Player Matchup

Vulcan
Vulcan
Erebospinyin
Vulcan
Level 155
God Stats
4W - 1L
1,859 SR
Queue Stats
52W - 39L
1,627 Elo+
Party 2
Gilgamesh
Gilgamesh
Vehxzl
Gilgamesh
Level 86
God Stats
4W - 0L
1,856 SR
Queue Stats
35W - 15L
1,692 Elo+
Party 2
Odin
Odin
kindred_terry
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 89
1,738 SR
1,606 Elo+

VS

Team Averages
Level 78
1,728 SR
1,518 Elo+
Nemesis
Nemesis
LawoftheWild
Nemesis
Level 127
God Stats
9W - 6L
1,625 SR
Queue Stats
173W - 159L
1,528 Elo+
Party 1
Cupid
Cupid
ProudleGerman
Cupid
Level 89
God Stats
15W - 10L
1,675 SR
Queue Stats
215W - 193L
1,585 Elo+
Party 1
Zeus
Zeus
youngchezzy96
Zeus
Level 17
God Stats
10W - 5L
1,886 SR
Queue Stats
25W - 32L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
4 / 2 / 7
8,409
841
7,843
4,744
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Vehxzl
Gilgamesh
13
6 / 3 / 6
8,706
871
13,102
12,965
8,530
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 7
8,392
839
4,869
7,901
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LawoftheWild
Nemesis
10
2 / 3 / 3
6,761
676
5,543
12,133
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
4 / 3 / 1
7,690
769
6,737
9,103
3,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 6
6,728
673
3,453
8,790
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
6
6
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
2
7
3.75
L
Nemesis
LawoftheWild
Nemesis
2
3
3
1.17
L
4
3
1
1.5
W
Gilgamesh
Vehxzl
Gilgamesh
6
3
6
3
W
2
1
7
5.5
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
15,733
25,610
Taken
30,026
17,645
Mitigated
13,064
5,803
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
7,843
3,108
0
1,218
4,744
1,852
579
461
4,131
29,779
0
L
Nemesis
LawoftheWild
Nemesis
5,543
1,931
0
3,138
12,133
6,624
0
3,296
8,657
0
16,586
L
6,737
3,426
421
1,685
9,103
3,711
0
3,299
5,606
0
19,083
W
Gilgamesh
Vehxzl
Gilgamesh
13,102
4,883
0
2,091
12,965
8,530
456
2,189
10,548
0
28,839
W
4,869
1,245
0
2,494
7,901
7,263
439
1,225
6,526
264
18,839
L
3,453
845
0
0
8,790
2,729
0
1,364
7,320
14,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
21,179
111
Minions Killed
86
5
Camps Cleared
4
576,065
Distance Traveled
517,046
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,409
841
50
5
1
186,482
3
L
Nemesis
6,761
676
27
3
1
188,431
1
L
Cupid
7,690
769
35
4
1
182,214
3
W
Gilgamesh
8,706
871
28
3
2
197,990
1
W
Odin
8,392
839
33
3
2
191,593
0
L
Zeus
6,728
673
24
2
2
146,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role