Player Matchup

Chronos
Chronos
Dikkah
Chronos
Level 146
God Stats
2W - 3L
1,430 SR
Queue Stats
290W - 332L
1,497 Elo+
Solo
Thanatos
Thanatos
R_slxDiego
Thanatos
Level 64
God Stats
1W - 2L
1,528 SR
Queue Stats
36W - 33L
1,412 Elo+
Party 2
King Arthur
King Arthur
Tanks735
King Arthur
Level 63
God Stats
3W - 3L
1,572 SR
Queue Stats
36W - 42L
1,443 Elo+
Party 2
Team Averages
Level 91
1,510 SR
1,451 Elo+

VS

Team Averages
Level 80
1,584 SR
1,475 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
RedPioneers
Thor
Level 63
God Stats
5W - 4L
1,517 SR
Queue Stats
16W - 23L
1,462 Elo+
Party 1
Vulcan
Vulcan
RuneBP07
Vulcan
Level 80
God Stats
3W - 4L
1,734 SR
Queue Stats
18W - 24L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dikkah
Chronos
13
0 / 3 / 1
8,475
605
10,607
13,846
5,588
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
R_slxDiego
Thanatos
14
2 / 2 / 0
8,772
627
8,048
12,945
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Tanks735
King Arthur
11
0 / 6 / 1
7,973
570
9,300
20,931
16,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 0 / 8
10,922
780
11,797
15,999
20,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 0 / 4
10,538
753
12,648
13,947
7,864
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
RuneBP07
Vulcan
14
1 / 2 / 8
9,642
689
15,470
8,202
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
8
7
L
Chronos
Dikkah
Chronos
0
3
1
0.17
L
Thanatos
R_slxDiego
Thanatos
2
2
0
1
W
7
0
4
9
W
Vulcan
RuneBP07
Vulcan
1
2
8
2.5
L
King Arthur
Tanks735
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,955
Damage
39,915
47,722
Taken
38,148
28,071
Mitigated
32,486
12,823
Healing
17,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,797
1,143
4,066
8,790
15,999
20,734
324
5,189
10,810
0
28,146
L
Chronos
Dikkah
Chronos
10,607
3,362
0
3,630
13,846
5,588
756
3,297
10,549
35,661
0
L
Thanatos
R_slxDiego
Thanatos
8,048
2,519
0
5,790
12,945
6,136
0
3,828
9,117
0
26,878
W
12,648
4,467
647
2,069
13,947
7,864
1,516
4,183
9,764
0
27,501
W
Vulcan
RuneBP07
Vulcan
15,470
6,805
613
1,622
8,202
3,888
480
2,014
6,188
48,624
0
L
King Arthur
Tanks735
King Arthur
9,300
382
316
3,087
20,931
16,347
0
8,622
12,309
0
20,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
31,102
134
Minions Killed
115
6
Camps Cleared
6
768,368
Distance Traveled
883,618
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,922
780
22
2
1
314,012
5
L
Chronos
8,475
605
72
5
1
232,679
1
L
Thanatos
8,772
627
38
3
5
274,184
3
W
Thor
10,538
753
28
2
0
280,446
0
W
Vulcan
9,642
689
65
5
5
289,160
4
L
King Arthur
7,973
570
24
2
0
261,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role