Player Matchup

Odin
Odin
Grenadier Prime
Odin
Level 129
God Stats
7W - 2L
1,634 SR
Queue Stats
214W - 104L
1,675 Elo+
Party 2
Chronos
Chronos
Head To Game
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 7L
1,752 Elo+
Party 2
Loki
Loki
Just_Dan_-_
Loki
Level 118
God Stats
2W - 3L
1,121 SR
Queue Stats
260W - 251L
1,447 Elo+
Party 1
Vulcan
Vulcan
NAG_Doctor
Vulcan
Level 121
God Stats
1W - 3L
1,306 SR
Queue Stats
223W - 211L
1,459 Elo+
Party 1
Tyr
Tyr
X_HugHziE_X
Tyr
Level 126
God Stats
7W - 9L
1,380 SR
Queue Stats
118W - 105L
1,507 Elo+
Party 1
Team Averages
Level 102
1,388 SR
1,568 Elo+

VS

Team Averages
Level 57
1,483 SR
1,421 Elo+
Xbalanque
Xbalanque
AbstractBroom3
Xbalanque
Level 38
God Stats
9W - 11L
1,351 SR
Queue Stats
283W - 316L
1,431 Elo+
Solo
Loki
Loki
BoSs-LuNaTiiK
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
Dani0530
Sun Wukong
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,380 Elo+
Party 3
Yu Huang
Yu Huang
DenesSZhun
Yu Huang
Level 66
God Stats
2W - 2L
1,479 SR
Queue Stats
23W - 28L
1,385 Elo+
Party 3
Bacchus
Bacchus
PrayRapidz
Bacchus
Level 86
God Stats
16W - 17L
1,588 SR
Queue Stats
169W - 168L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
9,359
468
10,336
14,245
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Head To Game
Chronos
18
3 / 1 / 2
10,782
539
7,428
13,779
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 3 / 5
10,394
520
11,720
18,717
9,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
NAG_Doctor
Vulcan
15
3 / 4 / 2
9,174
459
12,713
12,282
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 0 / 2
11,423
571
7,920
8,472
9,329
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AbstractBroom3
Xbalanque
15
0 / 4 / 2
8,969
448
13,572
12,459
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 8 / 3
8,429
421
9,459
18,494
7,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Dani0530
Sun Wukong
17
0 / 1 / 2
9,685
484
4,914
12,131
12,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
DenesSZhun
Yu Huang
15
2 / 1 / 2
9,256
463
13,118
12,690
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
PrayRapidz
Bacchus
15
4 / 1 / 2
8,757
438
7,678
15,549
19,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
9
9
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AbstractBroom3
Xbalanque
0
4
2
0.25
L
3
8
3
0.56
L
Sun Wukong
Dani0530
Sun Wukong
0
1
2
1
L
Yu Huang
DenesSZhun
Yu Huang
2
1
2
3
W
2
1
8
6
W
Chronos
Head To Game
Chronos
3
1
2
4
W
5
3
5
2.5
W
Vulcan
NAG_Doctor
Vulcan
3
4
2
1
L
Bacchus
PrayRapidz
Bacchus
4
1
2
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,117
Damage
48,741
67,495
Taken
71,323
46,337
Mitigated
50,047
26,662
Healing
15,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AbstractBroom3
Xbalanque
13,572
2,857
0
4,816
12,459
4,773
0
3,846
8,613
0
92,969
L
9,459
2,627
0
3,501
18,494
7,650
0
4,362
14,132
0
50,284
L
Sun Wukong
Dani0530
Sun Wukong
4,914
904
0
3,189
12,131
12,261
0
603
11,528
3,697
70,145
L
Yu Huang
DenesSZhun
Yu Huang
13,118
1,639
81
1,972
12,690
6,025
246
6,250
6,440
85,280
0
W
10,336
2,136
0
3,548
14,245
14,842
0
6,171
7,988
0
28,635
W
Chronos
Head To Game
Chronos
7,428
3,487
0
6,766
13,779
6,962
0
1,056
12,723
105,462
12,782
W
11,720
1,998
0
10,492
18,717
9,093
0
6,898
11,702
0
107,395
W
Vulcan
NAG_Doctor
Vulcan
12,713
3,421
0
2,135
12,282
6,111
640
6,018
6,264
67,660
0
L
Bacchus
PrayRapidz
Bacchus
7,678
1,486
0
2,185
15,549
19,338
0
3,904
11,645
36,992
0
W
7,920
1,427
0
3,721
8,472
9,329
0
1,416
6,457
0
93,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,132
Gold Earned
45,096
680
Minions Killed
596
0
Camps Cleared
0
1,960,065
Distance Traveled
1,773,392
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,969
448
152
8
0
345,246
4
L
Loki
8,429
421
79
4
0
377,742
3
L
Sun Wukong
9,685
484
176
9
0
355,692
4
L
Yu Huang
9,256
463
148
7
0
365,828
4
W
Odin
9,359
468
38
2
0
410,318
8
W
Chronos
10,782
539
194
10
0
355,851
7
W
Loki
10,394
520
154
8
0
443,688
3
W
Vulcan
9,174
459
105
5
0
353,900
4
L
Bacchus
8,757
438
41
2
0
328,884
1
W
Tyr
11,423
571
189
9
0
396,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role