Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Diegothepup
Danzaburou
Level 79
God Stats
11W - 9L
1,538 SR
Queue Stats
33W - 40L
1,408 Elo+
Solo
Atlas
Atlas
Gabrantth
Atlas
Level 61
God Stats
46W - 8L
1,917 SR
Queue Stats
232W - 97L
1,643 Elo+
Party 1
Nike
Nike
Muntsack
Nike
Level 25
God Stats
5W - 1L
1,998 SR
Queue Stats
122W - 41L
1,674 Elo+
Party 1
Loki
Loki
TopBananaBasu
Loki
Level 144
God Stats
17W - 9L
1,702 SR
Queue Stats
241W - 97L
1,682 Elo+
Party 1
Team Averages
Level 83
1,731 SR
1,581 Elo+

VS

Team Averages
Level 103
1,422 SR
1,483 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AngelHealer92
Neith
Level 107
God Stats
35W - 30L
1,567 SR
Queue Stats
244W - 272L
1,487 Elo+
Solo
Artemis
Artemis
RainDeathOP
Artemis
Level 45
God Stats
0W - 3L
1,216 SR
Queue Stats
210W - 204L
1,417 Elo+
Solo
Nu Wa
Nu Wa
cilsin
Nu Wa
Level 65
God Stats
10W - 10L
1,357 SR
Queue Stats
159W - 189L
1,433 Elo+
Solo
Chaac
Chaac
mahialap
Chaac
Level 144
God Stats
0W - 2L
1,471 SR
Queue Stats
60W - 73L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 2 / 8
9,682
968
11,658
7,989
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Diegothepup
Danzaburou
16
0 / 0 / 4
9,908
991
2,859
5,855
5,006
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
Gabrantth
Atlas
17
4 / 1 / 14
11,882
1,188
10,529
19,335
23,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
16
2 / 1 / 12
10,655
1,066
14,045
13,470
10,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
18 / 4 / 5
13,713
1,371
26,485
14,778
6,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

275

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 3 / 3
10,680
1,068
10,185
9,554
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 2
10,258
1,026
13,017
14,531
7,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artemis
RainDeathOP
Artemis
15
2 / 7 / 3
9,652
965
10,038
15,231
7,312
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
cilsin
Nu Wa
15
0 / 6 / 6
9,556
956
13,269
13,346
7,264
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
mahialap
Chaac
15
0 / 4 / 6
9,411
941
7,619
17,485
13,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
25
Kills
8
8
Deaths
25
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
8
2.5
L
Yu Huang
 
Yu Huang
3
3
3
1.5
L
3
5
2
0.8
W
Danzaburou
Diegothepup
Danzaburou
0
0
4
2
W
Atlas
Gabrantth
Atlas
4
1
14
11
W
Nike
2
1
12
8
L
Artemis
RainDeathOP
Artemis
2
7
3
0.5
W
18
4
5
5.13
L
Nu Wa
cilsin
Nu Wa
0
6
6
0.5
L
Chaac
mahialap
Chaac
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,576
Damage
54,128
61,427
Taken
70,147
48,314
Mitigated
40,056
2,181
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,658
0
0
375
7,989
2,880
0
2,630
5,209
32,010
0
L
Yu Huang
 
Yu Huang
10,185
1,376
0
0
9,554
4,789
0
3,162
6,392
26,408
0
L
13,017
1,958
0
1,039
14,531
7,270
0
1,699
12,832
0
32,094
W
Danzaburou
Diegothepup
Danzaburou
2,859
501
0
557
5,855
5,006
0
1,076
4,779
0
26,449
W
Atlas
Gabrantth
Atlas
10,529
3,124
0
956
19,335
23,592
0
8,313
10,730
28,965
0
W
Nike
14,045
2,227
0
0
13,470
10,078
0
4,803
8,393
0
28,553
L
Artemis
RainDeathOP
Artemis
10,038
4,860
0
610
15,231
7,312
0
7,259
7,972
0
23,473
W
26,485
14,293
0
293
14,778
6,758
0
5,696
8,862
0
40,248
L
Nu Wa
cilsin
Nu Wa
13,269
5,350
205
222
13,346
7,264
0
3,057
10,289
22,738
0
L
Chaac
mahialap
Chaac
7,619
1,254
0
2,201
17,485
13,421
0
7,010
10,475
0
21,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,840
Gold Earned
49,557
205
Minions Killed
155
7
Camps Cleared
4
1,006,930
Distance Traveled
860,005
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,682
968
53
5
0
203,660
0
L
Yu Huang
10,680
1,068
43
4
0
182,699
1
L
Neith
10,258
1,026
40
4
0
196,248
1
W
Danzaburou
9,908
991
60
6
1
148,694
1
W
Atlas
11,882
1,188
33
3
2
215,273
0
W
Nike
10,655
1,066
27
3
0
231,597
1
L
Artemis
9,652
965
18
2
0
154,028
0
W
Loki
13,713
1,371
32
3
4
207,706
2
L
Nu Wa
9,556
956
20
2
3
141,702
0
L
Chaac
9,411
941
34
3
1
185,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role