Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Lucaspinkz
Sol
Level 118
God Stats
1W - 0L
1,509 SR
Queue Stats
1W - 2L
1,304 Elo+
Party 1
Nike
Nike
Vcds10
Nike
Level 32
God Stats
1W - 1L
1,518 SR
Queue Stats
1W - 2L
1,304 Elo+
Party 1
Team Averages
Level 103
1,509 SR
1,369 Elo+

VS

Team Averages
Level 116
1,530 SR
1,463 Elo+
Chronos
Chronos
CarbonHands
Chronos
Level 46
God Stats
2W - 1L
1,613 SR
Queue Stats
5W - 10L
1,394 Elo+
Solo
Khepri
Khepri
GodzGtz
Khepri
Level 146
God Stats
181W - 117L
1,582 SR
Queue Stats
195W - 141L
1,569 Elo+
Solo
Nemesis
Nemesis
Yurihenrique13
Nemesis
Level 156
God Stats
7W - 12L
1,394 SR
Queue Stats
1,036W - 1,164L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
8 / 4 / 5
11,020
787
19,302
19,369
13,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 10
10,669
762
15,524
14,058
6,443
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
Vcds10
Nike
16
5 / 3 / 9
10,563
755
10,474
12,681
11,988
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CarbonHands
Chronos
12
1 / 9 / 3
8,459
604
14,127
19,355
9,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
GodzGtz
Khepri
13
0 / 3 / 7
9,058
647
7,136
14,845
16,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 6 / 1
11,034
788
12,601
17,667
16,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
18
Kills
7
7
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
4
5
2.63
L
Chronos
CarbonHands
Chronos
1
9
3
0.28
L
Khepri
GodzGtz
Khepri
0
3
7
1.17
W
5
0
10
10
W
Nike
Vcds10
Nike
5
3
9
3.17
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,300
Damage
33,864
46,108
Taken
51,867
32,292
Mitigated
42,332
13,413
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
19,302
5,486
0
5,609
19,369
13,861
646
5,670
13,699
0
51,445
L
Chronos
CarbonHands
Chronos
14,127
7,477
0
1,667
19,355
9,629
0
5,863
13,492
34,359
3,793
L
Khepri
GodzGtz
Khepri
7,136
144
1,120
1,527
14,845
16,312
0
4,750
10,095
15,712
0
W
15,524
6,476
0
6,859
14,058
6,443
1,741
8,358
5,700
50,543
0
W
Nike
Vcds10
Nike
10,474
2,035
0
945
12,681
11,988
238
6,246
6,435
0
25,017
L
12,601
5,523
0
2,104
17,667
16,391
0
4,911
12,756
0
30,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,252
Gold Earned
28,551
164
Minions Killed
103
10
Camps Cleared
2
818,092
Distance Traveled
743,238
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,020
787
51
4
4
287,837
2
L
Chronos
8,459
604
51
4
1
234,599
5
L
Khepri
9,058
647
10
1
0
250,490
2
W
Sol
10,669
762
70
5
6
267,147
3
W
Nike
10,563
755
43
3
0
263,108
1
L
Nemesis
11,034
788
42
3
1
258,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role