Player Matchup

Ne Zha
Ne Zha
Diamond IV
Legendary ZEC
Ne Zha
Diamond IV
Level 145
God Stats
11W - 2L
1,978 SR
Queue Stats
27W - 5L
2,394 MMR
Party 2
Discordia
Discordia
Platinum II
MYWONE2255
Discordia
Platinum II
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 22L
2,303 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Sir Sportacus
Xing Tian
Diamond V
Level 147
God Stats
5W - 0L
1,914 SR
Queue Stats
27W - 5L
2,394 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,798 SR
2,364 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,717 SR
2,287 MMR
Kumbhakarna
Kumbhakarna
Diamond II
DrToZ
Kumbhakarna
Diamond II
Level 153
God Stats
5W - 2L
1,609 SR
Queue Stats
106W - 55L
2,293 MMR
Party 1
Hera
Hera
Diamond II
Gitan-toneil
Hera
Diamond II
Level 108
God Stats
19W - 5L
1,752 SR
Queue Stats
94W - 44L
2,293 MMR
Party 1
Medusa
Medusa
Diamond II
folia06
Medusa
Diamond II
Level 138
God Stats
5W - 1L
1,789 SR
Queue Stats
103W - 53L
2,277 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 3
12,982
649
17,575
24,373
19,186
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
MYWONE2255
Discordia
19
3 / 2 / 5
13,190
660
21,038
11,530
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Xing Tian
Sir Sportacus
Xing Tian
17
1 / 2 / 6
13,354
668
15,486
29,248
49,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SobekThothAtlasAh Muzen CabFenrir

VS

Bans
OdinOsirisPersephoneAchillesZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrToZ
Kumbhakarna
17
1 / 2 / 4
13,142
657
7,692
25,193
34,311
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 4 / 7
12,142
607
13,100
16,535
9,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
folia06
Medusa
19
6 / 2 / 1
13,617
681
25,457
24,614
13,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
8
Kills
7
7
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DrToZ
Kumbhakarna
1
2
4
1.5
L
0
4
7
0.88
W
4
3
3
1.83
W
Discordia
MYWONE2255
Discordia
3
2
5
2.75
W
Xing Tian
Sir Sportacus
Xing Tian
1
2
6
2
L
Medusa
folia06
Medusa
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,099
Damage
46,249
65,151
Taken
66,342
75,290
Mitigated
56,890
24,143
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DrToZ
Kumbhakarna
7,692
973
0
4,696
25,193
34,311
0
12,510
12,683
23,035
0
L
13,100
2,920
0
1,451
16,535
9,322
324
8,203
8,332
42,846
0
W
17,575
3,255
0
9,410
24,373
19,186
2,025
7,921
16,452
0
71,858
W
Discordia
MYWONE2255
Discordia
21,038
626
0
4,488
11,530
6,705
592
5,371
6,159
83,909
0
W
Xing Tian
Sir Sportacus
Xing Tian
15,486
755
0
10,245
29,248
49,399
813
7,960
21,288
36,014
0
L
Medusa
folia06
Medusa
25,457
16,391
0
8,433
24,614
13,257
1,540
16,063
8,551
0
85,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
38,901
233
Minions Killed
205
12
Camps Cleared
4
1,124,704
Distance Traveled
1,141,055
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,142
657
20
1
1
392,644
6
L
Hera
12,142
607
76
4
1
370,188
2
W
Ne Zha
12,982
649
92
5
4
374,929
2
W
Discordia
13,190
660
123
6
7
354,884
2
W
Xing Tian
13,354
668
18
1
1
394,891
4
L
Medusa
13,617
681
109
5
2
378,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role