Player Matchup

Set
Set
Desavori
Set
Level 137
God Stats
13W - 10L
1,414 SR
Queue Stats
434W - 404L
1,408 Elo+
Solo
Ganesha
Ganesha
Gr3atDan3Viking
Ganesha
Level 145
God Stats
2W - 1L
1,490 SR
Queue Stats
49W - 48L
1,508 Elo+
Solo
Hera
Hera
N3phi11im
Hera
Level 85
God Stats
4W - 1L
1,885 SR
Queue Stats
171W - 190L
1,460 Elo+
Solo
Yu Huang
Yu Huang
SlowerDead
Yu Huang
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 33L
1,323 Elo+
Solo
Merlin
Merlin
sPectTra
Merlin
Level 149
God Stats
8W - 11L
1,394 SR
Queue Stats
782W - 822L
1,437 Elo+
Solo
Team Averages
Level 107
1,537 SR
1,427 Elo+

VS

Team Averages
Level 47
1,506 SR
1,472 Elo+
Nike
Nike
Maitre_Poplete
Nike
Level 145
God Stats
7W - 4L
1,532 SR
Queue Stats
367W - 406L
1,410 Elo+
Party 1
Eset
Eset
ShuSteven
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Temakc
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,450 Elo+
Solo
Raijin
Raijin
beubeum
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
shujessy
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 8
11,027
919
12,546
8,422
5,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 24
9,276
773
10,529
17,978
18,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
16
4 / 2 / 18
9,288
774
10,570
7,111
3,299
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
SlowerDead
Yu Huang
17
7 / 3 / 18
9,905
825
10,667
8,937
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
sPectTra
Merlin
18
7 / 1 / 18
10,454
871
15,708
7,960
3,927
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
8,177
681
5,772
15,870
19,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Eset
14
0 / 5 / 5
7,423
619
4,401
10,151
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Temakc
Anubis
15
2 / 8 / 4
8,236
686
5,183
15,961
8,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
beubeum
Raijin
15
4 / 7 / 6
8,323
694
8,056
12,796
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
shujessy
The Morrigan
15
3 / 6 / 6
8,252
688
3,841
9,964
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
36
32
Kills
10
11
Deaths
32
86
Assists
26
Player
Kills
Deaths
Assists
KDA
W
13
1
8
17
W
1
4
24
3.25
L
1
6
5
0.58
W
Hera
4
2
18
6.5
L
Eset
0
5
5
0.5
W
Yu Huang
SlowerDead
Yu Huang
7
3
18
5.33
L
Anubis
Temakc
Anubis
2
8
4
0.5
L
Raijin
beubeum
Raijin
4
7
6
1
W
Merlin
sPectTra
Merlin
7
1
18
16
L
The Morrigan
shujessy
The Morrigan
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,020
Damage
27,253
50,408
Taken
64,742
35,975
Mitigated
43,391
22,690
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,546
2,998
1,500
2,973
8,422
5,744
101
2,981
5,291
0
21,475
W
10,529
401
2,399
5,661
17,978
18,954
14
9,147
8,575
23,600
0
L
5,772
513
1,056
1,980
15,870
19,484
0
10,386
5,272
0
12,888
W
Hera
10,570
1,882
1,687
1,260
7,111
3,299
318
3,433
3,547
18,878
0
L
Eset
4,401
903
871
423
10,151
4,845
0
7,105
2,895
13,626
0
W
Yu Huang
SlowerDead
Yu Huang
10,667
204
1,178
1,639
8,937
4,051
0
3,758
5,031
21,447
0
L
Anubis
Temakc
Anubis
5,183
467
478
3,902
15,961
8,544
0
13,067
2,812
22,297
0
L
Raijin
beubeum
Raijin
8,056
1,233
68
740
12,796
6,136
0
9,560
3,036
14,884
0
W
Merlin
sPectTra
Merlin
15,708
729
2,674
1,719
7,960
3,927
1,016
2,162
5,798
38,423
0
L
The Morrigan
shujessy
The Morrigan
3,841
2,265
0
0
9,964
4,382
0
7,356
2,424
12,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,950
Gold Earned
40,411
148
Minions Killed
100
0
Camps Cleared
0
1,112,164
Distance Traveled
971,575
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,027
919
30
3
0
211,112
0
W
Ganesha
9,276
773
1
0
0
209,190
1
L
Nike
8,177
681
10
1
0
233,655
0
W
Hera
9,288
774
36
3
0
225,223
0
L
Eset
7,423
619
21
2
0
212,928
0
W
Yu Huang
9,905
825
29
2
0
243,169
1
L
Anubis
8,236
686
43
4
0
169,345
0
L
Raijin
8,323
694
18
2
0
177,761
0
W
Merlin
10,454
871
52
4
0
223,470
2
L
The Morrigan
8,252
688
8
1
0
177,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role