Player Matchup

Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DeBuke
Arachne
Level 160
God Stats
11W - 18L
1,437 SR
Queue Stats
1,017W - 1,170L
1,401 Elo+
Solo
Discordia
Discordia
fallenPsyGirL
Discordia
Level 64
God Stats
2W - 0L
1,712 SR
Queue Stats
133W - 170L
1,354 Elo+
Solo
Hera
Hera
meatcakes44
Hera
Level 154
God Stats
4W - 3L
1,559 SR
Queue Stats
244W - 277L
1,438 Elo+
Solo
Medusa
Medusa
moussa_bakal
Medusa
Level 65
God Stats
2W - 1L
1,382 SR
Queue Stats
25W - 25L
1,473 Elo+
Solo
Team Averages
Level 112
1,518 SR
1,433 Elo+

VS

Team Averages
Level 104
1,532 SR
1,339 Elo+
Kumbhakarna
Kumbhakarna
DilaudidFiend
Kumbhakarna
Level 140
God Stats
21W - 19L
1,387 SR
Queue Stats
573W - 628L
1,398 Elo+
Solo
Tiamat
Tiamat
KingDarkness183
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Arachne
Arachne
LazyMudkip5450
Arachne
Level 104
God Stats
6W - 4L
1,565 SR
Queue Stats
174W - 198L
1,309 Elo+
Party 1
Khepri
Khepri
RIZEGREYMON408
Khepri
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 193L
1,314 Elo+
Party 1
He Bo
He Bo
TimothyB23
He Bo
Level 105
God Stats
1W - 1L
1,707 SR
Queue Stats
47W - 44L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 2 / 7
11,005
847
15,708
8,156
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
DeBuke
Arachne
14
1 / 4 / 12
9,220
709
5,834
9,360
4,718
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
fallenPsyGirL
Discordia
15
1 / 3 / 14
9,333
718
7,551
8,798
4,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 12
10,884
837
21,896
8,085
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
5 / 2 / 10
9,697
746
10,692
8,904
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DilaudidFiend
Kumbhakarna
13
2 / 2 / 3
8,150
627
3,797
13,789
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 6
8,905
685
13,019
15,121
11,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 3
8,197
631
5,303
14,371
7,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 5
9,127
702
2,789
14,385
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
15
1 / 5 / 4
8,193
630
5,002
9,701
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
21
Kills
9
13
Deaths
21
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
2
7
6.75
W
Arachne
DeBuke
Arachne
1
4
12
1.75
L
Kumbhakarna
DilaudidFiend
Kumbhakarna
2
2
3
1.75
L
2
5
6
1
L
2
6
3
0.58
L
2
3
5
1.5
L
He Bo
1
5
4
0.6
W
Discordia
fallenPsyGirL
Discordia
1
3
14
2.67
W
4
2
12
5
W
Medusa
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,681
Damage
29,910
43,303
Taken
67,367
23,121
Mitigated
48,490
15,411
Healing
20,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,708
62
549
2,554
8,156
5,387
1,145
5,002
3,154
32,244
0
W
Arachne
DeBuke
Arachne
5,834
4,135
334
1,729
9,360
4,718
846
2,968
6,392
0
20,481
L
Kumbhakarna
DilaudidFiend
Kumbhakarna
3,797
33
531
4,619
13,789
8,300
0
8,803
4,986
13,239
0
L
13,019
1,134
1,311
5,190
15,121
11,759
132
11,190
3,931
37,955
0
L
5,303
3,387
1,097
2,192
14,371
7,628
132
8,106
6,265
0
10,787
L
2,789
63
962
1,779
14,385
16,038
26
10,491
3,894
13,427
0
L
He Bo
5,002
310
1,685
1,029
9,701
4,765
323
6,565
3,136
16,571
0
W
Discordia
fallenPsyGirL
Discordia
7,551
166
1,135
2,373
8,798
4,219
1,075
6,121
2,677
23,231
0
W
21,896
6,316
685
2,346
8,085
4,037
1,114
4,320
3,765
43,226
0
W
Medusa
10,692
5,774
430
3,276
8,904
4,760
2,758
6,196
2,708
0
21,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,139
Gold Earned
42,572
199
Minions Killed
118
0
Camps Cleared
0
1,115,427
Distance Traveled
1,005,910
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,005
847
43
3
0
232,005
1
W
Arachne
9,220
709
31
2
0
248,962
3
L
Kumbhakarna
8,150
627
20
2
0
164,980
0
L
Tiamat
8,905
685
48
4
0
234,452
0
L
Arachne
8,197
631
15
1
0
226,520
0
L
Khepri
9,127
702
13
1
0
188,882
0
L
He Bo
8,193
630
22
2
0
191,076
0
W
Discordia
9,333
718
46
4
0
189,236
0
W
Hera
10,884
837
62
5
0
239,899
0
W
Medusa
9,697
746
17
1
0
205,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role