Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ImUnbreakable
Danzaburou
Level 102
God Stats
35W - 25L
1,873 SR
Queue Stats
83W - 77L
1,545 Elo+
Party 1
Horus
Horus
UnsecuredOven
Horus
Level 120
God Stats
36W - 40L
1,508 SR
Queue Stats
617W - 738L
1,501 Elo+
Solo
Sylvanus
Sylvanus
WhatWrongWukong
Sylvanus
Level 51
God Stats
127W - 91L
1,612 SR
Queue Stats
133W - 103L
1,548 Elo+
Party 1
Team Averages
Level 103
1,599 SR
1,519 Elo+

VS

Team Averages
Level 85
1,567 SR
1,514 Elo+
Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jermmz
Danzaburou
Level 120
God Stats
0W - 1L
1,730 SR
Queue Stats
9W - 7L
1,615 Elo+
Solo
Hun Batz
Hun Batz
Preddy1
Hun Batz
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 34L
1,397 Elo+
Solo
Bellona
Bellona
Vaflininis
Bellona
Level 106
God Stats
34W - 29L
1,604 SR
Queue Stats
109W - 121L
1,545 Elo+
Solo
Hades
Hades
drumlord2112
Hades
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 251L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
5
0 / 0 / 0
3,134
627
481
3,026
1,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
 
Olorun
5
0 / 1 / 0
3,047
609
1,382
1,801
674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ImUnbreakable
Danzaburou
5
1 / 0 / 2
3,904
781
1,204
1,200
345
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 1
3,541
708
1,692
3,275
1,566
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
5
2 / 0 / 1
3,658
732
1,187
985
436
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 1 / 0
3,069
614
155
1,779
676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Jermmz
Danzaburou
1
0 / 1 / 0
2,488
498
451
1,032
169
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Preddy1
Hun Batz
4
1 / 1 / 0
3,045
609
1,126
4,069
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Vaflininis
Bellona
3
0 / 2 / 0
2,809
562
1,072
3,143
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 1
3,293
659
1,467
2,316
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
0
0
W
Olorun
 
Olorun
0
1
0
0
L
Ares
 
Ares
0
1
0
0
W
Danzaburou
ImUnbreakable
Danzaburou
1
0
2
2
L
Danzaburou
Jermmz
Danzaburou
0
1
0
0
L
Hun Batz
Preddy1
Hun Batz
1
1
0
1
W
1
0
1
1.5
L
Bellona
Vaflininis
Bellona
0
2
0
0
W
Sylvanus
2
0
1
2.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,946
Damage
4,271
10,287
Taken
12,339
4,110
Mitigated
4,341
3,851
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
481
202
0
913
3,026
1,089
0
594
2,432
0
14,243
W
Olorun
 
Olorun
1,382
823
0
627
1,801
674
0
873
928
11,491
1,509
L
Ares
 
Ares
155
28
0
62
1,779
676
0
402
1,377
5,828
0
W
Danzaburou
ImUnbreakable
Danzaburou
1,204
644
0
613
1,200
345
0
0
1,200
0
7,396
L
Danzaburou
Jermmz
Danzaburou
451
160
0
231
1,032
169
0
269
763
0
3,035
L
Hun Batz
Preddy1
Hun Batz
1,126
343
0
1,640
4,069
1,039
0
531
3,538
0
9,327
W
1,692
672
0
1,148
3,275
1,566
336
0
3,275
0
15,992
L
Bellona
Vaflininis
Bellona
1,072
541
0
966
3,143
1,621
0
0
3,143
0
10,262
W
Sylvanus
1,187
583
255
295
985
436
0
155
830
11,590
3,601
L
1,467
290
174
1,718
2,316
836
0
749
1,567
16,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,284
Gold Earned
14,704
132
Minions Killed
84
0
Camps Cleared
0
430,385
Distance Traveled
328,643
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,134
627
37
7
0
87,944
0
W
Olorun
3,047
609
23
5
0
80,018
0
L
Ares
3,069
614
14
3
0
58,487
0
W
Danzaburou
3,904
781
6
1
0
95,969
1
L
Danzaburou
2,488
498
5
1
0
23,648
0
L
Hun Batz
3,045
609
17
3
0
106,236
1
W
Horus
3,541
708
22
4
0
74,119
0
L
Bellona
2,809
562
11
2
0
60,311
1
W
Sylvanus
3,658
732
44
9
0
92,335
0
L
Hades
3,293
659
37
7
0
79,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role