Player Matchup

Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Aidzy
Vamana
Level 53
God Stats
3W - 3L
1,389 SR
Queue Stats
28W - 23L
1,406 Elo+
Solo
Medusa
Medusa
saberdio
Medusa
Level 64
God Stats
1W - 1L
1,341 SR
Queue Stats
7W - 15L
1,258 Elo+
Party 2
Team Averages
Level 60
1,410 SR
1,388 Elo+

VS

Team Averages
Level 45
1,327 SR
1,665 Elo+
Susano
Susano
eBóy
Susano
Level 15
God Stats
8W - 2L
1,613 SR
Queue Stats
47W - 7L
1,733 Elo+
Party 1
Odin
Odin
eGírl
Odin
Level 17
God Stats
1W - 1L
1,314 SR
Queue Stats
7W - 5L
1,528 Elo+
Party 1
Yu Huang
Yu Huang
Ņicholas
Yu Huang
Level 102
God Stats
1W - 2L
1,053 SR
Queue Stats
31W - 19L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 6 / 3
6,306
631
3,621
8,030
3,605
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Aidzy
Vamana
10
1 / 1 / 2
6,610
661
6,343
11,903
8,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
saberdio
Medusa
11
2 / 3 / 1
6,918
692
7,582
11,592
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
eBóy
Susano
12
3 / 1 / 7
7,676
768
11,807
8,427
2,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
eGírl
Odin
13
4 / 2 / 5
7,965
797
9,397
9,214
2,715
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
Ņicholas
Yu Huang
13
3 / 0 / 6
7,819
782
7,408
5,017
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
3
0.25
L
Vamana
Aidzy
Vamana
1
1
2
2
W
Susano
eBóy
Susano
3
1
7
6.5
W
Odin
eGírl
Odin
4
2
5
3.25
L
Medusa
saberdio
Medusa
2
3
1
0.83
W
Yu Huang
Ņicholas
Yu Huang
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,546
Damage
28,612
31,525
Taken
22,658
15,863
Mitigated
7,379
2,616
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,621
228
0
318
8,030
3,605
0
1,365
6,571
10,176
0
L
Vamana
Aidzy
Vamana
6,343
2,900
0
1,407
11,903
8,210
0
3,056
8,628
0
18,173
W
Susano
eBóy
Susano
11,807
2,174
0
698
8,427
2,775
179
1,943
6,484
0
22,977
W
Odin
eGírl
Odin
9,397
1,572
0
280
9,214
2,715
644
1,560
7,654
0
25,324
L
Medusa
saberdio
Medusa
7,582
3,256
0
891
11,592
4,048
0
2,625
8,781
0
27,350
W
Yu Huang
Ņicholas
Yu Huang
7,408
203
0
1,168
5,017
1,889
414
765
4,252
30,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,834
Gold Earned
23,460
97
Minions Killed
129
3
Camps Cleared
8
564,676
Distance Traveled
593,581
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,306
631
23
2
0
164,339
2
L
Vamana
6,610
661
22
2
2
216,066
4
W
Susano
7,676
768
28
3
3
203,017
2
W
Odin
7,965
797
34
3
4
209,770
1
L
Medusa
6,918
692
52
5
1
184,271
3
W
Yu Huang
7,819
782
67
7
1
180,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role