Player Matchup

Sol
Sol
Cinnathesinner
Sol
Level 68
God Stats
18W - 18L
1,602 SR
Queue Stats
254W - 255L
1,521 Elo+
Solo
Achilles
Achilles
DemonApeFromHell
Achilles
Level 67
God Stats
11W - 14L
1,533 SR
Queue Stats
283W - 339L
1,457 Elo+
Party 1
He Bo
He Bo
Lil Dungy
He Bo
Level 63
God Stats
0W - 1L
1,264 SR
Queue Stats
240W - 279L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Strahinja665
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,292 SR
Queue Stats
83W - 98L
1,500 Elo+
Solo
Bastet
Bastet
radioactivejman
Bastet
Level 109
God Stats
0W - 2L
1,766 SR
Queue Stats
26W - 19L
1,500 Elo+
Solo
Team Averages
Level 66
1,491 SR
1,487 Elo+

VS

Team Averages
Level 127
1,538 SR
1,535 Elo+
Morgan Le Fay
Morgan Le Fay
Beck_45_
Morgan Le Fay
Level 155
God Stats
9W - 8L
1,503 SR
Queue Stats
99W - 110L
1,507 Elo+
Solo
Ymir
Ymir
Codyl1318
Ymir
Level 159
God Stats
3W - 3L
1,642 SR
Queue Stats
69W - 64L
1,523 Elo+
Party 2
Charybdis
Charybdis
ThAtMaN 6SIC6
Charybdis
Level 139
God Stats
12W - 20L
1,372 SR
Queue Stats
130W - 135L
1,491 Elo+
Party 2
Arachne
Arachne
fEELßÅÐman
Arachne
Level 31
God Stats
9W - 7L
1,631 SR
Queue Stats
58W - 35L
1,634 Elo+
Solo
Fenrir
Fenrir
sindestroyert
Fenrir
Level 149
God Stats
27W - 28L
1,540 SR
Queue Stats
396W - 391L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 0
10,109
722
7,452
11,046
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 2 / 0
8,696
621
12,510
17,103
18,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Lil Dungy
He Bo
16
1 / 2 / 0
9,452
675
7,803
12,071
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Strahinja665
Ah Muzen Cab
17
0 / 0 / 0
9,405
672
9,719
4,774
1,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 1
8,930
638
15,228
9,475
3,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beck_45_
Morgan Le Fay
16
0 / 1 / 0
9,500
679
5,606
6,920
3,440
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
17
2 / 0 / 1
9,576
684
11,442
12,686
6,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ThAtMaN 6SIC6
Charybdis
17
1 / 0 / 2
9,565
683
7,125
9,358
4,908
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
16
2 / 1 / 1
9,325
666
9,654
19,127
12,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 0 / 3
9,878
706
7,023
16,686
20,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
6
6
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Beck_45_
Morgan Le Fay
0
1
0
0
L
1
1
0
1
W
Ymir
2
0
1
2.5
L
0
2
0
0
L
He Bo
Lil Dungy
He Bo
1
2
0
0.5
L
Ah Muzen Cab
Strahinja665
Ah Muzen Cab
0
0
0
0
W
Charybdis
ThAtMaN 6SIC6
Charybdis
1
0
2
2
W
Arachne
2
1
1
2.5
L
0
1
1
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,712
Damage
40,850
54,469
Taken
64,777
34,141
Mitigated
47,162
8,324
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Beck_45_
Morgan Le Fay
5,606
907
0
926
6,920
3,440
0
1,646
5,274
44,926
0
L
7,452
1,594
0
2,690
11,046
5,195
1,200
5,202
5,844
53,700
3,524
W
Ymir
11,442
2,389
0
1,148
12,686
6,460
0
2,526
10,160
41,989
0
L
12,510
680
0
2,707
17,103
18,661
0
1,955
15,148
0
26,232
L
He Bo
Lil Dungy
He Bo
7,803
149
0
216
12,071
4,372
0
4,763
7,308
35,592
0
L
Ah Muzen Cab
Strahinja665
Ah Muzen Cab
9,719
1,694
0
1,442
4,774
1,971
0
1,639
3,135
0
46,037
W
Charybdis
ThAtMaN 6SIC6
Charybdis
7,125
3,945
0
2,995
9,358
4,908
1,152
916
8,442
0
41,037
W
Arachne
9,654
5,245
0
5,059
19,127
12,145
0
5,123
14,004
0
33,829
L
15,228
2,458
0
1,269
9,475
3,942
0
3,489
5,986
0
30,677
W
7,023
1,140
0
4,408
16,686
20,209
29
4,597
12,089
0
13,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,592
Gold Earned
47,844
344
Minions Killed
312
0
Camps Cleared
0
1,568,421
Distance Traveled
1,415,191
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,500
679
87
6
0
245,078
3
L
Sol
10,109
722
103
7
0
291,723
4
W
Ymir
9,576
684
55
4
0
314,844
2
L
Achilles
8,696
621
33
2
0
340,808
1
L
He Bo
9,452
675
66
5
0
298,299
1
L
Ah Muzen Cab
9,405
672
88
6
0
305,590
2
W
Charybdis
9,565
683
90
6
0
270,112
4
W
Arachne
9,325
666
62
4
0
327,398
1
L
Bastet
8,930
638
54
4
0
332,001
3
W
Fenrir
9,878
706
18
1
0
257,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role