Player Matchup

He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Cuisse2Grenouill
Izanami
Level 108
God Stats
0W - 2L
1,304 SR
Queue Stats
99W - 81L
1,482 Elo+
Party 3
Hera
Hera
Marina051191
Hera
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,643 Elo+
Solo
Horus
Horus
Timativi
Horus
Level 107
God Stats
0W - 3L
1,135 SR
Queue Stats
131W - 127L
1,416 Elo+
Solo
Chaac
Chaac
devil_fish23
Chaac
Level 95
God Stats
17W - 19L
1,501 SR
Queue Stats
776W - 792L
1,385 Elo+
Solo
Team Averages
Level 109
1,388 SR
1,485 Elo+

VS

Team Averages
Level 74
1,409 SR
1,378 Elo+
Chernobog
Chernobog
Limix
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,282 Elo+
Party 2
Nike
Nike
MikyMike93
Nike
Level 87
God Stats
2W - 1L
1,538 SR
Queue Stats
177W - 185L
1,472 Elo+
Party 1
Ares
Ares
PsycoTeamer_4
Ares
Level 67
God Stats
9W - 4L
1,308 SR
Queue Stats
127W - 144L
1,459 Elo+
Party 1
Anhur
Anhur
Silber01
Anhur
Level 105
God Stats
2W - 4L
1,402 SR
Queue Stats
312W - 319L
1,382 Elo+
Solo
Ra
Ra
Symmic
Ra
Level 86
God Stats
2W - 1L
1,295 SR
Queue Stats
63W - 76L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 6 / 1
6,545
727
10,068
8,734
3,667
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 3
6,702
745
5,212
9,103
3,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 2
7,279
809
7,337
8,965
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Timativi
Horus
13
0 / 5 / 4
7,135
793
2,424
13,450
12,976
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 1
5,791
643
3,201
3,133
1,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Limix
Chernobog
15
4 / 2 / 9
8,478
942
9,505
7,813
3,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 18
8,771
975
5,751
10,996
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 1 / 17
8,362
929
4,339
11,042
12,260
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Silber01
Anhur
15
8 / 2 / 11
8,939
993
7,857
8,136
4,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
16
5 / 1 / 17
8,832
981
10,320
3,964
1,986
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
95
4
Kills
23
23
Deaths
7
11
Assists
72
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
1
0.25
L
0
5
3
0.3
W
Chernobog
Limix
Chernobog
4
2
9
4.25
L
2
6
2
0.5
W
3
1
18
12
W
3
1
17
11.5
W
Anhur
Silber01
Anhur
8
2
11
6.75
W
Ra
5
1
17
13.5
L
Horus
Timativi
Horus
0
5
4
0.4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,242
Damage
37,772
43,385
Taken
41,951
25,874
Mitigated
31,982
9,145
Healing
22,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,068
74
271
407
8,734
3,667
0
2,468
6,266
17,210
0
L
5,212
3,026
153
479
9,103
3,505
0
3,541
5,562
0
17,848
W
Chernobog
Limix
Chernobog
9,505
5,470
949
1,177
7,813
3,827
2,031
3,607
4,206
0
18,478
L
7,337
1,393
547
489
8,965
3,903
24
3,603
5,362
18,060
0
W
5,751
186
2,497
3,340
10,996
9,467
134
5,939
5,057
0
10,280
W
4,339
101
254
1,431
11,042
12,260
99
3,302
7,740
5,363
0
W
Anhur
Silber01
Anhur
7,857
4,631
3,313
1,903
8,136
4,442
2,521
3,113
5,023
0
19,915
W
Ra
10,320
979
6,752
1,047
3,964
1,986
1,319
1,444
2,520
29,118
0
L
Horus
Timativi
Horus
2,424
816
2,306
3,143
13,450
12,976
0
3,987
9,463
0
4,899
L
3,201
98
105
1,245
3,133
1,823
0
1,060
2,073
0
5,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,452
Gold Earned
43,382
74
Minions Killed
96
0
Camps Cleared
0
643,127
Distance Traveled
897,029
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,545
727
15
2
0
147,216
1
L
Izanami
6,702
745
34
4
0
139,682
1
W
Chernobog
8,478
942
21
2
0
161,080
0
L
Hera
7,279
809
19
2
0
130,906
2
W
Nike
8,771
975
16
2
0
207,869
1
W
Ares
8,362
929
0
0
0
188,799
0
W
Anhur
8,939
993
24
3
0
154,650
0
W
Ra
8,832
981
35
4
0
184,631
1
L
Horus
7,135
793
4
0
0
148,692
1
L
Chaac
5,791
643
2
0
0
76,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role