Player Matchup

Nemesis
Nemesis
Akhille_
Nemesis
Level 65
God Stats
9W - 5L
1,543 SR
Queue Stats
267W - 280L
1,434 Elo+
Solo
Nike
Nike
Hugofoca2
Nike
Level 89
God Stats
21W - 25L
1,491 SR
Queue Stats
427W - 439L
1,430 Elo+
Party 2
Poseidon
Poseidon
K_L_Z_64
Poseidon
Level 69
God Stats
18W - 32L
1,427 SR
Queue Stats
397W - 362L
1,407 Elo+
Solo
Freya
Freya
Yennefer_405
Freya
Level 87
God Stats
3W - 3L
1,247 SR
Queue Stats
27W - 28L
1,443 Elo+
Party 2
Skadi
Skadi
seagull1316
Skadi
Level 116
God Stats
59W - 53L
1,492 SR
Queue Stats
219W - 226L
1,402 Elo+
Solo
Team Averages
Level 85
1,440 SR
1,423 Elo+

VS

Team Averages
Level 86
1,412 SR
1,383 Elo+
Vamana
Vamana
Abaoud_Pickup
Vamana
Level 127
God Stats
0W - 2L
1,577 SR
Queue Stats
134W - 149L
1,466 Elo+
Party 1
Scylla
Scylla
Iniesta_67100
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,411 Elo+
Party 1
Medusa
Medusa
KiiXPOOP
Medusa
Level 103
God Stats
2W - 6L
1,303 SR
Queue Stats
31W - 42L
1,381 Elo+
Party 1
Chronos
Chronos
PENT45460
Chronos
Level 46
God Stats
0W - 4L
1,178 SR
Queue Stats
24W - 42L
1,303 Elo+
Solo
Sol
Sol
ahmedalshmari
Sol
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 187L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akhille_
Nemesis
15
6 / 1 / 3
9,198
575
5,218
10,170
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
13
1 / 0 / 2
8,348
522
5,203
12,100
11,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
K_L_Z_64
Poseidon
13
3 / 1 / 5
8,191
512
10,661
6,326
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 4 / 0
8,342
521
4,973
10,397
4,522
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 0 / 3
8,950
559
10,224
8,223
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,532
471
6,034
14,074
10,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 1
6,472
405
1,114
9,314
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
KiiXPOOP
Medusa
10
2 / 2 / 2
6,714
420
2,896
4,951
1,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
PENT45460
Chronos
14
3 / 3 / 1
8,392
525
8,198
12,141
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
6,748
422
3,780
14,757
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
5
6
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Nemesis
Akhille_
Nemesis
6
1
3
7.5
W
Nike
1
0
2
2
L
0
4
1
0.13
W
Poseidon
K_L_Z_64
Poseidon
3
1
5
5.5
L
Medusa
KiiXPOOP
Medusa
2
2
2
1.5
L
Chronos
PENT45460
Chronos
3
3
1
1.17
W
3
4
0
0.75
L
0
5
2
0.2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,279
Damage
22,022
47,216
Taken
55,237
26,779
Mitigated
24,647
11,482
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,034
2,327
0
3,669
14,074
10,588
0
2,292
11,782
0
56,804
W
Nemesis
Akhille_
Nemesis
5,218
1,904
0
714
10,170
4,638
0
2,310
7,860
0
70,285
W
Nike
5,203
333
0
2,053
12,100
11,666
383
4,358
7,698
0
36,390
L
1,114
486
0
1,610
9,314
3,154
0
2,617
6,697
28,634
0
W
Poseidon
K_L_Z_64
Poseidon
10,661
1,809
0
309
6,326
2,530
1,395
1,231
5,055
55,041
0
L
Medusa
KiiXPOOP
Medusa
2,896
1,025
0
638
4,951
1,958
260
2,229
2,722
0
26,016
L
Chronos
PENT45460
Chronos
8,198
1,144
0
2,429
12,141
4,892
0
4,364
7,777
67,452
0
W
4,973
1,453
0
3,300
10,397
4,522
2,679
4,136
6,261
47,639
0
L
3,780
701
0
3,134
14,757
4,055
0
4,132
10,625
43,844
0
W
10,224
3,181
0
5,106
8,223
3,423
1,863
973
7,250
0
75,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,029
Gold Earned
35,858
456
Minions Killed
394
0
Camps Cleared
0
1,600,237
Distance Traveled
1,414,737
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,532
471
107
7
0
308,569
6
W
Nemesis
9,198
575
118
7
0
365,836
4
W
Nike
8,348
522
52
3
0
357,101
4
L
Scylla
6,472
405
64
4
0
277,687
7
W
Poseidon
8,191
512
98
6
0
335,400
7
L
Medusa
6,714
420
38
2
0
201,850
0
L
Chronos
8,392
525
111
7
0
311,789
2
W
Freya
8,342
521
74
5
0
276,882
0
L
Sol
6,748
422
74
5
0
314,842
3
W
Skadi
8,950
559
114
7
0
265,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role