Player Matchup

Hachiman
Hachiman
Diamond IV
HaIKune
Hachiman
Diamond IV
Level 160
God Stats
2W - 1L
1,813 SR
Queue Stats
239W - 219L
2,054 MMR
Solo
Fenrir
Fenrir
Platinum I
Nukta95
Fenrir
Platinum I
Level 99
God Stats
4W - 1L
1,769 SR
Queue Stats
88W - 73L
2,033 MMR
Solo
Athena
Athena
Diamond V
Vestaa
Athena
Diamond V
Level 158
God Stats
5W - 2L
1,666 SR
Queue Stats
298W - 270L
2,039 MMR
Solo
Mulan
Mulan
Platinum I
manuelorantes
Mulan
Platinum I
Level 157
God Stats
12W - 11L
1,524 SR
Queue Stats
262W - 249L
1,994 MMR
Solo
Chronos
Chronos
Platinum I
steventjes
Chronos
Platinum I
Level 159
God Stats
24W - 13L
1,730 SR
Queue Stats
84W - 67L
2,080 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,700 SR
2,040 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,625 SR
2,042 MMR
Thanatos
Thanatos
Diamond V
AIexal
Thanatos
Diamond V
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 62L
2,256 MMR
Party 1
Janus
Janus
Platinum II
Alvxes
Janus
Platinum II
Level 147
God Stats
3W - 8L
1,519 SR
Queue Stats
199W - 194L
2,131 MMR
Party 1
Geb
Geb
Platinum III
ParlamentCaratel
Geb
Platinum III
Level 126
God Stats
2W - 2L
1,749 SR
Queue Stats
68W - 51L
1,887 MMR
Solo
Horus
Horus
Platinum I
UgotKilled
Horus
Platinum I
Level 146
God Stats
23W - 8L
1,834 SR
Queue Stats
215W - 208L
1,959 MMR
Solo
Chiron
Chiron
Diamond V
xXJESUS99Xx
Chiron
Diamond V
Level 144
God Stats
3W - 6L
1,525 SR
Queue Stats
199W - 195L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HaIKune
Hachiman
20
10 / 2 / 8
16,265
626
22,530
27,745
14,556
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Nukta95
Fenrir
20
13 / 5 / 10
14,974
576
18,640
27,571
16,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Vestaa
Athena
20
5 / 5 / 21
14,692
565
14,049
35,595
39,445
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 3 / 11
15,283
588
24,128
37,374
47,055
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
steventjes
Chronos
20
1 / 2 / 10
14,968
576
25,162
21,479
11,377
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
PoseidonThothNemesisKali

VS

Bans
UllrDa JiRavanaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AIexal
Thanatos
20
6 / 7 / 6
14,651
564
19,480
26,422
16,468
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Alvxes
Janus
19
2 / 7 / 8
12,649
487
20,032
16,965
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 11 / 9
11,520
443
12,171
37,672
44,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Horus
20
5 / 6 / 5
13,990
538
27,079
33,653
38,499
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
20
3 / 6 / 3
14,496
558
20,318
23,904
10,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
36
Kills
17
17
Deaths
37
60
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AIexal
Thanatos
6
7
6
1.29
L
Janus
Alvxes
Janus
2
7
8
0.86
W
Hachiman
HaIKune
Hachiman
10
2
8
7
W
Fenrir
Nukta95
Fenrir
13
5
10
3.6
L
1
11
9
0.5
L
Horus
5
6
5
1.25
W
Athena
Vestaa
Athena
5
5
21
3.1
W
7
3
11
4.17
W
Chronos
steventjes
Chronos
1
2
10
3
L
Chiron
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,509
Damage
99,080
149,764
Taken
138,616
128,456
Mitigated
116,431
58,714
Healing
50,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AIexal
Thanatos
19,480
4,224
0
21,387
26,422
16,468
2,424
7,718
18,475
0
123,616
L
Janus
Alvxes
Janus
20,032
822
374
2,928
16,965
6,707
611
6,395
10,523
104,887
0
W
Hachiman
HaIKune
Hachiman
22,530
16,312
0
16,170
27,745
14,556
8,294
4,812
22,705
0
179,856
W
Fenrir
Nukta95
Fenrir
18,640
5,298
0
6,858
27,571
16,023
0
7,199
20,059
0
129,580
L
12,171
1,675
756
2,752
37,672
44,465
0
13,435
23,485
29,760
0
L
Horus
27,079
10,197
2,554
13,127
33,653
38,499
1,918
8,920
23,535
0
113,474
W
Athena
Vestaa
Athena
14,049
4,160
917
8,956
35,595
39,445
90
10,349
24,853
46,768
0
W
24,128
3,461
0
20,728
37,374
47,055
504
5,883
30,131
19,355
102,856
W
Chronos
steventjes
Chronos
25,162
10,745
0
5,085
21,479
11,377
1,932
7,542
13,470
169,683
0
L
Chiron
20,318
7,526
1,089
5,454
23,904
10,292
3,499
6,557
17,090
0
141,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,182
Gold Earned
67,306
832
Minions Killed
734
0
Camps Cleared
0
2,495,957
Distance Traveled
2,471,440
25
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,651
564
156
6
0
519,912
12
L
Janus
12,649
487
179
7
0
529,726
5
W
Hachiman
16,265
626
233
9
0
465,323
5
W
Fenrir
14,974
576
129
5
0
503,421
3
L
Geb
11,520
443
24
1
0
453,632
10
L
Horus
13,990
538
161
6
0
524,450
3
W
Athena
14,692
565
33
1
0
542,069
7
W
Mulan
15,283
588
173
7
0
464,509
3
W
Chronos
14,968
576
264
10
0
520,635
7
L
Chiron
14,496
558
214
8
0
443,720
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role