0
29,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,190
Gold Earned
40,899
463
Minions Killed
357
0
Camps Cleared
0
1,509,324
Distance Traveled
1,490,614
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,953
622
91
6
0
353,394
2
L
Rama
7,982
499
100
6
0
271,765
1
W
Hades
8,858
554
138
9
0
288,209
7
L
Bellona
8,445
528
123
8
0
298,070
3
L
Tsukuyomi
7,328
458
90
6
0
360,492
4
L
Nu Wa
7,963
498
96
6
0
294,699
2
L
Cabrakan
7,472
467
54
3
0
284,298
0
W
Ratatoskr
6,864
429
23
1
0
333,063
1
W
Ymir
8,017
501
64
4
0
274,875
6
W
Medusa
7,207
450
41
3
0
241,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role