Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Mustasurma
Ra
Level 148
God Stats
4W - 15L
1,390 SR
Queue Stats
134W - 166L
1,466 Elo+
Solo
Agni
Agni
SOLTAN_3exi
Agni
Level 109
God Stats
1W - 3L
1,451 SR
Queue Stats
76W - 96L
1,478 Elo+
Party 1
Izanami
Izanami
javid13311
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,458 Elo+
Party 1
Team Averages
Level 106
1,468 SR
1,480 Elo+

VS

Team Averages
Level 70
1,675 SR
1,566 Elo+
Danzaburou
Danzaburou
RONNISJR
Danzaburou
Level 126
God Stats
26W - 6L
1,894 SR
Queue Stats
261W - 100L
1,750 Elo+
Party 2
Mulan
Mulan
XxRiksenxX
Mulan
Level 80
God Stats
8W - 4L
1,591 SR
Queue Stats
141W - 119L
1,509 Elo+
Solo
Agni
Agni
heyguysitc
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 25L
1,740 Elo+
Party 2
Thor
Thor
seibartoot
Thor
Level 60
God Stats
2W - 0L
1,688 SR
Queue Stats
91W - 102L
1,374 Elo+
Solo
Jormungandr
Jormungandr
yBuBaxaL
Jormungandr
Level 58
God Stats
7W - 5L
1,702 SR
Queue Stats
169W - 175L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
0 / 2 / 1
7,359
526
5,972
9,847
4,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bastet
 
Bastet
8
0 / 1 / 1
5,448
389
2,414
6,516
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 3 / 1
5,859
419
2,155
7,465
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,842
417
2,783
9,009
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
javid13311
Izanami
10
1 / 5 / 0
6,057
433
6,194
12,673
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RONNISJR
Danzaburou
14
3 / 0 / 2
9,244
660
8,554
7,572
3,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
13
2 / 1 / 1
7,951
568
5,790
8,040
5,603
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 1 / 3
8,845
632
9,612
6,440
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 2 / 2
6,895
493
2,611
10,344
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
yBuBaxaL
Jormungandr
12
4 / 0 / 2
8,176
584
4,745
7,199
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
13
13
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
1
0.25
L
Bastet
 
Bastet
0
1
1
0.5
L
0
3
1
0.17
W
Danzaburou
RONNISJR
Danzaburou
3
0
2
4
L
1
2
0
0.5
W
Mulan
2
1
1
2.5
W
3
1
3
4.5
L
Izanami
javid13311
Izanami
1
5
0
0.2
W
1
2
2
1
W
Jormungandr
yBuBaxaL
Jormungandr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
31,312
45,510
Taken
39,595
17,136
Mitigated
21,173
15,380
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,972
2,862
0
4,102
9,847
4,122
354
2,046
7,767
0
59,153
L
Bastet
 
Bastet
2,414
596
0
3,018
6,516
1,971
0
456
6,038
0
21,751
L
2,155
482
111
2,398
7,465
3,026
0
5,280
1,844
33,495
0
W
Danzaburou
RONNISJR
Danzaburou
8,554
5,233
0
6,168
7,572
3,256
2,584
1,625
5,947
0
73,237
L
2,783
54
300
2,169
9,009
3,334
0
1,457
7,512
33,414
0
W
Mulan
5,790
619
0
3,316
8,040
5,603
486
507
7,533
0
46,446
W
9,612
980
0
1,000
6,440
2,552
1,242
1,442
4,998
79,444
0
L
Izanami
javid13311
Izanami
6,194
4,717
0
3,282
12,673
4,683
0
4,579
7,992
0
39,425
W
2,611
1,106
0
4,174
10,344
3,775
33
601
9,743
0
43,148
W
Jormungandr
yBuBaxaL
Jormungandr
4,745
1,693
0
1,524
7,199
5,987
533
763
6,178
30,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
41,111
344
Minions Killed
494
0
Camps Cleared
0
1,222,665
Distance Traveled
1,358,660
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,359
526
112
8
0
226,257
4
L
Bastet
5,448
389
39
3
0
279,737
3
L
Ra
5,859
419
68
5
0
197,503
2
W
Danzaburou
9,244
660
142
10
0
239,655
1
L
Agni
5,842
417
55
4
0
281,437
7
W
Mulan
7,951
568
89
6
0
262,110
2
W
Agni
8,845
632
138
10
0
275,761
3
L
Izanami
6,057
433
70
5
0
237,731
1
W
Thor
6,895
493
81
6
0
306,635
3
W
Jormungandr
8,176
584
44
3
0
274,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role