Player Matchup

Yu Huang
Yu Huang
BestInYourFace5
Yu Huang
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,660 Elo+
Solo
Hades
Hades
Wingullrocket
Hades
Level 159
God Stats
2W - 7L
1,114 SR
Queue Stats
618W - 638L
1,554 Elo+
Solo
Fenrir
Fenrir
demonioscuro
Fenrir
Level 156
God Stats
0W - 2L
1,653 SR
Queue Stats
147W - 147L
1,615 Elo+
Solo
Khepri
Khepri
xReverantJAGGZx
Khepri
Level 149
God Stats
1W - 3L
1,285 SR
Queue Stats
387W - 320L
1,612 Elo+
Solo
Sylvanus
Sylvanus
yopyob
Sylvanus
Level 129
God Stats
1W - 1L
1,728 SR
Queue Stats
165W - 156L
1,599 Elo+
Solo
Team Averages
Level 128
1,456 SR
1,608 Elo+

VS

Team Averages
Level 159
1,775 SR
1,751 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
cοdy
Fafnir
Level 160
God Stats
21W - 1L
1,993 SR
Queue Stats
1,275W - 130L
2,162 Elo+
Party 1
Ra
Ra
madelynjoy
Ra
Level 160
God Stats
9W - 2L
1,910 SR
Queue Stats
619W - 618L
1,500 Elo+
Solo
Ullr
Ullr
rehx
Ullr
Level 160
God Stats
1W - 0L
1,972 SR
Queue Stats
32W - 1L
2,092 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
0 / 8 / 11
8,494
653
9,313
16,161
8,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 6 / 8
9,361
720
15,179
18,220
26,915
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
17
6 / 8 / 5
10,115
778
15,736
21,162
26,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 8
9,018
694
7,569
23,413
29,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sylvanus
yopyob
Sylvanus
17
5 / 4 / 6
10,134
780
11,085
23,827
22,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
8 / 2 / 19
11,503
885
23,025
18,090
9,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
 
Artemis
16
5 / 4 / 12
10,044
773
18,813
12,364
6,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
cοdy
Fafnir
20
5 / 1 / 22
12,553
966
14,805
18,373
30,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 4 / 11
10,261
789
15,201
10,668
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
rehx
Ullr
17
9 / 3 / 13
10,818
832
22,958
13,671
8,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
108
14
Kills
31
31
Deaths
14
38
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
2
19
8.75
W
Artemis
 
Artemis
5
4
12
2.75
L
Yu Huang
0
8
11
0.69
L
2
6
8
1
W
Fafnir
cοdy
Fafnir
5
1
22
16
L
Fenrir
6
8
5
1.06
W
4
4
11
2.38
W
Ullr
rehx
Ullr
9
3
13
5.17
L
1
5
8
1
L
Sylvanus
yopyob
Sylvanus
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,882
Damage
94,802
102,783
Taken
73,166
113,314
Mitigated
62,140
30,334
Healing
36,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
23,025
5,955
1,091
7,516
18,090
9,894
1,583
7,614
10,230
0
42,764
W
Artemis
 
Artemis
18,813
10,269
73
1,791
12,364
6,878
1,580
8,899
3,379
0
28,417
L
Yu Huang
9,313
811
665
1,864
16,161
8,384
0
2,522
13,639
26,382
0
L
15,179
1,149
2,988
4,551
18,220
26,915
0
5,358
12,862
38,492
0
W
Fafnir
cοdy
Fafnir
14,805
4,977
817
5,547
18,373
30,780
370
11,434
6,646
22,578
0
L
Fenrir
15,736
2,991
1,330
2,357
21,162
26,425
0
8,119
13,043
0
21,953
W
15,201
2,687
13,789
3,746
10,668
6,266
853
6,109
4,490
32,903
0
W
Ullr
rehx
Ullr
22,958
12,709
925
1,649
13,671
8,322
2,902
9,090
4,327
0
40,173
L
7,569
826
1,086
3,538
23,413
29,573
0
6,522
16,891
14,377
0
L
Sylvanus
yopyob
Sylvanus
11,085
3,287
5,561
6,394
23,827
22,017
87
7,485
16,342
17,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,122
Gold Earned
55,179
133
Minions Killed
154
0
Camps Cleared
0
1,033,090
Distance Traveled
1,135,046
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,503
885
27
2
0
279,842
1
W
Artemis
10,044
773
18
1
0
199,107
0
L
Yu Huang
8,494
653
35
3
0
196,890
0
L
Hades
9,361
720
53
4
0
215,139
0
W
Fafnir
12,553
966
14
1
0
237,232
0
L
Fenrir
10,115
778
21
2
0
209,792
1
W
Ra
10,261
789
50
4
0
208,169
3
W
Ullr
10,818
832
45
3
0
210,696
1
L
Khepri
9,018
694
9
1
0
214,554
0
L
Sylvanus
10,134
780
15
1
0
196,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role